(09-07-2013 08:07 PM)StaticZ Wrote: We also are using only static houses and there are no even 2 same houses in whole world - it's not take much time to draw simple house for your own in CentrEd\CentrEd+. Friendly speaking if you will practice in it - very soon you understand that it's best and fasters way for work with statics. As for multies they don't so good as for example they don't shown client on minimap if you don't see them on screen and it will be quit impossible to make not-typical houses (for example smth like this) in them. Also it was impossible to use colored tiles in multies (thow latest HS clients allows this you). So I advice you use multies only if you really need to make some large objects as items to make ability for placing, moving, deleting them by players and so on.
You are right. I need to sit down and really learn the basics of CentrED design. I am just being lazy...
. I have experimented with CentrED a bit, but trying to create mutli-storied buildings, and accidentally deleting/altering tiles and not being able to easily undo it (sometimes requiring reloading the map) was giving me fits. I am certain I can get the hang of it with practice. There is not that much I want to add anyway, and it would be nice if I were able to use only statics for housing and main buildings. I do intend to disable player placed houses for the map.
Of course with my expected player base, I could probably house them all in a single room in the Moonglow inn...
. As for colored tiles, I am fine with not using them, actually, though I do hope to import some custom art from various sites for use as static decorations and items.
That lighthouse is perfect. How did you put the light part in? Is it an animation/object, or did you just assemble it with tiles? That is actually the part of the map I was trying to copy, the lighthouse in the Lost Lands, and move it to create four slightly differing lighthouses in various places on the Britannia map.
(09-07-2013 08:07 PM)StaticZ Wrote: We also are using only static houses and there are no even 2 same houses in whole world - it's not take much time to draw simple house for your own in CentrEd\CentrEd+. Friendly speaking if you will practice in it - very soon you understand that it's best and fasters way for work with statics. As for multies they don't so good as for example they don't shown client on minimap if you don't see them on screen and it will be quit impossible to make not-typical houses (for example smth like this) in them. Also it was impossible to use colored tiles in multies (thow latest HS clients allows this you). So I advice you use multies only if you really need to make some large objects as items to make ability for placing, moving, deleting them by players and so on.
You are right. I need to sit down and really learn the basics of CentrED design. I am just being lazy...
. I have experimented with CentrED a bit, but trying to create mutli-storied buildings, and accidentally deleting/altering tiles and not being able to easily undo it (sometimes requiring reloading the map) was giving me fits. I am certain I can get the hang of it with practice. There is not that much I want to add anyway, and it would be nice if I were able to use only statics for housing and main buildings. I do intend to disable player placed houses for the map.
Of course with my expected player base, I could probably house them all in a single room in the Moonglow inn...
. As for colored tiles, I am fine with not using them, actually, though I do hope to import some custom art from various sites for use as static decorations and items.