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ARGO's Guildstone MoreY?
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x77x
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ARGO's Guildstone MoreY?
im trying to add 1 to a argo's guilstone morey...
Code:
ARGO.MEMORYFINDTYPE.0600.UID.MOREY=(<ARGO.MEMORYFINDTYPE.0600.UID.MOREY>+1)//ADDS 1 DEATH TO STONE
whats the 0600?
ive seen 0400 too, whats 0400?
ideas?
heres the entire thing
Code:
[EVENTS e_armylife_wei]
//ARGO character that got killed
//SRC character that killed
ON=@Kill
IF (<ARGO.ISPLAYER>) && (<ARGO.TAG0.MILITARY>) && !STRMATCH("<ARGO.TAG.ARMY>","<SRC.TAG.ARMY>")
OBJ <UID.040004000>
OBJ.MOREX=(<OBJ.MOREX>+1)//ADDS 1 KILL TO SRC's GUILDSTONE
SRC.TAG.ARMYKILLS <SRC.TAG.ARMYKILLS>+1//ADDS 1 KILL TO SRC
//
//<argo.memoryfindtype.<def0.memory_guild>.uid>
ARGO.MEMORYFINDTYPE.0600.UID.MOREY=(<ARGO.MEMORYFINDTYPE.0600.UID.MOREY>+1)//ADDS 1 DEATH TO ARGO's GUILDSTONE
ARGO.TAG.ARMYDEATHS <ARGO.TAG.ARMYDEATHS>+1//ADDS 1 DEATH TO ARGO's GUILDSTONE
//
SRC.GUILD.ALLMEMBERS -1,SYSMESSAGE @021 <SRC.NAME> has killed <ARGO.NAME> [<ARGO.MEMORYFINDTYPE.0600.NAME>]
ARGO.GUILD.ALLMEMBERS -1,SYSMESSAGE @021 <ARGO.NAME> has been killed by <SRC.NAME> [<SRC.MEMORYFINDTYPE.0600.NAME>]
RETURN 1
ELSE
RETURN 1
ENDIF
if i could do that for the argo and the src, i could use one script instead of specific ones...
Dragons of Time 2000-2020
http://dragonsoftime.com
(This post was last modified: 11-25-2015 10:15 AM by x77x.)
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11-25-2015 08:32 AM |
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x77x
Master
Posts: 488
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Likes Received: 15 in 15 posts
Joined: Mar 2012
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RE: ARGO's Guildstone MoreY?
so what the right way?
Code:
ARGO.MEMORYFINDTYPE.0400.UID.MOREY=(<ARGO.MEMORYFINDTYPE.0400.UID.MOREY>+1)//ADDS 1 DEATH TO ARGO's GUILDSTONE
i tried that, it didnt work
and i tried
Code:
ARGO.MEMORYFINDTYPE.0400.MOREY=(<ARGO.MEMORYFINDTYPE.0400.MOREY>+1)//ADDS 1 DEATH TO ARGO's GUILDSTONE
didnt work
Dragons of Time 2000-2020
http://dragonsoftime.com
(This post was last modified: 11-25-2015 01:57 PM by x77x.)
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11-25-2015 01:02 PM |
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x77x
Master
Posts: 488
Likes Given: 0
Likes Received: 15 in 15 posts
Joined: Mar 2012
Reputation: -4
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RE: ARGO's Guildstone MoreY?
Code:
REF1=<SRC.GUILD>
REF1.MOREX=(<REF1.MOREX>+1)//ADDS 1 KILL TO SRC's GUILDSTONE
SRC.TAG.ARMYKILLS <SRC.TAG.ARMYKILLS>+1//ADDS 1 KILL TO SRC
//
REF2=<ARGO.GUILD>
REF2.MOREY=(<REF2.MOREY>+1)//ADDS 1 DEATH TO ARGO's GUILDSTONE
ARGO.TAG.ARMYDEATHS <ARGO.TAG.ARMYDEATHS>+1//ADDS 1 DEATH TO ARGO
works.... BUT
06:26:WARNING:1:Unknown game packet (0x50) received.
Code:
REF1=<SRC.GUILD>
REF1.MOREX += 1
SRC.TAG.ARMYKILLS <SRC.TAG.ARMYKILLS>+1//ADDS 1 KILL TO SRC
//
REF2=<ARGO.GUILD>
REF2.MOREY += 1
ARGO.TAG.ARMYDEATHS <ARGO.TAG.ARMYDEATHS>+1//ADDS 1 DEATH TO ARGO
i get
06:30:WARNING:1:Unknown game packet (0x82) received.
Code:
REF1=<SRC.GUILD>
REF1.MOREX += 1
SRC.TAG.ARMYKILLS += 1
//
REF2=<ARGO.GUILD>
REF2.MOREY += 1
ARGO.TAG.ARMYDEATHS += 1
i get
06:35:WARNING:3:Unknown game packet (0x6e) received.
Dragons of Time 2000-2020
http://dragonsoftime.com
(This post was last modified: 11-25-2015 09:39 PM by x77x.)
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11-25-2015 09:21 PM |
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