// Interior and Exterior Lightsource Deeds for Sphere
// Dont forget to number them appropriately (mine are here to show
// relationships for new folk!)
//
// Some notes: TYPE=XXXX refers to the trigger.
// Alter the buy/sell values to your liking.
// Placer must be 1 step away from target wall!
// Created by Thadius, Tranquillus Decorum 5/21/2000
// Modified to correct light type/radius 5/23/2000
// These go in your sphereitem2.scp
// See below for items to add to your spheretrig2.scp!

[6025]
//Candle Sconce (North Wall)
NAME=Candle Sconce Deed (N)
ID=014ef
TYPE=3026
BUYVALUE=500
SELLVALUE=100

CATEGORY=Provisions - Deeds
SUBSECTION=Interior Deeds
DESCRIPTION=Candle Sconce Deed (N)

[6026]
//Candle Sconce (West Wall)
NAME=Candle Sconce Deed (W)
ID=014ef
TYPE=3027
BUYVALUE=500
SELLVALUE=100

CATEGORY=Provisions - Deeds
SUBSECTION=Interior Deeds
DESCRIPTION=Candle Sconce Deed (W)

[6027]
//Torch Sconce (North Wall)
NAME=Torch Sconce Deed (N)
ID=014ef
TYPE=3028
BUYVALUE=500
SELLVALUE=100

CATEGORY=Provisions - Deeds
SUBSECTION=Interior Deeds
DESCRIPTION=Torch Sconce Deed (N)

[6028]
//Torch Sconce (West Wall)
NAME=Torch Sconce Deed (W)
ID=014ef
TYPE=3029
BUYVALUE=500
SELLVALUE=100

CATEGORY=Provisions - Deeds
SUBSECTION=Interior Deeds
DESCRIPTION=Torch Sconce Deed (W)

[6029]
//Ornate Hanging Lantern (North Wall)
NAME=Hanging Lantern Deed (N)
ID=014ef
TYPE=3030
BUYVALUE=500
SELLVALUE=100

CATEGORY=Provisions - Deeds
SUBSECTION=Interior Deeds
DESCRIPTION=Ornate Hanging Lantern Deed (N)

[602a]
//Ornate Hanging Lantern (West Wall)
NAME=Hanging Lantern Deed (W)
ID=014ef
TYPE=3031
BUYVALUE=500
SELLVALUE=100

CATEGORY=Provisions - Deeds
SUBSECTION=Interior Deeds
DESCRIPTION=Ornate Hanging Lantern Deed (W)

[602b]
//Hanging Lantern (North Wall)
NAME=Hanging Lantern Deed (N)
ID=014ef
TYPE=3032
BUYVALUE=500
SELLVALUE=100

CATEGORY=Provisions - Deeds
SUBSECTION=Interior Deeds
DESCRIPTION=Hanging Lantern Deed (N)

[602c]
//Hanging Lantern (West Wall)
NAME=Hanging Lantern Deed (W)
ID=014ef
TYPE=3033
BUYVALUE=500
SELLVALUE=100

CATEGORY=Provisions - Deeds
SUBSECTION=Interior Deeds
DESCRIPTION=Hanging Lantern Deed (W)

[602d]
//Exterior Hanging Lantern (Wood 1 North Wall)
NAME=Ext Hanging Lantern v1 Deed (N)
ID=014ef
TYPE=3034
BUYVALUE=500
SELLVALUE=100

CATEGORY=Provisions - Deeds
SUBSECTION=Exterior Deeds
DESCRIPTION=Ext Hanging Lantern v1 Deed (N)

[602e]
//Exterior Hanging Lantern (Wood 1 West Wall)
NAME=Ext Hanging Lantern v1 Deed (W)
ID=014ef
TYPE=3035
BUYVALUE=500
SELLVALUE=100

CATEGORY=Provisions - Deeds
SUBSECTION=Exterior Deeds
DESCRIPTION=Ext Hanging Lantern v1 Deed (W)

[602f]
//Exterior Hanging Lantern (Wood 2 North Wall)
NAME=Ext Hanging Lantern v2 Deed (N)
ID=014ef
TYPE=3036
BUYVALUE=500
SELLVALUE=100

CATEGORY=Provisions - Deeds
SUBSECTION=Exterior Deeds
DESCRIPTION=Ext Hanging Lantern v2 Deed (N)

[6030]
//Exterior Hanging Lantern (Wood 2 West Wall)
NAME=Ext Hanging Lantern v2 Deed (W)
ID=014ef
TYPE=3037
BUYVALUE=500
SELLVALUE=100

CATEGORY=Provisions - Deeds
SUBSECTION=Exterior Deeds
DESCRIPTION=Ext Hanging Lantern v2 Deed (W)

[6031]
//Exterior Hanging Lantern (Ornate North Wall)
NAME=Ext Hanging Lantern v3 Deed (N)
ID=014ef
TYPE=3038
BUYVALUE=500
SELLVALUE=100

CATEGORY=Provisions - Deeds
SUBSECTION=Exterior Deeds
DESCRIPTION=Ext Hanging Lantern v3 Deed (N)

[6032]
//Exterior Hanging Lantern (Ornate West Wall)
NAME=Ext Hanging Lantern v3 Deed (W)
ID=014ef
TYPE=3039
BUYVALUE=500
SELLVALUE=100

CATEGORY=Provisions - Deeds
SUBSECTION=Exterior Deeds
DESCRIPTION=Ext Hanging Lantern v3 Deed (W)

[6033]
//Exterior Torch Sconce (North Wall)
NAME=Ext Torch Sconce Deed (N)
ID=014ef
TYPE=3040
BUYVALUE=500
SELLVALUE=100

CATEGORY=Provisions - Deeds
SUBSECTION=Exterior Deeds
DESCRIPTION=Ext Torch Sconce Deed (N)

[6034]
//Exterior Torch Sconce (West Wall)
NAME=Ext Torch Sconce Deed (W)
ID=014ef
TYPE=3041
BUYVALUE=500
SELLVALUE=100

CATEGORY=Provisions - Deeds
SUBSECTION=Exterior Deeds
DESCRIPTION=Ext Torch Sconce Deed (W)

//
//The following are the triggers for the above. These go in
//your spheretrig2.scp file!

[TRIG 3026]
//Interior Candle Sconce (north wall)
//by Thadius - Tranquillus Decorum

ONTRIGGER=DCLICK
MOREP=<SRC.P>
MOREX=<MOREX>
MOREY=<MOREY> - 1
MOREZ=<MOREZ> + 13
SRC.HOME=<MOREP>
SRC.NEWITEM=0a00
//Candle Sconce N
SRC.ACT.ATTR=8010
SRC.ACT.P=<SRC.HOME>
SRC.ACT.MOREZ=2
//That sets the light type and radius
SOUND 0042

REMOVE
RETURN 1

[TRIG 3027]
//Interior Candle Sconce (west wall)
//by Thadius - Tranquillus Decorum

ONTRIGGER=DCLICK
MOREP=<SRC.P>
MOREX=<MOREX> - 1
MOREY=<MOREY>
MOREZ=<MOREZ> + 13
SRC.HOME=<MOREP>
SRC.NEWITEM=09fb
//Candle Sconce W
SRC.ACT.ATTR=8010
SRC.ACT.P=<SRC.HOME>
SRC.ACT.MOREZ=2
//That sets the light type and radius
SOUND 0042

REMOVE
RETURN 1

[TRIG 3028]
//Interior Torch Sconce (north wall)
//by Thadius - Tranquillus Decorum

ONTRIGGER=DCLICK
MOREP=<SRC.P>
MOREX=<MOREX>
MOREY=<MOREY> - 1
MOREZ=<MOREZ> + 13
SRC.HOME=<MOREP>
SRC.NEWITEM=0a0a
//Torch Sconce N
SRC.ACT.ATTR=8010
SRC.ACT.P=<SRC.HOME>
SRC.ACT.MOREZ=1
//That sets the light type and radius
SOUND 0042

REMOVE
RETURN 1

[TRIG 3029]
//Interior Torch Sconce (west wall)
//by Thadius - Tranquillus Decorum

ONTRIGGER=DCLICK
MOREP=<SRC.P>
MOREX=<MOREX> - 1
MOREY=<MOREY>
MOREZ=<MOREZ> + 13
SRC.HOME=<MOREP>
SRC.NEWITEM=0a05
//Torch Sconce W
SRC.ACT.ATTR=8010
SRC.ACT.P=<SRC.HOME>
SOUND 0042
SRC.ACT.MOREZ=1
//That sets the light type and radius
REMOVE
RETURN 1

[TRIG 3030]
//Interior Ornate Hanging Lantern (north wall)
//by Thadius - Tranquillus Decorum

ONTRIGGER=DCLICK
MOREP=<SRC.P>
MOREX=<MOREX>
MOREY=<MOREY> - 1
MOREZ=<MOREZ> - 3
SRC.HOME=<MOREP>
SRC.NEWITEM=0ba2
//Lantern Bracket N
SRC.ACT.ATTR=8010
SRC.ACT.P=<SRC.HOME>
SOUND 0042

MOREP=<SRC.P>
MOREX=<MOREX>
MOREY=<MOREY>
MOREZ=<MOREZ> + 11
SRC.HOME=<MOREP>
SRC.NEWITEM=0a18
//Lantern
SRC.ACT.ATTR=8010
SRC.ACT.P=<SRC.HOME>
SRC.ACT.MOREZ=1
//That sets the light type and radius
REMOVE
RETURN 1

[TRIG 3031]
//Interior Ornate Hanging Lantern (west wall)
//by Thadius - Tranquillus Decorum

ONTRIGGER=DCLICK
MOREP=<SRC.P>
MOREX=<MOREX> - 1
MOREY=<MOREY>
MOREZ=<MOREZ> - 3
SRC.HOME=<MOREP>
SRC.NEWITEM=0ba1
//Lantern Bracket W
SRC.ACT.ATTR=8010
SRC.ACT.P=<SRC.HOME>
SOUND 0042

MOREP=<SRC.P>
MOREX=<MOREX>
MOREY=<MOREY>
MOREZ=<MOREZ> + 11
SRC.HOME=<MOREP>
SRC.NEWITEM=0a1d
//Lantern
SRC.ACT.ATTR=8010
SRC.ACT.P=<SRC.HOME>
SRC.ACT.MOREZ=1
//That sets the light type and radius
REMOVE
RETURN 1

[TRIG 3032]
//Interior Hanging Lantern (north wall)
//by Thadius - Tranquillus Decorum

ONTRIGGER=DCLICK
MOREP=<SRC.P>
MOREX=<MOREX>
MOREY=<MOREY> - 1
MOREZ=<MOREZ> + 15
SRC.HOME=<MOREP>
SRC.NEWITEM=0a0b
//Lantern Bracket N
SRC.ACT.ATTR=8010
SRC.ACT.P=<SRC.HOME>
SOUND 0042

MOREP=<SRC.P>
MOREX=<MOREX>
MOREY=<MOREY> - 1
MOREZ=<MOREZ> + 11
SRC.HOME=<MOREP>
SRC.NEWITEM=0a25
//Lantern
SRC.ACT.ATTR=8010
SRC.ACT.P=<SRC.HOME>
SRC.ACT.MOREZ=1
//That sets the light type and radius
REMOVE
RETURN 1

[TRIG 3033]
//Interior Hanging Lantern (west wall)
//by Thadius - Tranquillus Decorum

ONTRIGGER=DCLICK
MOREP=<SRC.P>
MOREX=<MOREX> - 1
MOREY=<MOREY>
MOREZ=<MOREZ> + 15
SRC.HOME=<MOREP>
SRC.NEWITEM=0a06
//Lantern Bracket W
SRC.ACT.ATTR=8010
SRC.ACT.P=<SRC.HOME>
SOUND 0042

MOREP=<SRC.P>
MOREX=<MOREX> - 1
MOREY=<MOREY>
MOREZ=<MOREZ> + 11
SRC.HOME=<MOREP>
SRC.NEWITEM=0a25
//Lantern
SRC.ACT.ATTR=8010
SRC.ACT.P=<SRC.HOME>
SRC.ACT.MOREZ=1
//That sets the light type and radius
REMOVE
RETURN 1

[TRIG 3034]
//Exterior Wooden Hanging Lantern v1 (north wall)
//by Thadius - Tranquillus Decorum

ONTRIGGER=DCLICK
MOREP=<SRC.P>
MOREX=<MOREX>
MOREY=<MOREY> - 1
MOREZ=<MOREZ> + 5
SRC.HOME=<MOREP>
SRC.NEWITEM=0b9a
//Lantern Bracket N
SRC.ACT.ATTR=8010
SRC.ACT.P=<SRC.HOME>
SOUND 0042

MOREP=<SRC.P>
MOREX=<MOREX>
MOREY=<MOREY>
MOREZ=<MOREZ> + 19
SRC.HOME=<MOREP>
SRC.NEWITEM=0a18
//Lantern
SRC.ACT.ATTR=8010
SRC.ACT.P=<SRC.HOME>
SRC.ACT.MOREZ=1
//That sets the light type and radius
REMOVE
RETURN 1

[TRIG 3035]
//Exterior Wooden Hanging Lantern v1 (west wall)
//by Thadius - Tranquillus Decorum

ONTRIGGER=DCLICK
MOREP=<SRC.P>
MOREX=<MOREX> - 1
MOREY=<MOREY>
MOREZ=<MOREZ> + 5
SRC.HOME=<MOREP>
SRC.NEWITEM=0b99
//Lantern Bracket W
SRC.ACT.ATTR=8010
SRC.ACT.P=<SRC.HOME>
SOUND 0042

MOREP=<SRC.P>
MOREX=<MOREX>
MOREY=<MOREY>
MOREZ=<MOREZ> + 19
SRC.HOME=<MOREP>
SRC.NEWITEM=0a1d
//Lantern
SRC.ACT.ATTR=8010
SRC.ACT.P=<SRC.HOME>
SRC.ACT.MOREZ=1
//That sets the light type and radius
REMOVE
RETURN 1

[TRIG 3036]
//Exterior Wooden Hanging Lantern v2 (north wall)
//by Thadius - Tranquillus Decorum

ONTRIGGER=DCLICK
MOREP=<SRC.P>
MOREX=<MOREX>
MOREY=<MOREY> - 1
MOREZ=<MOREZ> + 5
SRC.HOME=<MOREP>
SRC.NEWITEM=0b98
//Lantern Bracket N
SRC.ACT.ATTR=8010
SRC.ACT.P=<SRC.HOME>
SOUND 0042

MOREP=<SRC.P>
MOREX=<MOREX>
MOREY=<MOREY>
MOREZ=<MOREZ> + 19
SRC.HOME=<MOREP>
SRC.NEWITEM=0a18
//Lantern
SRC.ACT.ATTR=8010
SRC.ACT.P=<SRC.HOME>
SRC.ACT.MOREZ=1
//That sets the light type and radius
REMOVE
RETURN 1

[TRIG 3037]
//Exterior Wooden Hanging Lantern v2 (west wall)
//by Thadius - Tranquillus Decorum

ONTRIGGER=DCLICK
MOREP=<SRC.P>
MOREX=<MOREX> - 1
MOREY=<MOREY>
MOREZ=<MOREZ> + 5
SRC.HOME=<MOREP>
SRC.NEWITEM=0b97
//Lantern Bracket W
SRC.ACT.ATTR=8010
SRC.ACT.P=<SRC.HOME>
SOUND 0042

MOREP=<SRC.P>
MOREX=<MOREX>
MOREY=<MOREY>
MOREZ=<MOREZ> + 19
SRC.HOME=<MOREP>
SRC.NEWITEM=0a1d
//Lantern
SRC.ACT.ATTR=8010
SRC.ACT.P=<SRC.HOME>
SRC.ACT.MOREZ=1
//That sets the light type and radius
REMOVE
RETURN 1

[TRIG 3038]
//Exterior Hanging Lantern v3 (north wall)
//by Thadius - Tranquillus Decorum

ONTRIGGER=DCLICK
MOREP=<SRC.P>
MOREX=<MOREX>
MOREY=<MOREY> - 1
MOREZ=<MOREZ> + 5
SRC.HOME=<MOREP>
SRC.NEWITEM=0ba2
//Lantern Bracket N
SRC.ACT.ATTR=8010
SRC.ACT.P=<SRC.HOME>
SOUND 0042

MOREP=<SRC.P>
MOREX=<MOREX>
MOREY=<MOREY>
MOREZ=<MOREZ> + 19
SRC.HOME=<MOREP>
SRC.NEWITEM=0a18
//Lantern
SRC.ACT.ATTR=8010
SRC.ACT.P=<SRC.HOME>
SRC.ACT.MOREZ=1
//That sets the light type and radius
REMOVE
RETURN 1

[TRIG 3039]
//Exterior Hanging Lantern v3 (west wall)
//by Thadius - Tranquillus Decorum

ONTRIGGER=DCLICK
MOREP=<SRC.P>
MOREX=<MOREX> - 1
MOREY=<MOREY>
MOREZ=<MOREZ> + 5
SRC.HOME=<MOREP>
SRC.NEWITEM=0ba1
//Lantern Bracket W
SRC.ACT.ATTR=8010
SRC.ACT.P=<SRC.HOME>
SOUND 0042

MOREP=<SRC.P>
MOREX=<MOREX>
MOREY=<MOREY>
MOREZ=<MOREZ> + 19
SRC.HOME=<MOREP>
SRC.NEWITEM=0a1d
//Lantern
SRC.ACT.ATTR=8010
SRC.ACT.P=<SRC.HOME>
SRC.ACT.MOREZ=1
//That sets the light type and radius
REMOVE
RETURN 1

[TRIG 3040]
//Exterior Torch Sconce (north wall)
//by Thadius - Tranquillus Decorum

ONTRIGGER=DCLICK
MOREP=<SRC.P>
MOREX=<MOREX>
MOREY=<MOREY> - 1
MOREZ=<MOREZ> + 17
SRC.HOME=<MOREP>
SRC.NEWITEM=0a0a
//Torch Sconce N
SRC.ACT.ATTR=8010
SRC.ACT.P=<SRC.HOME>
SRC.ACT.MOREZ=1
//That sets the light type and radius
SOUND 0042

REMOVE
RETURN 1

[TRIG 3041]
//Exterior Torch Sconce (west wall)
//by Thadius - Tranquillus Decorum

ONTRIGGER=DCLICK
MOREP=<SRC.P>
MOREX=<MOREX> - 1
MOREY=<MOREY>
MOREZ=<MOREZ> + 17
SRC.HOME=<MOREP>
SRC.NEWITEM=0a05
//Torch Sconce W
SRC.ACT.ATTR=8010
SRC.ACT.P=<SRC.HOME>
SRC.ACT.MOREZ=1
//That sets the light type and radius
SOUND 0042

REMOVE
RETURN 1
