//****************************************************************************
//SPHERE by : Menasoft ©1997-2000
//www.sphereserver.com
// All SPHERE script files and formats are copyright Menasoft & Partners.
// This file may be freely edited for personal use, but may not be distributed
// in whole or in part, in any format without express written permission from
// Menasoft & Partners.  All donations and contributions
// become the property of Menasoft & Partners.
//****************************************************************************
// FILE LAST UPDATED: Friday, April 28, 2000
//
[TYPEDEF T_SPHERE_OLD_MAGICAL_ITEMS]
[ITEMDEF i_enchant_armor]
// ARMOR ENHANCER - good for 20 percent skill enchant.
ID=i_virtstone_1
VALUE=40	// set price per level of magic enhancement.

[ITEMDEF 04905]
DEFNAME=i_BUCKLER_SHIELD_DEFENSE
ID=i_shield_buckler
NAME=Buckler of Defense
RESOURCES=i_shield_buckler,i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Shields
DESCRIPTION=Buckler of Defense

ON=@Create
MODAR=-2
ATTR=attr_magic
HITPOINTS=55
COLOR=color_magic_defense

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04906]
DEFNAME=i_BUCKLER_SHIELD_GUARDING
ID=i_shield_buckler
NAME=Buckler of Guarding
RESOURCES=i_shield_buckler,2 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Shields
DESCRIPTION=Buckler of Guarding

ON=@Create
MODAR=-2
	ATTR=attr_magic
	HITPOINTS=60
	COLOR=color_magic_guarding

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04907]
DEFNAME=i_BUCKLER_SHIELD_HARDENING
ID=i_shield_buckler
NAME=Buckler of Hardening
RESOURCES=i_shield_buckler,3 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Shields
DESCRIPTION=Buckler of Hardening

ON=@Create
MODAR=-2
	ATTR=attr_magic
	HITPOINTS=65
	COLOR=color_magic_hardening

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04908]
DEFNAME=i_BUCKLER_SHIELD_FORTIFICATION
ID=i_shield_buckler
NAME=Buckler of Fortification
RESOURCES=i_shield_buckler,4 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Shields
DESCRIPTION=Buckler of Fortification

ON=@Create
MODAR=-2
	ATTR=attr_magic
	HITPOINTS=70
	COLOR=color_magic_fortification

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04909]
DEFNAME=i_BUCKLER_SHIELD_INVULNERABILITY
ID=i_shield_buckler
NAME=Buckler of Invulnerability
RESOURCES=i_shield_buckler,5 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Shields
DESCRIPTION=Buckler of Invulnerability

ON=@Create
MODAR=-2
	ATTR=attr_magic
	HITPOINTS=75
	COLOR=color_magic_invulnerability

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04910]
DEFNAME=i_WOODEN_SHIELD_DEFENSE
ID=i_shield_wood
NAME=Wooden Shield of Defense
RESOURCES=i_shield_wood,1 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Shields
DESCRIPTION=Wooden Shield of Defense

ON=@Create
MODAR=-2
	ATTR=attr_magic
	HITPOINTS={21 23}
	COLOR=color_magic_defense

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04911]
DEFNAME=i_WOODEN_SHIELD_GUARDING
ID=i_shield_wood
NAME=Wooden Shield of Guarding
RESOURCES=i_shield_wood,2 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Shields
DESCRIPTION=Wooden Shield of Guarding

ON=@Create
MODAR=-2
	ATTR=attr_magic
	HITPOINTS=30
	COLOR=color_magic_guarding

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04912]
DEFNAME=i_WOODEN_SHIELD_HARDENING
ID=i_shield_wood
NAME=Wooden Shield of Hardening
RESOURCES=i_shield_wood,3 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Shields
DESCRIPTION=Wooden Shield of Hardening

ON=@Create
MODAR=-2
	ATTR=attr_magic
	HITPOINTS=35
	COLOR=color_magic_hardening

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04913]
DEFNAME=i_WOODEN_SHIELD_FORTIFICATION
ID=i_shield_wood
NAME=Wooden Shield of Fortification
RESOURCES=i_shield_wood,4 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Shields
DESCRIPTION=Wooden Shield of Fortification

ON=@Create
MODAR=-2
	ATTR=attr_magic
	HITPOINTS=40
	COLOR=color_magic_fortification

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04914]
DEFNAME=i_WOODEN_SHIELD_INVULNERABILITY
ID=i_shield_wood
NAME=Wooden Shield of Invulnerability
RESOURCES=i_shield_wood,5 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Shields
DESCRIPTION=Wooden Shield of Invulnerability

ON=@Create
MODAR=-2
	ATTR=attr_magic
	HITPOINTS=45
	COLOR=color_magic_invulnerability

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04915]
DEFNAME=i_BRONZE_SHIELD_DEFENSE
ID=i_shield_round_bronze
NAME=Bronze Shield of Defense
RESOURCES=i_shield_round_bronze,1 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Shields
DESCRIPTION=Bronze Shield of Defense

ON=@Create
MODAR=-2
	ATTR=attr_magic
	HITPOINTS=35
	COLOR=color_magic_defense

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04916]
DEFNAME=i_BRONZE_SHIELD_GUARDING
ID=i_shield_round_bronze
NAME=Bronze Shield of Guarding
RESOURCES=i_shield_round_bronze,2 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Shields
DESCRIPTION=Bronze Shield of Guarding

ON=@Create
MODAR=-2
	ATTR=attr_magic
	HITPOINTS=40
	COLOR=color_magic_guarding

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04917]
DEFNAME=i_BRONZE_SHIELD_HARDENING
ID=i_shield_round_bronze
NAME=Bronze Shield of Hardening
RESOURCES=i_shield_round_bronze,3 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Shields
DESCRIPTION=Bronze Shield of Hardening

ON=@Create
MODAR=-2
	ATTR=attr_magic
	HITPOINTS=45
	COLOR=color_magic_hardening

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04918]
DEFNAME=i_BRONZE_SHIELD_FORTIFICATION
ID=i_shield_round_bronze
NAME=Bronze Shield of Fortification
RESOURCES=i_shield_round_bronze,4 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Shields
DESCRIPTION=Bronze Shield of Fortification

ON=@Create
MODAR=-2
	ATTR=attr_magic
	HITPOINTS=50
	COLOR=color_magic_fortification

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04919]
DEFNAME=i_BRONZE_SHIELD_INVULNERABILITY
ID=i_shield_round_bronze
NAME=Bronze Shield of Invulnerability
RESOURCES=i_shield_round_bronze,5 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Shields
DESCRIPTION=Bronze Shield of Invulnerability

ON=@Create
MODAR=-2
	ATTR=attr_magic
	HITPOINTS=55
	COLOR=color_magic_invulnerability

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04920]
DEFNAME=i_METAL_SHIELD_DEFENSE
ID=i_shield_round_metal
NAME=Metal Shield of Defense
RESOURCES=i_shield_round_metal,1 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Shields
DESCRIPTION=Metal Shield of Defense

ON=@Create
MODAR=-2
	ATTR=attr_magic
	HITPOINTS=70
	COLOR=color_magic_defense

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04921]
DEFNAME=i_METAL_SHIELD_GUARDING
ID=i_shield_round_metal
NAME=Metal Shield of Guarding
RESOURCES=i_shield_round_metal,2 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Shields
DESCRIPTION=Metal Shield of Guarding

ON=@Create
MODAR=-2
	ATTR=attr_magic
	HITPOINTS=75
	COLOR=color_magic_guarding

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04922]
DEFNAME=i_METAL_SHIELD_HARDENING
ID=i_shield_round_metal
NAME=Metal Shield of Hardening
RESOURCES=i_shield_round_metal,3 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Shields
DESCRIPTION=Metal Shield of Hardening

ON=@Create
MODAR=-2
	ATTR=attr_magic
	HITPOINTS=80
	COLOR=color_magic_hardening

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04923]
DEFNAME=i_METAL_SHIELD_FORTIFICATION
ID=i_shield_round_metal
NAME=Metal Shield of Fortification
RESOURCES=i_shield_round_metal,4 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Shields
DESCRIPTION=Metal Shield of Fortification

ON=@Create
MODAR=-2
	ATTR=attr_magic
	HITPOINTS=85
	COLOR=color_magic_fortification

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04924]
DEFNAME=i_METAL_SHIELD_INVULNERABILITY
ID=i_shield_round_metal
NAME=Metal Shield of Invulnerability
RESOURCES=i_shield_round_metal,5 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Shields
DESCRIPTION=Metal Shield of Invulnerability

ON=@Create
MODAR=-2
	ATTR=attr_magic
	HITPOINTS=90
	COLOR=color_magic_invulnerability

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04925]
DEFNAME=i_METAL_KITE_SHIELD_DEFENSE
ID=I_SHIELD_KITE_METAL
NAME=Kite Shield of defense
RESOURCES=i_shield_kite_metal,i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Shields
DESCRIPTION=Metal Kite Shield of defense

ON=@Create
MODAR=-2
	ATTR=attr_magic
	HITPOINTS=35
	COLOR=color_magic_defense

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04926]
DEFNAME=i_METAL_KITE_SHIELD_GUARDING
ID=I_SHIELD_KITE_METAL
NAME=Kite Shield of Guarding
RESOURCES=i_shield_kite_metal,2 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Shields
DESCRIPTION=Metal Kite Shield of Guarding

ON=@Create
MODAR=-2
	ATTR=attr_magic
	HITPOINTS=40
	COLOR=color_magic_guarding

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04927]
DEFNAME=i_METAL_KITE_SHIELD_HARDENING
ID=I_SHIELD_KITE_METAL
NAME=Kite Shield of Hardening
RESOURCES=i_shield_kite_metal,3 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Shields
DESCRIPTION=Metal Kite Shield of Hardening

ON=@Create
MODAR=-2
	ATTR=attr_magic
	HITPOINTS=45
	COLOR=color_magic_hardening

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04928]
DEFNAME=i_METAL_KITE_SHIELD_FORTIFICATION
ID=I_SHIELD_KITE_METAL
NAME=Kite Shield of Fortification
RESOURCES=i_shield_kite_metal,4 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Shields
DESCRIPTION=Metal Kite Shield of Fortification

ON=@Create
MODAR=-2
	ATTR=attr_magic
	HITPOINTS=50
	COLOR=color_magic_fortification

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04929]
DEFNAME=i_METAL_KITE_SHIELD_INVULNERABILITY
ID=I_SHIELD_KITE_METAL
NAME=Kite Shield of Invulnerability
RESOURCES=i_shield_kite_metal,5 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Shields
DESCRIPTION=Metal Kite Shield of Invulnerability

ON=@Create
MODAR=-2
	ATTR=attr_magic
	HITPOINTS=55
	COLOR=color_magic_invulnerability

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04930]
DEFNAME=i_WOODEN_KITE_SHIELD_DEFENSE
ID=I_SHIELD_KITE_WOOD
NAME=Kite Shield of Defense
RESOURCES=i_shield_kite_wood,i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Shields
DESCRIPTION=Wooden Kite Shield of Defense

ON=@Create
MODAR=-2
	ATTR=attr_magic
	HITPOINTS=60
	COLOR=color_magic_defense

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04931]
DEFNAME=i_WOODEN_KITE_SHIELD_GUARDING
ID=I_SHIELD_KITE_WOOD
NAME=Kite Shield of Guarding
RESOURCES=i_shield_kite_wood,2 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Shields
DESCRIPTION=Wooden Kite Shield of Guarding

ON=@Create
MODAR=-2
	ATTR=attr_magic
	HITPOINTS=65
	COLOR=color_magic_guarding

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04932]
DEFNAME=i_WOODEN_KITE_SHIELD_HARDENING
ID=I_SHIELD_KITE_WOOD
NAME=Kite Shield of Hardening
RESOURCES=i_shield_kite_wood,3 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Shields
DESCRIPTION=Wooden Kite Shield of Hardening

ON=@Create
MODAR=-2
	ATTR=attr_magic
	HITPOINTS=70
	COLOR=color_magic_hardening

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04933]
DEFNAME=i_WOODEN_KITE_SHIELD_FORTIFICATION
ID=I_SHIELD_KITE_WOOD
NAME=Kite Shield of Fortification
RESOURCES=i_shield_kite_wood,4 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Shields
DESCRIPTION=Wooden Kite Shield of Fortification

ON=@Create
MODAR=-2
	ATTR=attr_magic
	HITPOINTS=75
	COLOR=color_magic_fortification

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04934]
DEFNAME=i_WOODEN_KITE_SHIELD_INVULNERABILITY
ID=I_SHIELD_KITE_WOOD
NAME=Kite Shield of Invulnerability
RESOURCES=i_shield_kite_wood,5 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Shields
DESCRIPTION=Wooden Kite Shield of Invulnerability

ON=@Create
MODAR=-2
	ATTR=attr_magic
	HITPOINTS=80
	COLOR=color_magic_invulnerability

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04935]
DEFNAME=i_HEATER_SHIELD_DEFENSE
ID=I_SHIELD_HEATER
NAME=Heater of Defense
RESOURCES=i_shield_heater,i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Shields
DESCRIPTION=Heater of Defense

ON=@Create
MODAR=-2
	ATTR=attr_magic
	HITPOINTS=40
	COLOR=color_magic_defense

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04936]
DEFNAME=i_HEATER_SHIELD_GUARDING
ID=I_SHIELD_HEATER
NAME=Heater of Guarding
RESOURCES=i_shield_heater,2 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Shields
DESCRIPTION=Heater of Guarding

ON=@Create
MODAR=-2
	ATTR=attr_magic
	HITPOINTS=45
	COLOR=color_magic_guarding

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04937]
DEFNAME=i_HEATER_SHIELD_HARDENING
ID=I_SHIELD_HEATER
NAME=Heater of Hardening
RESOURCES=i_shield_heater,3 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Shields
DESCRIPTION=Heater of Hardening

ON=@Create
MODAR=-2
	ATTR=attr_magic
	HITPOINTS=50
	COLOR=color_magic_hardening

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04938]
DEFNAME=i_HEATER_SHIELD_FORTIFICATION
ID=I_SHIELD_HEATER
NAME=Heater of Fortification
RESOURCES=i_shield_heater,4 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Shields
DESCRIPTION=Heater of Fortification

ON=@Create
MODAR=-2
	ATTR=attr_magic
	HITPOINTS=55
	COLOR=color_magic_fortification

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04939]
DEFNAME=i_HEATER_SHIELD_INVULNERABILITY
ID=I_SHIELD_HEATER
NAME=Heater of Invulnerability
RESOURCES=i_shield_heater,5 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Shields
DESCRIPTION=Heater of Invulnerability

ON=@Create
MODAR=-2
	ATTR=attr_magic
	HITPOINTS=60
	COLOR=color_magic_invulnerability

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04940]
DEFNAME=i_PLATEMAIL_DEFENSE
ID=i_platemail_chest
NAME=Platemail of Defense
RESOURCES=i_platemail_chest,i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Platemail
DESCRIPTION=Platemail of Defense

ON=@Create
MODAR=-2
	MOREY=70.0
	ATTR=attr_magic
	HITPOINTS=70
	COLOR=color_magic_defense

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04941]
DEFNAME=i_PLATEMAIL_GUARDING
ID=i_platemail_chest
NAME=Platemail of Guarding
RESOURCES=i_platemail_chest,2 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Platemail
DESCRIPTION=Platemail of Guarding

ON=@Create
MODAR=-2
	MOREY=80.0
	ATTR=attr_magic
	HITPOINTS=75
	COLOR=color_magic_guarding

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04942]
DEFNAME=i_PLATEMAIL_HARDENING
ID=i_platemail_chest
NAME=Platemail of Hardening
RESOURCES=i_platemail_chest,3 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Platemail
DESCRIPTION=Platemail of Hardening

ON=@Create
MODAR=-2
	MOREY=50.0
	ATTR=attr_magic
	HITPOINTS=80
	COLOR=color_magic_hardening

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04943]
DEFNAME=i_PLATEMAIL_FORTIFICATION
ID=i_platemail_chest
NAME=Platemail of Fortification
RESOURCES=i_platemail_chest,4 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Platemail
DESCRIPTION=Platemail of Fortification

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

ON=@Create
MODAR=-2
	MOREY=15.0
	ATTR=attr_magic
	HITPOINTS=85
	COLOR=color_magic_fortification

[ITEMDEF 04944]
DEFNAME=i_PLATEMAIL_INVULNERABILITY
ID=i_platemail_chest
NAME=Platemail of Invulnerability
RESOURCES=i_platemail_chest,5 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Platemail
DESCRIPTION=Platemail of Invulnerability

ON=@Create
MODAR=-2
	MOREY=70.0
	ATTR=attr_magic
	HITPOINTS=90
	COLOR=color_magic_invulnerability

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04945]
DEFNAME=i_PLATEMAIL_leggings_DEFENSE
ID=i_platemail_leggings
NAME=Platemail Legs of Defense
RESOURCES=i_platemail_leggings, i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Platemail
DESCRIPTION=Platemail Legs of Defense

ON=@Create
MODAR=-2
	MOREY=70.0
	ATTR=attr_magic
	HITPOINTS=70
	COLOR=color_magic_defense

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04946]
DEFNAME=i_PLATEMAIL_leggings_GUARDING
ID=i_platemail_leggings
NAME=Platemail Legs of Guarding
RESOURCES=i_platemail_leggings,2 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Platemail
DESCRIPTION=Platemail Legs of Guarding

ON=@Create
MODAR=-2
	MOREY=80.0
	ATTR=attr_magic
	HITPOINTS=75
	COLOR=color_magic_guarding

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04947]
DEFNAME=i_PLATEMAIL_leggings_HARDENING
ID=i_platemail_leggings
NAME=Platemail Legs of Hardening
RESOURCES=i_platemail_leggings,3 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Platemail
DESCRIPTION=Platemail Legs of Hardening

ON=@Create
MODAR=-2
	MOREY=50.0
	ATTR=attr_magic
	HITPOINTS=80
	COLOR=color_magic_hardening

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04948]
DEFNAME=i_PLATEMAIL_leggings_FORTIFICATION
ID=i_platemail_leggings
NAME=Platemail Legs of Fortification
RESOURCES=i_platemail_leggings,4 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Platemail
DESCRIPTION=Platemail Legs of Fortification

ON=@Create
MODAR=-2
	MOREY=15.0
	ATTR=attr_magic
	HITPOINTS=85
	COLOR=color_magic_fortification

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04949]
DEFNAME=i_PLATEMAIL_leggings_INVULNERABILITY
ID=i_platemail_leggings
NAME=Platemail Legs of Invulnerability
RESOURCES=i_platemail_leggings,5 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Platemail
DESCRIPTION=Platemail Legs of Invulnerability

ON=@Create
MODAR=-2
	MOREY=70.0
	ATTR=attr_magic
	HITPOINTS=90
	COLOR=color_magic_invulnerability

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04950]
DEFNAME=i_PLATEMAIL_ARMS_DEFENSE
ID=i_platemail_arms
NAME=Platemail Arms of Defense
RESOURCES=i_platemail_arms, i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Platemail
DESCRIPTION=Platemail Arms of Defense

ON=@Create
MODAR=-2
	MOREY=70.0
	ATTR=attr_magic
	HITPOINTS=70
	COLOR=color_magic_defense

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04951]
DEFNAME=i_PLATEMAIL_ARMS_GUARDING
ID=i_platemail_arms
NAME=Platemail Arms of Guarding
RESOURCES=i_platemail_arms,2 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Platemail
DESCRIPTION=Platemail Arms of Guarding

ON=@Create
MODAR=-2
	MOREY=80.0
	ATTR=attr_magic
	HITPOINTS=75
	COLOR=color_magic_guarding

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04952]
DEFNAME=i_PLATEMAIL_ARMS_HARDENING
ID=i_platemail_arms
NAME=Platemail Arms of Hardening
RESOURCES=i_platemail_arms,3 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Platemail
DESCRIPTION=Platemail Arms of Hardening

ON=@Create
MODAR=-2
	MOREY=50.0
	ATTR=attr_magic
	HITPOINTS=80
	COLOR=color_magic_hardening

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04953]
DEFNAME=i_PLATEMAIL_ARMS_FORTIFICATION
ID=i_platemail_arms
NAME=Platemail Arms of Fortification
RESOURCES=i_platemail_arms,4 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Platemail
DESCRIPTION=Platemail Arms of Fortification

ON=@Create
MODAR=-2
	MOREY=15.0
	ATTR=attr_magic
	HITPOINTS=85
	COLOR=color_magic_fortification

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04954]
DEFNAME=i_PLATEMAIL_ARMS_INVULNERABILITY
ID=i_platemail_arms
NAME=Platemail Arms of Invulnerability
RESOURCES=i_platemail_arms,5 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Platemail
DESCRIPTION=Platemail Arms of Invulnerability

ON=@Create
MODAR=-2
	MOREY=70.0
	ATTR=attr_magic
	HITPOINTS=90
	COLOR=color_magic_invulnerability

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04955]
DEFNAME=i_platemail_HELM_DEFENSE
ID=i_platemail_helm
NAME=Plate Helm of Defense
RESOURCES=i_platemail_helm,i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Platemail
DESCRIPTION=Plate Helm of Defense

ON=@Create
MODAR=-2
	MOREY=70.0
	ATTR=attr_magic
	HITPOINTS=60
	COLOR=color_magic_defense

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04956]
DEFNAME=i_platemail_HELM_GUARDING
ID=i_platemail_helm
NAME=Plate Helm of Guarding
RESOURCES=i_platemail_helm,2 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Platemail
DESCRIPTION=Plate Helm of Guarding

ON=@Create
MODAR=-2
	MOREY=80.0
	ATTR=attr_magic
	HITPOINTS=65
	COLOR=color_magic_guarding

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04957]
DEFNAME=i_platemail_HELM_HARDENING
ID=i_platemail_helm
NAME=Plate Helm of Hardening
RESOURCES=i_platemail_helm,3 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Platemail
DESCRIPTION=Plate Helm of Hardening

ON=@Create
MODAR=-2
	MOREY=50.0
	ATTR=attr_magic
	HITPOINTS=70
	COLOR=color_magic_hardening

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04958]
DEFNAME=i_platemail_HELM_FORTIFICATION
ID=i_platemail_helm
NAME=Plate Helm of Fortification
RESOURCES=i_platemail_helm,4 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Platemail
DESCRIPTION=Plate Helm of Fortification

ON=@Create
MODAR=-2
	MOREY=15.0
	ATTR=attr_magic
	HITPOINTS=75
	COLOR=color_magic_fortification

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04959]
DEFNAME=i_platemail_HELM_INVULNERABILITY
ID=i_platemail_helm
NAME=Plate Helm of Invulnerability
RESOURCES=i_platemail_helm,5 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Platemail
DESCRIPTION=Plate Helm of Invulnerability

ON=@Create
MODAR=-2
	MOREY=70.0
	ATTR=attr_magic
	HITPOINTS=80
	COLOR=color_magic_invulnerability

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04960]
DEFNAME=i_PLATEMAIL_GORGET_DEFENSE
ID=i_platemail_gorget
NAME=Platemail Gorget of Defense
RESOURCES=i_platemail_gorget,i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Platemail
DESCRIPTION=Platemail Gorget of Defense

ON=@Create
MODAR=-2
	MOREY=70.0
	ATTR=attr_magic
	HITPOINTS=70
	COLOR=color_magic_defense

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04961]
DEFNAME=i_PLATEMAIL_GORGET_GUARDING
ID=i_platemail_gorget
NAME=Platemail Gorget of Guarding
RESOURCES=i_platemail_gorget,2 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Platemail
DESCRIPTION=Platemail Gorget of Guarding

ON=@Create
MODAR=-2
	MOREY=80.0
	ATTR=attr_magic
	HITPOINTS=75
	COLOR=color_magic_guarding

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04962]
DEFNAME=i_PLATEMAIL_GORGET_HARDENING
ID=i_platemail_gorget
NAME=Platemail Gorget of Hardening
RESOURCES=i_platemail_gorget,3 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Platemail
DESCRIPTION=Platemail Gorget of Hardening

ON=@Create
MODAR=-2
	MOREY=50.0
	ATTR=attr_magic
	HITPOINTS=80
	COLOR=color_magic_hardening

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04963]
DEFNAME=i_PLATEMAIL_GORGET_FORTIFICATION
ID=i_platemail_gorget
NAME=Platemail Gorget of Fortification
RESOURCES=i_platemail_gorget,4 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Platemail

DESCRIPTION=Platemail Gorget of Fortification

ON=@Create
MODAR=-2
	MOREY=15.0
	ATTR=attr_magic
	HITPOINTS=85
	COLOR=color_magic_fortification

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04964]
DEFNAME=i_PLATEMAIL_GORGET_INVULNERABILITY
ID=i_platemail_gorget
NAME=Platemail Gorget of Invulnerability
RESOURCES=i_platemail_gorget,5 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Platemail
DESCRIPTION=Platemail Gorget of Invulnerability

ON=@Create
MODAR=-2
	MOREY=70.0
	ATTR=attr_magic
	HITPOINTS=90
	COLOR=color_magic_invulnerability

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04965]
DEFNAME=i_PLATEMAIL_GAUNTLETS_DEFENSE
ID=i_platemail_gloves
NAME=Platemail Gauntlets of Defense
RESOURCES=i_platemail_gloves,i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Platemail
DESCRIPTION=Platemail Gauntlets of Defense

ON=@Create
MODAR=-2
	MOREY=70.0
	ATTR=attr_magic
	HITPOINTS=70
	COLOR=color_magic_defense

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04966]
DEFNAME=i_PLATEMAIL_GAUNTLETS_GUARDING
ID=i_platemail_gloves
NAME=Platemail Gauntlets of Guarding
RESOURCES=i_platemail_gloves,2 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Platemail
DESCRIPTION=Platemail Gauntlets of Guarding

ON=@Create
MODAR=-2
	MOREY=80.0
	ATTR=attr_magic
	HITPOINTS=75
	COLOR=color_magic_guarding

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04967]
DEFNAME=i_PLATEMAIL_GAUNTLETS_HARDENING
ID=i_platemail_gloves
NAME=Platemail Gauntlets of Hardening
RESOURCES=i_platemail_gloves,3 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Platemail
DESCRIPTION=Platemail Gauntlets of Guarding

ON=@Create
MODAR=-2
	MOREY=50.0
	ATTR=attr_magic
	HITPOINTS=80
	COLOR=color_magic_hardening

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04968]
DEFNAME=i_PLATEMAIL_GAUNTLETS_FORTIFICATION
ID=i_platemail_gloves
NAME=Platemail Gauntlets of Fortification
RESOURCES=i_platemail_gloves,4 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Platemail
DESCRIPTION=Platemail Gauntlets of Fortification

ON=@Create
MODAR=-2
	MOREY=15.0
	ATTR=attr_magic
	HITPOINTS=85
	COLOR=color_magic_fortification

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04969]
DEFNAME=i_PLATEMAIL_GAUNTLETS_INVULNERABILITY
ID=i_platemail_gloves
NAME=Platemail Gauntlets of Invulnerability
RESOURCES=i_platemail_gloves,5 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Platemail
DESCRIPTION=Platemail Gauntlets of Invulnerability

ON=@Create
MODAR=-2
	MOREY=70.0
	ATTR=attr_magic
	HITPOINTS=90
	COLOR=color_magic_invulnerability

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04970]
DEFNAME=i_PLATEMAIL_DEFENSE_FEMALE
ID=i_ARMOR_FEMALE_PLATE
NAME=Platemail of Defense
RESOURCES=i_armor_female_plate,i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Platemail
DESCRIPTION=Female Platemail of Defense

ON=@Create
MODAR=-2
	MOREY=70.0
	ATTR=attr_magic
	HITPOINTS=65
	COLOR=color_magic_defense

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04971]
DEFNAME=i_PLATEMAIL_GUARDING_FEMALE
ID=i_ARMOR_FEMALE_PLATE
NAME=Platemail of Guarding
RESOURCES=i_armor_female_plate,2 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Platemail
DESCRIPTION=Female Platemail of Guarding

ON=@Create
MODAR=-2
	MOREY=80.0
	ATTR=attr_magic
	HITPOINTS=70
	COLOR=color_magic_guarding

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04972]
DEFNAME=i_PLATEMAIL_HARDENING_FEMALE
ID=i_ARMOR_FEMALE_PLATE
NAME=Platemail of Hardening
RESOURCES=i_armor_female_plate,3 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Platemail
DESCRIPTION=Female Platemail of Hardening

ON=@Create
MODAR=-2
	MOREY=50.0
	ATTR=attr_magic
	HITPOINTS=65
	COLOR=color_magic_hardening

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04973]
DEFNAME=i_PLATEMAIL_FORTIFICATION_FEMALE
ID=i_ARMOR_FEMALE_PLATE
NAME=Platemail of Fortification
RESOURCES=i_armor_female_plate,4 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Platemail
DESCRIPTION=Female Platemail of Fortification

ON=@Create
MODAR=-2
	MOREY=15.0
	ATTR=attr_magic
	HITPOINTS=65
	COLOR=color_magic_fortification

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04974]
DEFNAME=i_PLATEMAIL_INVULNERABILITY_FEMALE
ID=i_ARMOR_FEMALE_PLATE
NAME=Platemail of Invulnerability
RESOURCES=i_armor_female_plate,5 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Platemail
DESCRIPTION=Female Platemail of Invulnerability

ON=@Create
MODAR=-2
	MOREY=70.0
	ATTR=attr_magic
	HITPOINTS=65
	COLOR=color_magic_invulnerability

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04975]
DEFNAME=i_CHAINMAIL_COIF_DEFENSE
ID=i_chainmail_coif
NAME=Chainmail Coif of Defense
RESOURCES=i_chainmail_coif,i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Chainmail
DESCRIPTION=Chainmail Coif of Defense

ON=@Create
MODAR=-2
	MOREY=70.0
	ATTR=attr_magic
	HITPOINTS=45
	COLOR=color_magic_defense

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04976]
DEFNAME=i_CHAINMAIL_COIF_GUARDING
ID=i_chainmail_coif
NAME=Chainmail Coif of Guarding
RESOURCES=i_chainmail_coif,2 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Chainmail
DESCRIPTION=Chainmail Coif of Guarding

ON=@Create
MODAR=-2
	MOREY=80.0
	ATTR=attr_magic
	HITPOINTS=50
	COLOR=color_magic_guarding

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04977]
DEFNAME=i_CHAINMAIL_COIF_HARDENING
ID=i_chainmail_coif
NAME=Chainmail Coif of Hardening
RESOURCES=i_chainmail_coif,3 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Chainmail
DESCRIPTION=Chainmail Coif of Hardening

ON=@Create
MODAR=-2
	MOREY=50.0
	ATTR=attr_magic
	HITPOINTS=55
	COLOR=color_magic_hardening

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04978]
DEFNAME=i_CHAINMAIL_COIF_FORTIFICATION
ID=i_chainmail_coif
NAME=Chainmail Coif of Fortification
RESOURCES=i_chainmail_coif,4 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Chainmail
DESCRIPTION=Chainmail Coif of Fortification

ON=@Create
MODAR=-2
	MOREY=15.0
	ATTR=attr_magic
	HITPOINTS={60 61}
	COLOR=color_magic_fortification

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04979]
DEFNAME=i_CHAINMAIL_COIF_INVULNERABILITY
ID=i_chainmail_coif
NAME=Chainmail Coif of Invulnerability
RESOURCES=i_chainmail_coif,5 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Chainmail
DESCRIPTION=Chainmail Coif of Invulnerability

ON=@Create
MODAR=-2
	MOREY=70.0
	ATTR=attr_magic
	HITPOINTS={65 66}
	COLOR=color_magic_invulnerability

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04980]
DEFNAME=i_CHAINMAIL_LEGGINGS_DEFENSE
ID=i_chainmail_leggings
NAME=Chainmail Leggings of Defense
RESOURCES=i_chainmail_leggings,i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Chainmail
DESCRIPTION=Chainmail Leggings of Defense

ON=@Create
MODAR=-2
	MOREY=70.0
	ATTR=attr_magic
	HITPOINTS={60 61}
	COLOR=color_magic_defense

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04981]
DEFNAME=i_CHAINMAIL_LEGGINGS_GUARDING
ID=i_chainmail_leggings
NAME=Chainmail Leggings of Guarding
RESOURCES=i_chainmail_leggings,2 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Chainmail
DESCRIPTION=Chainmail Leggings of Guarding

ON=@Create
MODAR=-2
	MOREY=80.0
	ATTR=attr_magic
	HITPOINTS={65 66}
	COLOR=color_magic_guarding

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04982]
DEFNAME=i_CHAINMAIL_LEGGINGS_HARDENING
ID=i_chainmail_leggings
NAME=Chainmail Leggings of Hardening
RESOURCES=i_chainmail_leggings,3 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Chainmail
DESCRIPTION=Chainmail Leggings of Hardening

ON=@Create
MODAR=-2
	MOREY=50.0
	ATTR=attr_magic
	HITPOINTS={70 71}
	COLOR=color_magic_hardening

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04983]
DEFNAME=i_CHAINMAIL_LEGGINGS_FORTIFICATION
ID=i_chainmail_leggings
NAME=Chainmail Leggings of Fortification
RESOURCES=i_chainmail_leggings,4 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Chainmail
DESCRIPTION=Chainmail Leggings of Fortification

ON=@Create
MODAR=-2
	MOREY=15.0
	ATTR=attr_magic
	HITPOINTS={75 76}
	COLOR=color_magic_fortification

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04984]
DEFNAME=i_CHAINMAIL_LEGGINGS_INVULNERABILITY
ID=i_chainmail_leggings
NAME=Chainmail Leggings of Invulnerability
RESOURCES=i_chainmail_leggings,5 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Chainmail
DESCRIPTION=Chainmail Leggings of Invulnerability

ON=@Create
MODAR=-2
	MOREY=70.0
	ATTR=attr_magic
	HITPOINTS={80 81}
	COLOR=color_magic_invulnerability

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04985]
DEFNAME=i_CHAINMAIL_TUNIC_DEFENSE
ID=i_chainmail_tunic
NAME=Chainmail Tunic of Defense
RESOURCES=i_chainmail_tunic,i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Chainmail
DESCRIPTION=Chainmail Tunic of Defense

ON=@Create
MODAR=-2
	MOREY=70.0
	ATTR=attr_magic
	HITPOINTS={60 61}
	COLOR=color_magic_defense

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04986]
DEFNAME=i_CHAINMAIL_TUNIC_GUARDING
ID=i_chainmail_tunic
NAME=Chainmail Tunic of Guarding
RESOURCES=i_chainmail_tunic,2 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Chainmail
DESCRIPTION=Chainmail Tunic of Guarding

ON=@Create
MODAR=-2
	MOREY=80.0
	ATTR=attr_magic
	HITPOINTS={65 66}
	COLOR=color_magic_guarding

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04987]
DEFNAME=i_CHAINMAIL_TUNIC_HARDENING
ID=i_chainmail_tunic
NAME=Chainmail Tunic of Hardening
RESOURCES=i_chainmail_tunic,3 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Chainmail
DESCRIPTION=Chainmail Tunic of Hardening

ON=@Create
MODAR=-2
	MOREY=50.0
	ATTR=attr_magic
	HITPOINTS={70 71}
	COLOR=color_magic_hardening

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04988]
DEFNAME=i_CHAINMAIL_TUNIC_FORTIFICATION
ID=i_chainmail_tunic
NAME=Chainmail Tunic of Fortification
RESOURCES=i_chainmail_tunic,4 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Chainmail
DESCRIPTION=Chainmail Tunic of Fortification

ON=@Create
MODAR=-2
	MOREY=15.0
	ATTR=attr_magic
	HITPOINTS={75 76}
	COLOR=color_magic_fortification

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04989]
DEFNAME=i_CHAINMAIL_TUNIC_INVULNERABILITY
ID=i_chainmail_tunic
NAME=Chainmail Tunic of Invulnerability
RESOURCES=i_chainmail_tunic,5 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Chainmail
DESCRIPTION=Chainmail Tunic of Invulnerability

ON=@Create
MODAR=-2
	MOREY=70.0
	ATTR=attr_magic
	HITPOINTS={80 81}
	COLOR=color_magic_invulnerability

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 0498a]
DEFNAME=i_RINGMAIL_LEGGINGS_DEFENSE
NAME=Ringmail Leggings of Defense
ID=i_ringmail_leggings
RESOURCES=i_ringmail_leggings,i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Ringmail
DESCRIPTION=Ringmail Leggings of Defense

ON=@Create
MODAR=-2
	MOREY=70.0
	ATTR=attr_magic
	HITPOINTS={55 56}
	COLOR=color_magic_defense

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 0498b]
DEFNAME=i_RINGMAIL_LEGGINGS_GUARDING
NAME=Ringmail Leggings of Guarding
ID=i_ringmail_leggings
RESOURCES=i_ringmail_leggings,2 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Ringmail
DESCRIPTION=Ringmail Leggings of Guarding

ON=@Create
MODAR=-2
	MOREY=80.0
	ATTR=attr_magic
	HITPOINTS={60 61}
	COLOR=color_magic_guarding

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 0498c]
DEFNAME=i_RINGMAIL_LEGGINGS_HARDENING
NAME=Ringmail Leggings of Hardening
ID=i_ringmail_leggings
RESOURCES=i_ringmail_leggings,3 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Ringmail
DESCRIPTION=Ringmail Leggings of Hardening

ON=@Create
MODAR=-2
	MOREY=50.0
	ATTR=attr_magic
	HITPOINTS={65 66}
	COLOR=color_magic_hardening

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 0498d]
DEFNAME=i_RINGMAIL_LEGGINGS_FORTIFICATION
NAME=Ringmail Leggings of Fortification
ID=i_ringmail_leggings
RESOURCES=i_ringmail_leggings,4 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Ringmail
DESCRIPTION=Ringmail Leggings of Fortification

ON=@Create
MODAR=-2
	MOREY=15.0
	ATTR=attr_magic
	HITPOINTS={70 71}
	COLOR=color_magic_fortification

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 0498e]
DEFNAME=i_RINGMAIL_LEGGINGS_INVULNERABILITY
NAME=Ringmail Leggings of Invulnerability
ID=i_ringmail_leggings
RESOURCES=i_ringmail_leggings,5 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Ringmail
DESCRIPTION=Ringmail Leggings of Invulnerability

ON=@Create
MODAR=-2
	MOREY=70.0
	ATTR=attr_magic
	HITPOINTS={75 76}
	COLOR=color_magic_invulnerability

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04990]
DEFNAME=i_RINGMAIL_SLEEVES_DEFENSE
ID=i_ringmail_sleeves
NAME=Ringmail Sleeves of Defense
RESOURCES=i_ringmail_sleeves,i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Ringmail
DESCRIPTION=Ringmail Sleeves of Defense

ON=@Create
MODAR=-2
	MOREY=70.0
	ATTR=attr_magic
	HITPOINTS={55 56}
	COLOR=color_magic_defense

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04991]
DEFNAME=i_RINGMAIL_SLEEVES_GUARDING
ID=i_ringmail_sleeves
NAME=Ringmail Sleeves of Guarding
RESOURCES=i_ringmail_sleeves,2 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Ringmail
DESCRIPTION=Ringmail Sleeves of Guarding

ON=@Create
MODAR=-2
	MOREY=80.0
	ATTR=attr_magic
	HITPOINTS={60 61}
	COLOR=color_magic_guarding

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04992]
DEFNAME=i_RINGMAIL_SLEEVES_HARDENING
ID=i_ringmail_sleeves
NAME=Ringmail Sleeves of Hardening
RESOURCES=i_ringmail_sleeves,3 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Ringmail
DESCRIPTION=Ringmail Sleeves of Hardening

ON=@Create
MODAR=-2
	MOREY=50.0
	ATTR=attr_magic
	HITPOINTS={65 66}
	COLOR=color_magic_hardening

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04993]
DEFNAME=i_RINGMAIL_SLEEVES_FORTIFICATION
ID=i_ringmail_sleeves
NAME=Ringmail Sleeves of Fortification
RESOURCES=i_ringmail_sleeves,4 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Ringmail
DESCRIPTION=Ringmail Sleeves of Fortification

ON=@Create
MODAR=-2
	MOREY=15.0
	ATTR=attr_magic
	HITPOINTS={70 71}
	COLOR=color_magic_fortification

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04994]
DEFNAME=i_RINGMAIL_SLEEVES_INVULNERABILITY
ID=i_ringmail_sleeves
NAME=Ringmail Sleeves of Invulnerability
RESOURCES=i_ringmail_sleeves,5 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Ringmail
DESCRIPTION=Ringmail Sleeves of Invulnerability

ON=@Create
MODAR=-2
	MOREY=70.0
	ATTR=attr_magic
	HITPOINTS={75 76}
	COLOR=color_magic_invulnerability

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04995]
DEFNAME=i_RINGMAIL_GLOVES_DEFENSE
ID=i_ringmail_gloves
NAME=Ringmail Gloves of Defense
RESOURCES=i_ringmail_gloves,i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Ringmail
DESCRIPTION=Ringmail Gloves of Defense

ON=@Create
MODAR=-2
	MOREY=70.0
	ATTR=attr_magic
	HITPOINTS={55 56}
	COLOR=color_magic_defense

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04996]
DEFNAME=i_RINGMAIL_GLOVES_GUARDING
ID=i_ringmail_gloves
NAME=Ringmail Gloves of Guarding
RESOURCES=i_ringmail_gloves,2 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Ringmail
DESCRIPTION=Ringmail Gloves of Guarding

ON=@Create
MODAR=-2
	MOREY=80.0
	ATTR=attr_magic
	HITPOINTS={60 61}
	COLOR=color_magic_guarding

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04997]
DEFNAME=i_RINGMAIL_GLOVES_HARDENING
ID=i_ringmail_gloves
NAME=Ringmail Gloves of Hardening
RESOURCES=i_ringmail_gloves,3 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Ringmail
DESCRIPTION=Ringmail Gloves of Hardening

ON=@Create
MODAR=-2
	MOREY=50.0
	ATTR=attr_magic
	HITPOINTS={65 66}
	COLOR=color_magic_hardening

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04998]
DEFNAME=i_RINGMAIL_GLOVES_FORTIFICATION
ID=i_ringmail_gloves
NAME=Ringmail Gloves of Fortification
RESOURCES=i_ringmail_gloves,4 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Ringmail
DESCRIPTION=Ringmail Gloves of Fortification

ON=@Create
MODAR=-2
	MOREY=15.0
	ATTR=attr_magic
	HITPOINTS={70 71}
	COLOR=color_magic_fortification

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 04999]
DEFNAME=i_RINGMAIL_GLOVES_INVULNERABILITY
ID=i_ringmail_gloves
NAME=Ringmail Gloves of Invulnerability
RESOURCES=i_ringmail_gloves,5 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Ringmail
DESCRIPTION=Ringmail Gloves of Invulnerability

ON=@Create
MODAR=-2
	MOREY=70.0
	ATTR=attr_magic
	HITPOINTS={75 76}
	COLOR=color_magic_invulnerability

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 0499a]
DEFNAME=i_RINGMAIL_TUNIC_DEFENSE
ID=i_ringmail_tunic
NAME=Ringmail Tunic of Defense
RESOURCES=i_ringmail_tunic,i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Ringmail
DESCRIPTION=Ringmail Tunic of Defense

ON=@Create
MODAR=-2
	ATTR=attr_magic
	MOREY=70.0
	HITPOINTS={55 56}
	COLOR=color_magic_defense

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 0499b]
DEFNAME=i_RINGMAIL_TUNIC_GUARDING
ID=i_ringmail_tunic
NAME=Ringmail Tunic of Guarding
RESOURCES=i_ringmail_tunic,2 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Ringmail
DESCRIPTION=Ringmail Tunic of Guarding

ON=@Create
MODAR=-2
	MOREY=80.0
	ATTR=attr_magic
	HITPOINTS={60 61}
	COLOR=color_magic_guarding

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 0499c]
DEFNAME=i_RINGMAIL_TUNIC_HARDENING
ID=i_ringmail_tunic
NAME=Ringmail Tunic of Hardening
RESOURCES=i_ringmail_tunic,3 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Ringmail
DESCRIPTION=Ringmail Tunic of Hardening

ON=@Create
MODAR=-2
	MOREY=50.0
	ATTR=attr_magic
	HITPOINTS={65 66}
	COLOR=color_magic_hardening

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 0499d]
DEFNAME=i_RINGMAIL_TUNIC_FORTIFICATION
ID=i_ringmail_tunic
NAME=Ringmail Tunic of Fortification
RESOURCES=i_ringmail_tunic,4 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Ringmail
DESCRIPTION=Ringmail Tunic of Fortification

ON=@Create
MODAR=-2
	MOREY=15.0
	ATTR=attr_magic
	HITPOINTS={70 71}
	COLOR=color_magic_fortification

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[ITEMDEF 0499e]
DEFNAME=i_RINGMAIL_TUNIC_INVULNERABILITY
ID=i_ringmail_tunic
NAME=Ringmail Tunic of Invulnerability
RESOURCES=i_ringmail_tunic,5 i_enchant_armor
TEVENTS=T_SPHERE_OLD_MAGICAL_ITEMS
TEVENTS=T_PROPRIEDADES

CATEGORY=Provisions - Armor - Magic
SUBSECTION=Ringmail
DESCRIPTION=Ringmail Tunic of Invulnerability

ON=@Create
MODAR=-2
	MOREY=70.0
	ATTR=attr_magic
	HITPOINTS={75 76}
	COLOR=color_magic_invulnerability

on=@equiptest
if !(<attr>&attr_identified)
src.sysmessage @04ec,3,1 You must identify this item first!
return 1
endif

ON=@Equip
SRC.MODAR += <EVAL <MOREY>/200>

ON=@Unequip
SRC.MODAR -= <EVAL <MOREY>/200>

[EOF]