				/////Tinker Itens/////
[itemdef i_brazier_extra]
id=i_brazier
name=brazier
RESOURCES=15 i_ingot_iron
type=t_light_lit
weight=5
VALUE=5000
SKILLMAKE=SKILL_TINKERING 90.0,t_tinker_tools
CAN=CAN_I_LIGHT

on=@create
color=00

[ITEMDEF i_bola_ball]
ID=i_cannon_ball
NAME=bola ball
TYPE=T_NORMAL
WEIGHT=3.0

[ITEMDEF i_bola_special_ball]
ID=0e74
NAME=Bola
TYPE=T_NORMAL
SKILLMAKE=SKILL_TINKERING 60.0,t_tinker_tools
RESOURCES=4 i_bola_ball

ON=@Dclick
IF (<CONT>)
IF (<TOPOBJ.UID>==<SRC>)
TARGET @88 Who to throw this?
ENDIF
ENDIF
RETURN 1

ON=@Targon_Char
IF (<SRC.TARG.CANSEELOS>)
SRC.TARG.DAMAGE 2 01 <SRC>
IF (<SRC.TARG.ISPLAYER>)
IF (<SRC.TARG.FLAGS>&statf_onhorse)
SRC.TARG.USEITEM <SRC.TARG>
ENDIF
ENDIF
CONSUME 1
ENDIF
RETURN 1

ON=@Targon_item
SRC.SYSMESSAGE @99 This ain't a character!

[EOF]