[DEFNAME RANDOM_ML_SETS_DROP]
RANDOM_ML_SETS_DROP_LIST {i_LUCKJEWELRY_bracelet 1 i_LUCKJEWELRY_ring 1 i_greymist_chest 1 i_greymist_arms 1 i_greymist_legs 1 i_greymist_gloves 1 i_swiftlight 1 i_feathernock 1 i_magearmor_chest 1 i_magearmor_arms 1 i_magearmor_legs 1 i_magearmor_gloves 1 i_myrmidon_chest 1 i_myrmidon_arms 1 i_myrmidon_gloves 1 i_myrmidon_gorget 1 i_myrmidon_legs 1 i_myrmidon_helm 1 i_evocaricus 1 i_Malekis_Honor 1 i_hunterarmor_chest 1 i_hunterarmor_arms 1 i_hunterarmor_legs 1 i_hunterarmor_gloves 1}

[FUNCTION F_GIVE_BONUS_LUCKJEWELRY]
IF (<ARGN1> == 1)
LUCK += 100
TAG0.FASTERCASTING ++
TAG0.ITEMMANAREGEN += 2
TAG0.ITEMHITSREGEN += 2
TAG0.FASTERCASTRECOVERY += 6
ELSE
LUCK -= 100
TAG0.FASTERCASTING --
	IF (!(<TAG0.FASTERCASTING>))
	TAG.FASTERCASTING=
	ENDIF
TAG0.ITEMMANAREGEN -= 2
	IF (!(<TAG0.ITEMMANAREGEN>))
	TAG.ITEMMANAREGEN=
	ENDIF
TAG0.ITEMHITSREGEN -= 2
	IF (!(<TAG0.ITEMHITSREGEN>))
	TAG.ITEMHITSREGEN=
	ENDIF
TAG0.FASTERCASTRECOVERY -= 6
	IF (!(<TAG0.FASTERCASTRECOVERY>))
	TAG.FASTERCASTRECOVERY=
	ENDIF
ENDIF

[ITEMDEF i_LUCKJEWELRY_ring]
ID=i_ring_gold
NAME=Etoile Bleue
DYE=0
TAG.SETITEMLIST=i_LUCKJEWELRY_ring;i_LUCKJEWELRY_bracelet
TAG.SET_TOTAL_AMOUNT=2
TAG.SET_FULL_COLOR=0482
TAG.SET_NAME=LUCKJEWELRY
TEVENTS=T_PROPRIEDADES
TEVENTS=T_LUCK_ITEM
TAG.LUCK=150
TAG.FASTERCASTING=1
TEVENTS=T_SET_PIECE
TAG.SETTYPE=2

ON=@Create
COLOR=40

ON=@ClientToolTip
SRC.ADDCLILOC 1072378
SRC.ADDCLILOC 1080249,2
SRC.ADDCLILOC 1080250,2
SRC.ADDCLILOC 1080242,6
SRC.ADDCLILOC 1080246,100
SRC.ADDCLILOC 1080247,1

[ITEMDEF i_LUCKJEWELRY_bracelet]
ID=i_bracelet_gold
NAME=Novo Bleue
DYE=0
TAG.SETITEMLIST=i_LUCKJEWELRY_ring;i_LUCKJEWELRY_bracelet
TAG.SET_TOTAL_AMOUNT=2
TAG.SET_FULL_COLOR=0482
TAG.SET_NAME=LUCKJEWELRY
TEVENTS=T_PROPRIEDADES
TEVENTS=T_LUCK_ITEM
TAG.LUCK=150
TAG.FASTERCASTING=1
TEVENTS=T_SET_PIECE
TAG.SETTYPE=2

ON=@Create
COLOR=40

ON=@ClientToolTip
SRC.ADDCLILOC 1072378
SRC.ADDCLILOC 1080249,2
SRC.ADDCLILOC 1080250,2
SRC.ADDCLILOC 1080242,6
SRC.ADDCLILOC 1080246,100
SRC.ADDCLILOC 1080247,1

/////////////////////////////////////////

[FUNCTION F_GIVE_BONUS_GREYMIST]
IF (<ARGN1> == 1)
LUCK += 150
ELSE
LUCK -= 150
ENDIF

[ITEMDEF i_greymist_chest]
ID=i_leather_tunic
NAME=Greymist Armor Chest
DYE=0
REQSTR=40
SKILLMAKE=SKILL_BLACKSMITH 100.0
TAG.SETITEMLIST=i_greymist_chest;i_greymist_arms;i_greymist_legs;i_greymist_gloves
TAG.SET_TOTAL_AMOUNT=4
TAG.SET_FULL_COLOR=02
TAG.SET_NAME=GREYMIST
ARMOR=85
TEVENTS=T_PROPRIEDADES
TEVENTS=t_status_bonus
TAG.MANAINCREASE=2
TAG.MAGICDAMINCREASE=3
TEVENTS=T_SET_PIECE

ON=@Create
HITPOINTS=155

ON=@ClientToolTip
SRC.ADDCLILOC 1072378
SRC.ADDCLILOC 1072502,Mana Increase,8
SRC.ADDCLILOC 1072380,12
SRC.ADDCLILOC 1073489,150

[ITEMDEF i_greymist_arms]
ID=i_leather_sleeves
NAME=Greymist Armor Arms
DYE=0
REQSTR=40
SKILLMAKE=SKILL_BLACKSMITH 100.0
TAG.SETITEMLIST=i_greymist_chest;i_greymist_arms;i_greymist_legs;i_greymist_gloves
TAG.SET_TOTAL_AMOUNT=4
TAG.SET_FULL_COLOR=02
TAG.SET_NAME=GREYMIST
ARMOR=85
TEVENTS=T_PROPRIEDADES
TEVENTS=t_status_bonus
TAG.MANAINCREASE=2
TAG.MAGICDAMINCREASE=3
TEVENTS=T_SET_PIECE

ON=@Create
HITPOINTS=155

ON=@ClientToolTip
SRC.ADDCLILOC 1072378
SRC.ADDCLILOC 1072502,Mana Increase,8
SRC.ADDCLILOC 1072380,12
SRC.ADDCLILOC 1073489,150

[ITEMDEF i_greymist_legs]
ID=i_leather_leggings
NAME=Greymist Armor Leggings
DYE=0
REQSTR=40
SKILLMAKE=SKILL_BLACKSMITH 100.0
TAG.SETITEMLIST=i_greymist_chest;i_greymist_arms;i_greymist_legs;i_greymist_gloves
TAG.SET_TOTAL_AMOUNT=4
TAG.SET_FULL_COLOR=02
TAG.SET_NAME=GREYMIST
ARMOR=85
TEVENTS=T_PROPRIEDADES
TEVENTS=t_status_bonus
TAG.MANAINCREASE=2
TAG.MAGICDAMINCREASE=3
TEVENTS=T_SET_PIECE

ON=@Create
HITPOINTS=155

ON=@ClientToolTip
SRC.ADDCLILOC 1072378
SRC.ADDCLILOC 1072502,Mana Increase,8
SRC.ADDCLILOC 1072380,12
SRC.ADDCLILOC 1073489,150

[ITEMDEF i_greymist_gloves]
ID=i_leather_gloves
NAME=Greymist Armor Gloves
DYE=0
REQSTR=40
SKILLMAKE=SKILL_BLACKSMITH 100.0
TAG.SETITEMLIST=i_greymist_chest;i_greymist_arms;i_greymist_legs;i_greymist_gloves
TAG.SET_TOTAL_AMOUNT=4
TAG.SET_FULL_COLOR=02
TAG.SET_NAME=GREYMIST
ARMOR=85
TEVENTS=T_PROPRIEDADES
TEVENTS=t_status_bonus
TAG.MANAINCREASE=2
TAG.MAGICDAMINCREASE=3
TEVENTS=T_SET_PIECE

ON=@Create
HITPOINTS=155

ON=@ClientToolTip
SRC.ADDCLILOC 1072378
SRC.ADDCLILOC 1072502,Mana Increase,8
SRC.ADDCLILOC 1072380,12
SRC.ADDCLILOC 1073489,150

////////////////////////////////////////

[FUNCTION F_GIVE_BONUS_MARKSMAN]
IF (<ARGN1> == 1)
TAG0.DAMINCREASE += 20
TAG0.SWINGINCREASE += 30
TAG0.HITCHANCEINCREASE += 15
ELSE
TAG0.DAMINCREASE -= 20
TAG0.SWINGINCREASE -= 30
TAG0.HITCHANCEINCREASE -= 15
	IF (!(<TAG0.DAMINCREASE>))
	TAG.DAMINCREASE=
	ENDIF
	IF (!(<TAG0.SWINGINCREASE>))
	TAG.SWINGINCREASE=
	ENDIF
	IF (!(<TAG0.HITCHANCEINCREASE>))
	TAG.HITCHANCEINCREASE=
	ENDIF
ENDIF

[ITEMDEF i_swiftlight]
ID=i_bow
NAME=Swiftlight (Marksman Set)
DYE=0
REQSTR=30
SKILLMAKE=SKILL_BOWCRAFT 100.0
TAG.SETITEMLIST=i_swiftlight;i_feathernock
TAG.SET_TOTAL_AMOUNT=2
TAG.SET_FULL_COLOR=037d
TAG.SET_NAME=MARKSMAN
TAG.SETTYPE=1
TEVENTS=T_PROPRIEDADES
TEVENTS=t_status_bonus
TAG.DAMINCREASE=40
TAG.DEXINCREASE=4
TEVENTS=T_SET_PIECE

ON=@Create
HITPOINTS=155

ON=@ClientToolTip
SRC.ADDCLILOC 1072378
SRC.ADDCLILOC 1074325,60
SRC.ADDCLILOC 1074323,30
SRC.ADDCLILOC 1072503,8
SRC.ADDCLILOC 1073490,15

[ITEMDEF i_feathernock]
ID=i_elven_quiver
NAME=Feathernock (Marksman Set)
DYE=0
REQSTR=40
ARMOR=5
SKILLMAKE=SKILL_BOWCRAFT 100.0
TAG.SETITEMLIST=i_swiftlight;i_feathernock
TAG.SET_TOTAL_AMOUNT=2
TAG.SET_FULL_COLOR=037d
TAG.SET_NAME=MARKSMAN
TAG.SETTYPE=1
TEVENTS=T_PROPRIEDADES
TEVENTS=t_status_bonus
TAG.DEXINCREASE=4
TEVENTS=T_SET_PIECE
WEIGHT=5

ON=@Create
HITPOINTS=155

ON=@ClientToolTip
SRC.ADDCLILOC 1072378
SRC.ADDCLILOC 1074325,60
SRC.ADDCLILOC 1074323,30
SRC.ADDCLILOC 1072503,8
SRC.ADDCLILOC 1073490,15

////////////////////////////////////////

[FUNCTION F_GIVE_BONUS_JUGGERNAUT]
IF (<ARGN1> == 1)
TAG0.SWINGINCREASE += 35
TAG0.HITCHANCEINCREASE += 15
MODSTR += 10
MAXHITS += 5
TAG0.HITCHANCEDECREASE += 10
ELSE
TAG0.SWINGINCREASE -= 35
TAG0.HITCHANCEINCREASE -= 15
MODSTR -= 10
MAXHITS -= 5
TAG0.HITCHANCEDECREASE -= 10
	IF (!(<TAG0.SWINGINCREASE>))
	TAG.SWINGINCREASE=
	ENDIF
	IF (!(<TAG0.HITCHANCEINCREASE>))
	TAG.HITCHANCEINCREASE=
	ENDIF
	IF (!(<TAG0.HITCHANCEDECREASE>))
	TAG.HITCHANCEDECREASE=
	ENDIF
ENDIF

[ITEMDEF i_evocaricus]
ID=i_sword_viking
NAME=Evocaricus (Juggernaut Set)
DYE=0
REQSTR=40
SKILLMAKE=SKILL_BLACKSMITH 100.0
TAG.SETITEMLIST=i_evocaricus;i_Malekis_Honor
TAG.SET_TOTAL_AMOUNT=2
TAG.SET_FULL_COLOR=color_o_valorite
TAG.SET_NAME=JUGGERNAUT
TAG.SETTYPE=1
TEVENTS=T_PROPRIEDADES
TAG.DAMINCREASE=50
TAG.SELFREPAIR=3
TEVENTS=T_SET_PIECE

ON=@Create
HITPOINTS=155

ON=@ClientToolTip
SRC.ADDCLILOC 1072378
SRC.ADDCLILOC 1073493,10
SRC.ADDCLILOC 1072514,10
SRC.ADDCLILOC 1074323,35
SRC.ADDCLILOC 1073490,15

[ITEMDEF i_Malekis_Honor]
ID=i_shield_kite_metal
NAME=Maleki's Honor (Juggernaut Set)
DYE=0
REQSTR=45
SKILLMAKE=SKILL_BLACKSMITH 100.0
TAG.SETITEMLIST=i_evocaricus;i_Malekis_Honor
TAG.SET_TOTAL_AMOUNT=2
TAG.SET_FULL_COLOR=color_o_valorite
TAG.SET_NAME=JUGGERNAUT
TAG.SETTYPE=1
ARMOR=8
TEVENTS=T_PROPRIEDADES
TAG.SELFREPAIR=3
TEVENTS=T_SET_PIECE

ON=@Create
HITPOINTS=155

ON=@ClientToolTip
SRC.ADDCLILOC 1072378
SRC.ADDCLILOC 1073493,10
SRC.ADDCLILOC 1072514,10
SRC.ADDCLILOC 1074323,35
SRC.ADDCLILOC 1073490,15

///////////////////////////////////////

[FUNCTION F_GIVE_BONUS_MAGEARMOR]
IF (<ARGN1> == 1)
TAG0.MAGICDAMINCREASE += 15
MODINT += 10
MAXMANA += 10
ELSE
TAG0.MAGICDAMINCREASE -= 15
	IF (!(<TAG0.MAGICDAMINCREASE>))
	TAG.MAGICDAMINCREASE
	ENDIF
MODINT -= 10
MAXMANA -= 10
ENDIF

[ITEMDEF i_magearmor_chest]
ID=i_elven_leafarmor_chest
NAME=Elven Leafweave Tunic
DYE=0
REQSTR=25
SKILLMAKE=SKILL_TAILORING 100.0
TAG.SETITEMLIST=i_magearmor_chest;i_magearmor_arms;i_magearmor_legs;i_magearmor_gloves
TAG.SET_TOTAL_AMOUNT=4
TAG.SET_FULL_COLOR=0481
TAG.SET_NAME=MAGEARMOR
ARMOR=85
TEVENTS=T_PROPRIEDADES
TEVENTS=t_status_bonus
TAG.MANAREGENERATION=1
TEVENTS=T_SET_PIECE

ON=@Create
HITPOINTS=155

ON=@ClientToolTip
SRC.ADDCLILOC 1072378
SRC.ADDCLILOC 1072381,10
SRC.ADDCLILOC 1072380,15

[ITEMDEF i_magearmor_arms]
ID=i_elven_leafarmor_paldrons
NAME=Elven Leafweave Arms
DYE=0
REQSTR=25
SKILLMAKE=SKILL_TAILORING 100.0
TAG.SETITEMLIST=i_magearmor_chest;i_magearmor_arms;i_magearmor_legs;i_magearmor_gloves
TAG.SET_TOTAL_AMOUNT=4
TAG.SET_FULL_COLOR=0481
TAG.SET_NAME=MAGEARMOR
ARMOR=85
TEVENTS=T_PROPRIEDADES
TEVENTS=t_status_bonus
TAG.MANAREGENERATION=1
TEVENTS=T_SET_PIECE

ON=@Create
HITPOINTS=155

ON=@ClientToolTip
SRC.ADDCLILOC 1072378
SRC.ADDCLILOC 1072381,10
SRC.ADDCLILOC 1072380,15

[ITEMDEF i_magearmor_legs]
ID=i_elven_leafarmor_pants
NAME=Elven Leafweave Legs
DYE=0
REQSTR=25
SKILLMAKE=SKILL_TAILORING 100.0
TAG.SETITEMLIST=i_magearmor_chest;i_magearmor_arms;i_magearmor_legs;i_magearmor_gloves
TAG.SET_TOTAL_AMOUNT=4
TAG.SET_FULL_COLOR=0481
TAG.SET_NAME=MAGEARMOR
ARMOR=85
TEVENTS=T_PROPRIEDADES
TEVENTS=t_status_bonus
TAG.MANAREGENERATION=1
TEVENTS=T_SET_PIECE

ON=@Create
HITPOINTS=155

ON=@ClientToolTip
SRC.ADDCLILOC 1072378
SRC.ADDCLILOC 1072381,10
SRC.ADDCLILOC 1072380,15

[ITEMDEF i_magearmor_gloves]
ID=i_elven_leafarmor_gloves
NAME=Elven Leafweave Gloves
DYE=0
REQSTR=25
SKILLMAKE=SKILL_TAILORING 100.0
TAG.SETITEMLIST=i_magearmor_chest;i_magearmor_arms;i_magearmor_legs;i_magearmor_gloves
TAG.SET_TOTAL_AMOUNT=4
TAG.SET_FULL_COLOR=0481
TAG.SET_NAME=MAGEARMOR
ARMOR=85
TEVENTS=T_PROPRIEDADES
TEVENTS=t_status_bonus
TAG.MANAREGENERATION=1
TEVENTS=T_SET_PIECE

ON=@Create
HITPOINTS=155

ON=@ClientToolTip
SRC.ADDCLILOC 1072378
SRC.ADDCLILOC 1072381,10
SRC.ADDCLILOC 1072380,15

///////////////////////////////////////

[FUNCTION F_GIVE_BONUS_HUNTERARMOR]
IF (<ARGN1> == 1)
MODDEX += 10
MAXSTAM += 10
ARCHERY += 15.0
ELSE
MODDEX -= 10
MAXSTAM -= 10
ARCHERY -= 15.0
ENDIF

[ITEMDEF i_hunterarmor_chest]
ID=i_elven_leafarmor_chest
NAME=Hunter's Garb Chest
DYE=0
REQSTR=20
SKILLMAKE=SKILL_TAILORING 100.0
TAG.SETITEMLIST=i_hunterarmor_chest;i_hunterarmor_arms;i_hunterarmor_legs;i_hunterarmor_gloves
TAG.SET_TOTAL_AMOUNT=4
TAG.SET_FULL_COLOR=029b
TAG.SET_NAME=hunterarmor
ARMOR=85
TEVENTS=T_PROPRIEDADES
TEVENTS=t_status_bonus
TEVENTS=T_LUCK_ITEM
TAG.LUCK=50
TAG.HITSREGENERATION=1
TEVENTS=T_SET_PIECE

ON=@Create
HITPOINTS=100

ON=@ClientToolTip
SRC.ADDCLILOC 1072378
SRC.ADDCLILOC 1072502,Archery,15
SRC.ADDCLILOC 1072503,10

[ITEMDEF i_hunterarmor_arms]
ID=i_elven_leafarmor_paldrons
NAME=Hunter's Garb Arms
DYE=0
REQSTR=25
SKILLMAKE=SKILL_TAILORING 100.0
TAG.SETITEMLIST=i_hunterarmor_chest;i_hunterarmor_arms;i_hunterarmor_legs;i_hunterarmor_gloves
TAG.SET_TOTAL_AMOUNT=4
TAG.SET_FULL_COLOR=029b
TAG.SET_NAME=hunterarmor
ARMOR=85
TEVENTS=T_PROPRIEDADES
TEVENTS=t_status_bonus
TEVENTS=T_LUCK_ITEM
TAG.LUCK=50
TAG.HITSREGENERATION=1
TEVENTS=T_SET_PIECE

ON=@Create
HITPOINTS=155

ON=@ClientToolTip
SRC.ADDCLILOC 1072378
SRC.ADDCLILOC 1072502,Archery,15
SRC.ADDCLILOC 1072503,10

[ITEMDEF i_hunterarmor_legs]
ID=i_elven_leafarmor_pants
NAME=Hunter's Garb Legs
DYE=0
REQSTR=25
SKILLMAKE=SKILL_TAILORING 100.0
TAG.SETITEMLIST=i_hunterarmor_chest;i_hunterarmor_arms;i_hunterarmor_legs;i_hunterarmor_gloves
TAG.SET_TOTAL_AMOUNT=4
TAG.SET_FULL_COLOR=029b
TAG.SET_NAME=hunterarmor
ARMOR=85
TEVENTS=T_PROPRIEDADES
TEVENTS=t_status_bonus
TEVENTS=T_LUCK_ITEM
TAG.LUCK=50
TAG.HITSREGENERATION=1
TEVENTS=T_SET_PIECE

ON=@Create
HITPOINTS=155

ON=@ClientToolTip
SRC.ADDCLILOC 1072378
SRC.ADDCLILOC 1072502,Archery,15
SRC.ADDCLILOC 1072503,10

[ITEMDEF i_hunterarmor_gloves]
ID=i_elven_leafarmor_gloves
NAME=Hunter's Garb Gloves
DYE=0
REQSTR=25
SKILLMAKE=SKILL_TAILORING 100.0
TAG.SETITEMLIST=i_hunterarmor_chest;i_hunterarmor_arms;i_hunterarmor_legs;i_hunterarmor_gloves
TAG.SET_TOTAL_AMOUNT=4
TAG.SET_FULL_COLOR=029b
TAG.SET_NAME=hunterarmor
ARMOR=85
TEVENTS=T_PROPRIEDADES
TEVENTS=t_status_bonus
TEVENTS=T_LUCK_ITEM
TAG.LUCK=50
TAG.HITSREGENERATION=1
TEVENTS=T_SET_PIECE

ON=@Create
HITPOINTS=155

ON=@ClientToolTip
SRC.ADDCLILOC 1072378
SRC.ADDCLILOC 1072502,Archery,15
SRC.ADDCLILOC 1072503,10

///////////////////////////////////////

[FUNCTION F_GIVE_BONUS_MYRMIDON]
IF (<ARGN1> == 1)
LUCK += 700
ELSE
LUCK -= 700
ENDIF

[ITEMDEF i_myrmidon_chest]
ID=i_studded_tunic
NAME=Myrmidon Armor Chest
DYE=0
REQSTR=70
SKILLMAKE=SKILL_BLACKSMITH 100.0
TAG.SETITEMLIST=i_myrmidon_chest;i_myrmidon_arms;i_myrmidon_legs;i_myrmidon_gloves;i_myrmidon_gorget;i_myrmidon_helm
TAG.SET_TOTAL_AMOUNT=6
TAG.SET_FULL_COLOR=032C
TAG.SET_NAME=MYRMIDON
ARMOR=90
TEVENTS=T_PROPRIEDADES
TEVENTS=t_status_bonus
TAG.HITSINCREASE=2
TAG.STRINCREASE=2
TEVENTS=T_SET_PIECE

ON=@Create
HITPOINTS=155

ON=@ClientToolTip
SRC.ADDCLILOC 1072378
SRC.ADDCLILOC 1073489,700

[ITEMDEF i_myrmidon_arms]
ID=i_studded_sleeves
NAME=Myrmidon Armor Arms
DYE=0
REQSTR=70
SKILLMAKE=SKILL_BLACKSMITH 100.0
TAG.SETITEMLIST=i_myrmidon_chest;i_myrmidon_arms;i_myrmidon_legs;i_myrmidon_gloves;i_myrmidon_gorget;i_myrmidon_helm
TAG.SET_TOTAL_AMOUNT=6
TAG.SET_FULL_COLOR=032C
TAG.SET_NAME=MYRMIDON
ARMOR=90
TEVENTS=T_PROPRIEDADES
TEVENTS=t_status_bonus
TAG.HITSINCREASE=2
TAG.STRINCREASE=2
TEVENTS=T_SET_PIECE

ON=@Create
HITPOINTS=155

ON=@ClientToolTip
SRC.ADDCLILOC 1072378
SRC.ADDCLILOC 1073489,700

[ITEMDEF i_myrmidon_legs]
ID=i_studded_leggings
NAME=Myrmidon Armor Legs
DYE=0
REQSTR=70
SKILLMAKE=SKILL_BLACKSMITH 100.0
TAG.SETITEMLIST=i_myrmidon_chest;i_myrmidon_arms;i_myrmidon_legs;i_myrmidon_gloves;i_myrmidon_gorget;i_myrmidon_helm
TAG.SET_TOTAL_AMOUNT=6
TAG.SET_FULL_COLOR=032C
TAG.SET_NAME=MYRMIDON
ARMOR=90
TEVENTS=T_PROPRIEDADES
TEVENTS=t_status_bonus
TAG.HITSINCREASE=2
TAG.STRINCREASE=2
TEVENTS=T_SET_PIECE

ON=@Create
HITPOINTS=155

ON=@ClientToolTip
SRC.ADDCLILOC 1072378
SRC.ADDCLILOC 1073489,700

[ITEMDEF i_myrmidon_gloves]
ID=i_studded_gloves
NAME=Myrmidon Armor Gloves
DYE=0
REQSTR=70
SKILLMAKE=SKILL_BLACKSMITH 100.0
TAG.SETITEMLIST=i_myrmidon_chest;i_myrmidon_arms;i_myrmidon_legs;i_myrmidon_gloves;i_myrmidon_gorget;i_myrmidon_helm
TAG.SET_TOTAL_AMOUNT=6
TAG.SET_FULL_COLOR=032C
TAG.SET_NAME=MYRMIDON
ARMOR=90
TEVENTS=T_PROPRIEDADES
TEVENTS=t_status_bonus
TAG.HITSINCREASE=2
TAG.STRINCREASE=2
TEVENTS=T_SET_PIECE

ON=@Create
HITPOINTS=155

ON=@ClientToolTip
SRC.ADDCLILOC 1072378
SRC.ADDCLILOC 1073489,700

[ITEMDEF i_myrmidon_gorget]
ID=i_studded_gorget
NAME=Myrmidon Armor Gorget
DYE=0
REQSTR=70
SKILLMAKE=SKILL_BLACKSMITH 100.0
TAG.SETITEMLIST=i_myrmidon_chest;i_myrmidon_arms;i_myrmidon_legs;i_myrmidon_gloves;i_myrmidon_gorget;i_myrmidon_helm
TAG.SET_TOTAL_AMOUNT=6
TAG.SET_FULL_COLOR=032C
TAG.SET_NAME=MYRMIDON
ARMOR=90
TEVENTS=T_PROPRIEDADES
TEVENTS=t_status_bonus
TAG.HITSINCREASE=2
TAG.STRINCREASE=2
TEVENTS=T_SET_PIECE

ON=@Create
HITPOINTS=155

ON=@ClientToolTip
SRC.ADDCLILOC 1072378
SRC.ADDCLILOC 1073489,700

[ITEMDEF i_myrmidon_helm]
ID=i_bascinet
NAME=Myrmidon Armor Helm
DYE=0
REQSTR=70
SKILLMAKE=SKILL_BLACKSMITH 100.0
TAG.SETITEMLIST=i_myrmidon_chest;i_myrmidon_arms;i_myrmidon_legs;i_myrmidon_gloves;i_myrmidon_gorget;i_myrmidon_helm
TAG.SET_TOTAL_AMOUNT=6
TAG.SET_FULL_COLOR=032C
TAG.SET_NAME=MYRMIDON
ARMOR=90
TEVENTS=T_PROPRIEDADES
TEVENTS=t_status_bonus
TAG.HITSINCREASE=2
TAG.STRINCREASE=2
TEVENTS=T_SET_PIECE

ON=@Create
HITPOINTS=155

ON=@ClientToolTip
SRC.ADDCLILOC 1072378
SRC.ADDCLILOC 1073489,700

////////////////////////////////////////////

[EVENTS e_namedmonster]
ON=@Death
IF (<ATTACKER>)
	FOR 0 <EVAL <ATTACKER>-1>
		IF (<ATTACKER.<dLOCAL._FOR>.DAM>)
		REF1=<ATTACKER.<dLOCAL._FOR>>
		FLOAT.POINTSMODIFIER=<FLOATVAL (<ATTACKER.<dLOCAL._FOR>.DAM>/<MAXHITS>)>
			IF (<FLOAT.POINTSMODIFIER> > 1.000000)
			FLOAT.POINTSMODIFIER=<FLOATVAL 1>
			ENDIF
		FLOAT.POINTSMODIFIER=<FLOATVAL (0.1+<FLOAT.POINTSMODIFIER>+(<FAME>/10000))>
		FLOAT.POINTSMODIFIER=<FLOATVAL (<FLOAT.POINTSMODIFIER>+(<REF1.LUCK>/3000))>
		FLOAT.POINTS=<FLOATVAL 0.07*<FLOAT.POINTSMODIFIER>>
		REF1.TAG0.NAMEDPOINTS=<FLOATVAL <REF1.TAG0.NAMEDPOINTS>+<FLOAT.POINTS>>
		FLOAT.DROPCHANCE=<FLOATVAL <REF1.TAG0.NAMEDPOINTS>/100>
			IF (<FLOAT.DROPCHANCE> > <RANDOMDOUBLE>) && (!(<LOCAL.GAVEARTY>))
			LOCAL.OLDNEW=<NEW>
			SERV.NEWITEM <HVAL <DEF.RANDOM_ML_SETS_DROP_LIST>>
			REF1.BOUNCE <NEW>
			NEW=<LOCAL.OLDNEW>
			REF1.SYSMESSAGELOC -1,1062317
			REF1.TAG.NAMEDPOINTS=
			LOCAL.GAVEARTY=1
			ENDIF
		ENDIF
	ENDFOR
ENDIF
FOR <R4,7>
RANDMAGICITEM
ENDFOR
IF (11 >= <R1,100>)
RANDMAGICITEMGREAT
ENDIF

[CHARDEF C_RED_DEATH]
ID=C_SKELETAL_MOUNT
NAME=Red Death
DAM=25,29
ARMOR=70
MOVERATE=75
CATEGORY=Addon
SUBSECTION=Named Monsters
DESCRIPTION=Red Death
TEVENTS=e_namedmonster
TAG.TREASUREMAP.LEVEL=4

ON=@Create
COLOR=33
STR={300 325}
MAXHITS=1600
DEX={80 100}
INT={200 300}
MAGICRESISTANCE=130.0
WRESTLING=130.0
TACTICS=130.0
NPC=brain_dragon
ANATOMY=130.0
KARMA=-6000
FAME=5000

ON=@NPCRestock
ITEM=i_gold,{1000 2000}
ITEM=i_orb

ON=@Death
NEWGOLD=800
NEWLOOT i_Resolves_Bridle
NEWLOOT i_thesis_notes

[CHARDEF C_Lady_Jennifyr]
ID=c_skeleton_w_sword
NAME=Lady Jennifyr
DAM=15,25
ARMOR=65
CAN=MT_WALK|MT_RUN|MT_USEHANDS
MOVERATE=70
CATEGORY=Addon
SUBSECTION=Named Monsters
DESCRIPTION=Lady Jennifyr
TEVENTS=e_namedmonster
TAG.TREASUREMAP.LEVEL=4

ON=@Create
COLOR=03b3
STR={200 325}
MAXHITS=1400
DEX={80 130}
INT={100 200}
MAGICRESISTANCE=100.0
WRESTLING=130.0
TACTICS=140.0
NPC=BRAIN_MONSTER
ANATOMY=130.0
KARMA=-6000
FAME=5000

ON=@NPCRestock
ITEM=i_gold,{1000 2000}
ITEM=i_orb

ON=@Death
NEWGOLD=800
NEWLOOT=i_thesis_notes

[CHARDEF C_Lady_Marai]
ID=c_skeleton_w_sword
NAME=Lady Marai
DAM=15,25
ARMOR=67
CAN=MT_WALK|MT_RUN|MT_USEHANDS
MOVERATE=70
CATEGORY=Addon
SUBSECTION=Named Monsters
DESCRIPTION=Lady Marai
TEVENTS=e_namedmonster
TAG.TREASUREMAP.LEVEL=4

ON=@Create
COLOR=33
STR={200 325}
MAXHITS=950
DEX={90 130}
INT={100 200}
MAGICRESISTANCE=100.0
WRESTLING=130.0
TACTICS=140.0
NPC=BRAIN_MONSTER
ANATOMY=130.0
KARMA=-6000
FAME=5000

ON=@NPCRestock
ITEM=i_gold,{1000 2000}
ITEM=i_orb

ON=@Death
NEWGOLD=800
NEWLOOT i_thesis_notes

[CHARDEF C_Lurg]
ID=C_TROGLODYTE
NAME=Lurg
DAM=16,19
ARMOR=60
MOVERATE=85
CATEGORY=Addon
SUBSECTION=Named Monsters
DESCRIPTION=Lurg
TEVENTS=e_namedmonster
TAG.TREASUREMAP.LEVEL=4

ON=@Create
COLOR=03b3
STR={500 625}
MAXHITS=3500
DEX={90 130}
INT={100 200}
MAGICRESISTANCE=60.0
WRESTLING={100.0 130.0}
TACTICS={100.0 130.0}
NPC=BRAIN_MONSTER
ANATOMY={90.0 120.0}
KARMA=-6000
FAME=5000

ON=@NPCRestock
ITEM=i_gold,{2000 3000}
ITEM=i_orb

ON=@Death
NEWGOLD=800
FOR 3
NEWLOOT=i_primitive_fetish
ENDFOR

[CHARDEF C_Grobu]
ID=C_BEAR_BROWN
CAN=MT_WALK
MOVERATE=70
NAME=Grobu
DAM=15,18
ARMOR=40
CATEGORY=Addon
SUBSECTION=Named Monsters
DESCRIPTION=Grobu
TEVENTS=e_namedmonster
TAG.TREASUREMAP.LEVEL=4

ON=@Create
COLOR=03b3
STR={180 225}
MAXHITS=1300
DEX={180 230}
INT={100 200}
MAGICRESISTANCE={60.0 80.0}
WRESTLING={90.0 110.0}
TACTICS={90.0 110.0}
NPC=BRAIN_MONSTER
KARMA=-6000
FAME=5000

ON=@NPCRestock
ITEM=i_gold,{2000 3000}
ITEM=i_orb
ITEM=i_grobu_fur

ON=@Death
NEWGOLD=800

[ITEMDEF i_grobu_fur]
ID=i_hide
NAME=grobu fur
TYPE=T_NORMAL

ON=@Create
COLOR=03b3

[CHARDEF C_Master_Jonath]
ID=C_M_SKELETON_MAGE
NAME=Master Jonath
DAM=11,19
ARMOR=59
CATEGORY=Addon
SUBSECTION=Named Monsters
DESCRIPTION=Master Jonath
TEVENTS=e_namedmonster
TAG.TREASUREMAP.LEVEL=4

ON=@Create
COLOR=03b3
STR={100 135}
MAXHITS=950
DEX={70 100}
INT={300 400}
MAGICRESISTANCE={90.0 110.0}
MAGERY={100.0 110.0}
EVALUATINGINTEL=100.0
WRESTLING={80.0 90.0}
TACTICS={80.0 95.0}
NPC=BRAIN_MONSTER
KARMA=-6000
FAME=5000

ON=@NPCRestock
ITEM=i_gold,{1000 1500}
ITEM=i_orb

ON=@Death
NEWGOLD=800
NEWLOOT=i_thesis_notes

[CHARDEF C_Master_Mikael]
ID=C_M_SKELETON_MAGE
NAME=Master Mikael
DAM=11,19
ARMOR=60
CATEGORY=Addon
SUBSECTION=Named Monsters
DESCRIPTION=Master Mikael
TEVENTS=e_namedmonster
TAG.TREASUREMAP.LEVEL=4

ON=@Create
COLOR=03b2
STR={80 125}
MAXHITS={800 1000}
DEX={60 90}
INT={200 300}
MAGICRESISTANCE={90.0 100.0}
MAGERY={90.0 105.0}
EVALUATINGINTEL=95.0
WRESTLING={70.0 80.0}
TACTICS={80.0 95.0}
NPC=BRAIN_MONSTER
KARMA=-6000
FAME=5000

ON=@NPCRestock
ITEM=i_gold,{900 1200}
ITEM=i_orb

ON=@Death
NEWGOLD=800
NEWLOOT=i_thesis_notes

[CHARDEF C_SirPatrick]
ID=c_skeleton_w_sword
NAME=Sir Patrick
DAM=15,25
ARMOR=55
CATEGORY=Addon
SUBSECTION=Named Monsters
DESCRIPTION=Sir Patrick
MOVERATE=80
CAN=MT_WALK
MOVERATE=70
TEVENTS=e_namedmonster
TAG.TREASUREMAP.LEVEL=4

ON=@Create
COLOR=0481
STR={250 318}
MAXHITS={700 900}
DEX={100 130}
INT={100 200}
MAGICRESISTANCE={100.0 110.0}
WRESTLING={130.0 140.0}
TACTICS={130.0 140.0}
ANATOMY=110.0
NPC=BRAIN_MONSTER
KARMA=-6000
FAME=5000

ON=@NPCRestock
ITEM=i_gold,{1500 2100}
ITEM=i_orb

ON=@Death
FOR <R5,7>
RANDMAGICITEM
ENDFOR
NEWGOLD=800
NEWLOOT=i_thesis_notes

[CHARDEF C_Master_Theophilus]
ID=c_man
NAME=Master Theophilus
DAM=15,21
ARMOR=55
CATEGORY=Addon
SUBSECTION=Named Monsters
DESCRIPTION=Master Theophilus
MOVERATE=70
CAN=MT_WALK|MT_USEHANDS
TEVENTS=e_namedmonster
TAG.TREASUREMAP.LEVEL=4

ON=@Create
COLOR=0
STR={150 200}
MAXHITS={800 900}
DEX={200 330}
INT={400 500}
MAGICRESISTANCE={120.0 130.0}
WRESTLING={60.0 100.0}
TACTICS={110.0 115.0}
MAGERY=140.0
MEDITATION=140.0
NPC=BRAIN_MONSTER
KARMA=-6000
FAME=5000
itemnewbie i_hair_long
ITEMNEWBIE=i_robe
COLOR=1106
ITEMNEWBIE=i_cape
COLOR=1106
ITEMNEWBIE=i_shoes_plain

ON=@NPCRestock
ITEM=i_gold,{1800 2500}
ITEM=i_orb

ON=@Death
FOR <R3,5>
RANDMAGICITEM
ENDFOR
NEWGOLD=800
NEWLOOT=i_thesis_notes

[CHARDEF C_Abscess]
ID=c_hydra
NAME=Abscess
ARMOR=73
DAM=26,31
CATEGORY=Addon
SUBSECTION=Named Monsters
DESCRIPTION=Abscess
CAN=MT_WALK
TEVENTS=e_namedmonster
TAG.TREASUREMAP.LEVEL=5

ON=@Create
COLOR=053a
STR=850
MAXHITS=7455
DEX=134
INT=123
MAGICRESISTANCE=1000
WRESTLING=1314
TACTICS=1300
ANATOMY=914
NPC=BRAIN_MONSTER
KARMA=-8000
FAME=9000

ON=@NPCRestock
ITEM=i_gold,{2800 3500}
ITEM=i_orb

ON=@Death
FOR <R1,4>
RANDMAGICITEMGREAT
ENDFOR
NEWGOLD=800
NEWLOOT=i_abscess_tail

[ITEMDEF i_abscess_tail]
ID=i_flax_bundle
NAME=Abscess Tail
TYPE=T_NORMAL
TAG.NOVENDOR=1

ON=@Create
COLOR=0ad

[CHARDEF C_Coil]
ID=c_snake_giant
NAME=Coil
ARMOR=60
DAM=19,28
CATEGORY=Addon
SUBSECTION=Named Monsters
DESCRIPTION=Coil
CAN=MT_WALK|MT_USEHANDS
TEVENTS=e_namedmonster
TAG.TREASUREMAP.LEVEL=5

ON=@Create
COLOR=0ad
STR=337
MAXHITS=1166
DEX=364
INT=126
MAGICRESISTANCE=1137
WRESTLING=1318
TACTICS=1374
ANATOMY=1312
NPC=BRAIN_MONSTER
KARMA=-8000
FAME=8000

ON=@NPCRestock
ITEM=i_gold,{2800 3500}
ITEM=i_orb

ON=@Death
FOR <R3,4>
RANDMAGICITEM
ENDFOR
NEWGOLD=800

ON=@DeathCorpse
NEWLOOT=i_coil_fang

ON=@Hit
IF (<FLOATVAL 0.08> > <RANDOMDOUBLE>)
SRC.SPELLEFFECT S_POISON,800,<UID>
ENDIF

[ITEMDEF i_coil_fang]
ID=i_spoon
NAME=Coil's Fang
TYPE=T_NORMAL

ON=@Create
COLOR=0292

[CHARDEF C_Gnaw]
ID=c_wolf
NAME=Gnaw
ARMOR=48
DAM=17,25
CATEGORY=Addon
SUBSECTION=Named Monsters
DESCRIPTION=Gnaw
CAN=MT_WALK
MOVERATE=60
TEVENTS=e_namedmonster
TAG.TREASUREMAP.LEVEL=4

ON=@Create
COLOR=04ed
STR=169
MAXHITS=793
DEX=145
INT=60
MAGICRESISTANCE=1128
WRESTLING=1197
TACTICS=1077
ANATOMY=1312
NPC=BRAIN_MONSTER
KARMA=-8000
FAME=5000

ON=@NPCRestock
ITEM=i_gold,{1100 1500}

ON=@Death
FOR <R2,4>
RANDMAGICITEM
ENDFOR
NEWGOLD=800
NEWLOOT=i_gnaws_fang

ON=@Hit
IF !(<SRC.FINDID.i_bleeding_timer>)
	IF (25 > <R100>)
	LOCAL.OLDNEW=<NEW>
	SERV.NEWITEM i_bleeding_timer
	NEW.LINK=<UID>
	NEW.CONT=<SRC>
	NEW.MORE1=5
	NEW.TIMER=2
	NEW=<LOCAL.OLDNEW>
	ENDIF
ENDIF

[CHARDEF C_Spite]
ID=c_changeling
NAME=Spite
ARMOR=35
DAM=14,20
CATEGORY=Addon
SUBSECTION=Named Monsters
DESCRIPTION=Spite
TEVENTS=e_namedmonster
TAG.TREASUREMAP.LEVEL=5

ON=@Create
COLOR=033
STR=97
MAXHITS=848
DEX=160
INT=592
MAGICRESISTANCE=1018
WRESTLING=109
TACTICS=101
MAGERY=987
EVALUATINGINTEL=971
MEDITATION=970
NPC=BRAIN_MONSTER
KARMA=-9000
FAME=9500

ON=@NPCRestock
ITEM=i_gold,{1500 2500}

ON=@Death
FOR <R4,5>
RANDMAGICITEM
ENDFOR
NEWGOLD=800

[CHARDEF C_Guile]
ID=c_changeling
NAME=Guile
ARMOR=68
DAM=14,20
CATEGORY=Addon
SUBSECTION=Named Monsters
DESCRIPTION=Guile
TEVENTS=e_namedmonster
TAG.TREASUREMAP.LEVEL=5

ON=@Create
COLOR=0ad
STR=67
MAXHITS=1048
DEX=260
INT=492
MAGICRESISTANCE=1518
WRESTLING=139
TACTICS=151
MAGERY=1087
EVALUATINGINTEL=1171
MEDITATION=1170
NPC=BRAIN_MONSTER
KARMA=-9000
FAME=9500

ON=@NPCRestock
ITEM=i_gold,{1500 2500}

ON=@Death
FOR <R4,6>
RANDMAGICITEM
ENDFOR
NEWGOLD=800

[CHARDEF C_Irk]
ID=c_changeling
NAME=Irk
ARMOR=65
DAM=14,20
CATEGORY=Addon
SUBSECTION=Named Monsters
DESCRIPTION=Irk
TEVENTS=e_namedmonster
TAG.TREASUREMAP.LEVEL=4

ON=@Create
COLOR=04ec
STR=165
MAXHITS=1022
DEX=346
INT=555
MAGICRESISTANCE=1506
WRESTLING=139
TACTICS=151
MAGERY=1124
EVALUATINGINTEL=1177
MEDITATION=1149
NPC=BRAIN_MONSTER
KARMA=-9000
FAME=6500

ON=@NPCRestock
ITEM=i_gold,{2500 3500}

ON=@Death
FOR <R3,4>
RANDMAGICITEM
ENDFOR
NEWGOLD=800
NEWLOOT=i_irk_brain

[CHARDEF C_Lady_Lissith]
ID=c_dread_spider
NAME=Lady Lissith
DAM=15,22
ARMOR=48
CAN=MT_WALK
MOVERATE=80
CATEGORY=Addon
SUBSECTION=Named Monsters
DESCRIPTION=Lady Lissith
TEVENTS=e_namedmonster
TAG.TREASUREMAP.LEVEL=4

ON=@Create
COLOR=colors_black
STR=80
MAXHITS=258
DEX=117
INT=74
MAGICRESISTANCE=86.4
ANATOMY=780
WRESTLING=114.0
TACTICS=104.6
NPC=BRAIN_MONSTER
ANATOMY=130.0
KARMA=-6000
FAME=5000

ON=@NPCRestock
ITEM=i_gold,{700 1000}

ON=@Death
FOR <R3,5>
RANDMAGICITEM
ENDFOR
NEWGOLD=800

ON=@Hit
IF (<FLOATVAL 0.08> > <RANDOMDOUBLE>)
SRC.SPELLEFFECT S_POISON,<POISONING>,<UID>
ENDIF

[CHARDEF C_Lady_Sabrix]
ID=c_dread_spider
NAME=Lady Sabrix
DAM=15,22
ARMOR=45
CAN=MT_WALK
MOVERATE=80
CATEGORY=Addon
SUBSECTION=Named Monsters
DESCRIPTION=Lady Sabrix
TEVENTS=e_namedmonster
TAG.TREASUREMAP.LEVEL=4

ON=@Create
COLOR=colors_black
STR=116
MAXHITS=305
DEX=126
INT=90
MAGICRESISTANCE=90.3
ANATOMY=883
WRESTLING=114.7
TACTICS=109.2
NPC=BRAIN_MONSTER
ANATOMY=88.3
KARMA=-6000
FAME=7000

ON=@NPCRestock
ITEM=i_gold,{800 1100}

ON=@Death
NEWLOOT=i_sabrix_eye
FOR <R5,7>
RANDMAGICITEM
ENDFOR
NEWGOLD=800

ON=@Hit
IF (<FLOATVAL 0.08> > <RANDOMDOUBLE>)
SRC.SPELLEFFECT S_POISON,<POISONING>,<UID>
ENDIF

[CHARDEF C_Malefic]
ID=c_dread_spider
NAME=Malefic
DAM=15,22
ARMOR=58
CAN=MT_WALK
MOVERATE=80
CATEGORY=Addon
SUBSECTION=Named Monsters
DESCRIPTION=Malefic
TEVENTS=e_namedmonster
TAG.TREASUREMAP.LEVEL=4

ON=@Create
COLOR=colors_black
STR=221
MAXHITS=655
DEX=178
INT=367
MAGICRESISTANCE=88.6
ANATOMY=883
WRESTLING=103.5
TACTICS=99.8
EVALUATINGINTEL=106.2
MEDITATION=17.2
MAGERY=107.8
NPC=BRAIN_MONSTER
KARMA=-8000
FAME=8000

ON=@NPCRestock
ITEM=i_gold,{800 1100}

ON=@Death
FOR <R3,6>
RANDMAGICITEM
ENDFOR
NEWGOLD=800

ON=@Hit
IF (<FLOATVAL 0.08> > <RANDOMDOUBLE>)
SRC.SPELLEFFECT S_POISON,<POISONING>,<UID>
ENDIF

[CHARDEF C_Rend]
ID=c_m_reptalon
NAME=Rend
DAM=26,33
ARMOR=78
CAN=MT_WALK
MOVERATE=70
CATEGORY=Addon
SUBSECTION=Named Monsters
DESCRIPTION=Rend
TEVENTS=e_namedmonster
TAG.TREASUREMAP.LEVEL=6

ON=@Create
COLOR=colors_black
STR=1270
MAXHITS=5280
DEX=368
INT=646
MAGICRESISTANCE=97.9
ANATOMY=677
WRESTLING=148.5
TACTICS=141.4
NPC=brain_dragon
KARMA=-10000
FAME=10000

ON=@NPCRestock
ITEM=i_gold,{3000 5000}

ON=@Death
NEWGOLD=800

[CHARDEF C_Saliva]
ID=c_harpy
NAME=Saliva
DAM=21,28
ARMOR=50
CAN=MT_WALK
MOVERATE=70
CATEGORY=Addon
SUBSECTION=Named Monsters
DESCRIPTION=Saliva
TEVENTS=e_namedmonster
TAG.TREASUREMAP.LEVEL=4

ON=@Create
COLOR=01ea
STR=151
MAXHITS=487
DEX=154
INT=94
MAGICRESISTANCE=96.0
WRESTLING=122.0
TACTICS=143.0
NPC=BRAIN_MONSTER
KARMA=-5000
FAME=4500

ON=@NPCRestock
ITEM=i_gold,{600 800}

ON=@Death
NEWGOLD=800
NEWLOOT=i_Salivas_Feather

[CHARDEF C_Silk]
ID=c_dread_spider
NAME=Silk
ARMOR=50
CAN=MT_WALK
MOVERATE=80
CATEGORY=Addon
SUBSECTION=Named Monsters
DESCRIPTION=Silk
TEVENTS=e_namedmonster
TAG.TREASUREMAP.LEVEL=4

ON=@Create
COLOR=047e
STR=112
MAXHITS=370
DEX=121
INT=70
MAGICRESISTANCE=95.1
ANATOMY=712
WRESTLING=122.4
TACTICS=104.6
NPC=BRAIN_MONSTER
KARMA=-7000
FAME=7000

ON=@NPCRestock
ITEM=i_gold,{900 1300}

ON=@Death
FOR <R3,5>
RANDMAGICITEM
ENDFOR
IF !(<R5>)
RANDMAGICITEMGREAT
ENDIF
NEWGOLD=800

ON=@Hit
IF (<FLOATVAL 0.08> > <RANDOMDOUBLE>)
SRC.SPELLEFFECT S_POISON,<POISONING>,<UID>
ENDIF

[CHARDEF C_Lilisith]
ID=c_dread_spider
NAME=Lilisith
ARMOR=55
CAN=MT_WALK
MOVERATE=80
CATEGORY=Addon
SUBSECTION=Named Monsters
DESCRIPTION=Lilisith
TEVENTS=e_namedmonster
TAG.TREASUREMAP.LEVEL=4

ON=@Create
COLOR=047e
STR=112
MAXHITS=670
DEX=121
INT=100
MAGICRESISTANCE=105.1
ANATOMY=712
WRESTLING=122.4
TACTICS=104.6
NPC=BRAIN_MONSTER
KARMA=-10000
FAME=10000

ON=@NPCRestock
ITEM=i_gold,{900 1300}

ON=@Death
FOR <R4,6>
RANDMAGICITEM
ENDFOR
IF !(<R5>)
RANDMAGICITEMGREAT
ENDIF
NEWGOLD=800
NEWLOOT=i_lilisith_silk

ON=@Hit
IF (<FLOATVAL 0.08> > <RANDOMDOUBLE>)
SRC.SPELLEFFECT S_POISON,<POISONING>,<UID>
ENDIF

[CHARDEF C_Swoop]
ID=c_eagle
NAME=Swoop
DAM=20,30
ARMOR=69
CAN=MT_WALK
MOVERATE=60
CATEGORY=Addon
SUBSECTION=Named Monsters
DESCRIPTION=Swoop
TEVENTS=e_namedmonster
TAG.TREASUREMAP.LEVEL=5

ON=@Create
COLOR=24
STR=539
MAXHITS=1176
DEX=428
INT=84
MAGICRESISTANCE=99.1
WRESTLING=125.2
TACTICS=137.8
NPC=BRAIN_MONSTER
KARMA=-7000
FAME=8000

ON=@Death
FOR <R4,6>
RANDMAGICITEM
ENDFOR
IF (<R9> == 1)
RANDMAGICITEMGREAT
ENDIF
NEWGOLD=800

ON=@Hit
IF !(<SRC.FINDID.i_bleeding_timer>)
	IF (20 > <R100>)
	LOCAL.OLDNEW=<NEW>
	SERV.NEWITEM i_bleeding_timer
	NEW.LINK=<UID>
	NEW.CONT=<SRC>
	NEW.MORE1=5
	NEW.TIMER=2
	NEW=<LOCAL.OLDNEW>
	ENDIF
ENDIF

[CHARDEF C_Tangle]
ID=c_bog_thing
NAME=Tangle
ARMOR=48
DAM=22,30
CATEGORY=Addon
SUBSECTION=Named Monsters
DESCRIPTION=Tangle
TEVENTS=e_namedmonster
TAG.TREASUREMAP.LEVEL=4

ON=@Create
COLOR=33
STR=843
MAXHITS=2505
DEX=66
INT=57
MAGICRESISTANCE=109.6
WRESTLING=85.2
TACTICS=96.7
NPC=BRAIN_MONSTER
KARMA=-8000
FAME=8000

ON=@NPCRestock
ITEM=i_gold,{1000 1500}

ON=@Death
FOR <R8,15>
RANDMAGICITEM
ENDFOR
NEWGOLD=800

[CHARDEF C_Thrasher]
ID=c_alligator
NAME=Thrasher
ARMOR=40
DAM=20,30
CATEGORY=Addon
SUBSECTION=Named Monsters
DESCRIPTION=Thrasher
TEVENTS=e_namedmonster
TAG.TREASUREMAP.LEVEL=3

ON=@Create
COLOR=colors_black
STR=94
MAXHITS=684
DEX=235
INT=20
MAGICRESISTANCE=118.8
WRESTLING=99.0
TACTICS=103.3
NPC=BRAIN_MONSTER
KARMA=-6000
FAME=5000

ON=@NPCRestock
ITEM=i_gold,{800 1000}

ON=@Death
FOR <R3,5>
RANDMAGICITEM
ENDFOR
NEWGOLD=800
NEWLOOT=i_thrashers_tail

[ITEMDEF i_thrashers_tail]
ID=i_flax_bundle
NAME=Thrasher's Tail
TYPE=T_NORMAL
VALUE=5000

ON=@Create
COLOR=55

[CHARDEF C_Virulent]
ID=c_dread_spider
NAME=Virulent
DAM=15,22
ARMOR=52
CAN=MT_WALK
CATEGORY=Addon
SUBSECTION=Named Monsters
DESCRIPTION=Virulent
TEVENTS=e_namedmonster
TAG.TREASUREMAP.LEVEL=3

ON=@Create
COLOR=colors_black
STR=245
MAXHITS=746
DEX=196
INT=350
MAGICRESISTANCE=95.2
WRESTLING=101.5
TACTICS=102.7
MAGERY=119.5
EVALUATINGINTEL=108.4
MEDITATION=12.1
NPC=BRAIN_MONSTER
KARMA=-7000
FAME=6000

ON=@NPCRestock
ITEM=i_gold,{1300 1500}

ON=@Death
FOR <R2,4>
RANDMAGICITEM
ENDFOR
NEWGOLD=800

ON=@Hit
IF (<FLOATVAL 0.08> > <RANDOMDOUBLE>)
SRC.SPELLEFFECT S_POISON,<POISONING>,<UID>
ENDIF

[CHARDEF c_putrefier]
ID=c_daemon_w_sword
NAME=Putrefier
DAM=22,29
ARMOR=71
CAN=MT_WALK
MOVERATE=55
CATEGORY=Addon
SUBSECTION=Named Monsters
DESCRIPTION=Putrefier
TAG.TREASUREMAP.LEVEL=6

ON=@Create
COLOR=0ad
STR=1336
DEX=369
INT=233
MAXHITS=3858
WRESTLING=117.1
TACTICS=118.4
MAGICRESISTANCE=158.5
ANATOMY=58.6
MAGERY=120.0
EVALUATINGINTEL=125.0
MEDITATION=54.0
KARMA=-10000
FAME=10000
//TAG.override.regenval_1=3 //5

ON=@Death
NEWLOOT=i_gold,3333
FOR 4
NEWLOOT=random_potion
ENDFOR
NEWLOOT=i_osi_treasure_map
RANDMAGICITEMGREAT
IF (75 >= <R1,100>)
NEWLOOT=i_Spleen_of_the_Putrefier
ENDIF

[EOF]