// ****************************************************************************
// SPHERE by : Menasoft 1997-2005
// www.sphereserver.com
// All SPHERE script files and formats are copyright Menasoft & Partners.
// This file may be freely edited for personal use, but may not be distributed
// in whole or in part, in any format without express written permission from
// Menasoft & Partners.  All donations and contributions
// become the property of Menasoft & Partners.
// ****************************************************************************
// FILE LAST UPDATED: Monday, August 29, 2005
// by Rattlehead, few changes & fixes by ClouD_BR
VERSION=0.56b

/////////////////

[chardef 244] 
defname=c_super_besouro
name=Rune Beetle
SOUND=snd_rune_beetle
ICON=i_pet_runebeetle
RESDISPDNID=c_man
RESLEVEL=3
RESDISPDNHUE=33
DAM=15,22
ARMOR=60
RESOURCES=15 i_ribs_raw
CAN=MT_WALK
FOODTYPE=40 t_meat_raw 
DESIRES=i_gold,e_notoriety,e_horses,c_man,c_woman 
AVERSIONS=e_carnivores3
CATEGORY=Novos Monstros
SUBSECTION=SE
DESCRIPTION=Rune Beetle
TAG.FOLLOWERCONSUME=3

ON=@Create 
NPC=brain_monster
FAME=10000
KARMA=-10000
STR={400 465}
MAXHITS={310 360}
INT={375 450} 
DEX={125 170} 
MAGICRESISTANCE={95.0 100.0}
TACTICS={80.0 95.0}
WRESTLING={70.0 80.0}
MAGERY={100.0 110.0}
EVALUATINGINTEL={100.0 125.0}
MEDITATION={95.0 110.0}
TAMING=93.9

ON=@Death
RANDMAGICITEM
NEWGOLD=1000
NEWLOOT=random_scroll

ON=@Hit
IF !(<SRC.FINDID.i_bleeding_timer>) && (<FLOATVAL 0.33> > <RANDOMDOUBLE>)
LOCAL.OLDNEW=<NEW>
SERV.NEWITEM i_bleeding_timer
NEW.LINK=<UID>
NEW.CONT=<SRC>
NEW.MORE1=5
NEW.TIMER=2
NEW=<LOCAL.OLDNEW>
ENDIF
IF (<FLOATVAL 0.1> > <RANDOMDOUBLE>)
SRC.SPELLEFFECT S_POISON,100.0,<UID>
ENDIF

////////////////////////////

[chardef 245] 
defname=c_tiny_minion
name=Yomotsu Warrior
SOUND=snd_yomotsu
ICON=i_pet_yomotsu_warrior
RESDISPDNID=c_man
RESLEVEL=3
RESDISPDNHUE=33
DAM=15,21
ARMOR=65
TAG.TREASUREMAP.LEVEL=3
RESOURCES=15 i_ribs_raw 
CAN=MT_WALK
FOODTYPE=40 t_meat_raw 
DESIRES=i_gold,e_notoriety,e_horses,c_man,c_woman
AVERSIONS=e_carnivores3
CATEGORY=Novos Monstros
SUBSECTION=SE
DESCRIPTION=Yomotsu Warrior

ON=@Create 
NPC=brain_monster
FAME=7000
KARMA=-7000
STR={480 530}
MAXHITS={480 530}
INT={15 35} 
DEX={150 165} 
MAGICRESISTANCE={80.0 90.0}
TACTICS={95.0 105.0}
WRESTLING={98.0 108.0}

ON=@NpcRestock
ITEM=i_gold,{600 700}
ITEM=random_jewel,2

ON=@Death
RANDMAGICITEM

////////////////////////////

[chardef 253] 
defname=c_tiny_minion_mage
name=Yomotsu Priest
SOUND=snd_yomotsu
ICON=i_pet_yomotsu_priest
DAM=15,16
ARMOR=55
RESDISPDNID=c_man
RESLEVEL=3
RESDISPDNHUE=33
RESOURCES=15 i_ribs_raw 
CAN=MT_WALK
FOODTYPE=40 t_meat_raw 
DESIRES=i_gold,e_notoriety,e_horses,c_man,c_woman
AVERSIONS=e_carnivores3
CATEGORY=Novos Monstros
SUBSECTION=SE
DESCRIPTION=Yomotsu Mage

ON=@Create 
NPC=brain_monster
FAME=6000
KARMA=-6000
STR={480 530}
INT={600 675} 
DEX={100 115}
MAGICRESISTANCE={112.0 122.0}
TACTICS={55.0 60.0}
WRESTLING={48.0 58.0}
MAGERY={105.0 115.0}
EVALUATINGINTEL={93.0 108.0}
MEDITATION={95.0 110.0}

ON=@NpcRestock
ITEM=i_gold,{700 1000}
ITEM=RANDOM_WEAPON
ITEM=i_axe_exec
ITEM=random_jewel,4

ON=@Death
RANDMAGICITEM
RANDMAGICITEM

////////////////////////////

[chardef 255] 
defname=c_tiny_minion_ancient
name=Yomotsu Elder
SOUND=snd_yomotsu
ICON=i_pet_yomotsu_elder
ARMOR=70
DAM=19,22
RESDISPDNID=c_man
RESLEVEL=3
RESDISPDNHUE=33
RESOURCES=15 i_ribs_raw 
CAN=MT_WALK
FOODTYPE=40 t_meat_raw 
DESIRES=i_gold,e_notoriety,e_horses,c_man,c_woman
AVERSIONS=e_carnivores3
CATEGORY=Novos Monstros
SUBSECTION=SE
DESCRIPTION=Yomotsu Elder

ON=@Create 
NPC=brain_monster
FAME=10000
KARMA=-10000
STR={695 825}
MAXHITS={820 895}
INT={15 40} 
DEX={250 365} 
WRESTLING={110.0 130.0}
TACTICS={115.0 130.0}
MAGICRESISTANCE={100.0 115.0}
ANATOMY={115.0 130.0}

ON=@NpcRestock
ITEM=i_gold,{1500 1800}
ITEM=RANDOM_WEAPON
ITEM=i_axe_exec
ITEM=random_jewel,2

ON=@Death
RANDMAGICITEM
RANDMAGICITEM

///////////////////////

[chardef 240] 
defname=c_kappa
name=Kappa
SOUND=snd_kappa
ICON=i_pet_kappa
DAM=13,16
RESDISPDNID=c_man
RESLEVEL=3
RESDISPDNHUE=33
ARMOR=40
CAN=MT_WALK|MT_USEHANDS|MT_SWIM
FOODTYPE=t_meat_raw 
DESIRES=t_corpse
CATEGORY=Novos Monstros
SUBSECTION=SE
DESCRIPTION=Kappa

ON=@Create 
NPC=brain_monster
FAME=2000
KARMA=-2000
STR={195 225} 
MAXHITS={150 180}
INT={40 55} 
DEX={50 70} 
MAGICRESISTANCE={60.0 70.0}
TACTICS={80.0 90.0}
WRESTLING={60.0 65.0}

ON=@NpcRestock
ITEM=random_jewel,{1 4}
ITEM=i_gold,{170 220}

////////////////////////////

[chardef 242] 
defname=c_big_worm
name=deathwatch beetle
SOUND=snd_monster_lavalizard1
ICON=i_pet_deathwatch_beetle
DAM=5,10
RESDISPDNID=c_man
RESLEVEL=3
RESDISPDNHUE=33
ARMOR=40 
RESOURCES=15 i_ribs_raw,1 i_hide 
CAN=MT_WALK
FOODTYPE=40 t_meat_raw 
DESIRES=i_gold,e_notoriety,e_horses,c_man,c_woman 
AVERSIONS=e_carnivores3
RANGE=5
CATEGORY=Novos Monstros
SUBSECTION=SE
DESCRIPTION=deathwatch beetle
TAG.FOLLOWERCONSUME=2

ON=@Create 
NPC=brain_animal
FAME=2000 
KARMA=-3000
STR={135 160}
MAXHITS={120 130}
INT={30 40} 
DEX={40 55} 
MAGICRESISTANCE={50.0 60.0}
ANATOMY={30.0 35.0}
TACTICS={65.0 80.0}
WRESTLING={50.0 60.0}
TAMING=41.1

ON=@Hit
IF !(<SRC.FLAGS>&statf_poisoned) && (<FLOATVAL 0.1> >= <RANDOMDOUBLE>)
SRC.SPELLEFFECT S_POISON,300,<UID>
ENDIF

ON=@NpcRestock
ITEM=random_jewel,{1 2}
ITEM=i_gold,{130 180}
ITEM=random_lower_scroll

[chardef c_big_worm_hatch]
ID=c_big_worm
defname=c_big_worm_hatch
name=deathwatch beetle hatchling
DAM=3,7
RESDISPDNID=c_man
RESLEVEL=3
RESDISPDNHUE=33
ARMOR=35
AVERSIONS=e_carnivores3
CATEGORY=Novos Monstros
SUBSECTION=SE
DESCRIPTION=deathwatch beetle hatchling

ON=@Create 
NPC=brain_monster
FAME=800 
KARMA=-1000
STR={25 60}
MAXHITS={50 60}
INT={20 30} 
DEX={40 55} 
MAGICRESISTANCE={30.0 40.0}
ANATOMY={20.0 25.0}
TACTICS={45.0 60.0}
WRESTLING={30.0 40.0}

ON=@NpcRestock
ITEM=random_jewel,{1 2}
ITEM=i_gold,{60 90}
ITEM=random_lower_scroll

[CHARDEF 246]
NAME=Bake Kitsune
DEFNAME=c_bake_kitsune
ICON=i_pet_bakekitsune
SOUND=snd_z_end_spirtspk
CAN=MT_WALK
MOVERATE=65
DAM=19,25
ARMOR=60
CATEGORY=Novos Monstros
SUBSECTION=SE
DESCRIPTION=Bake Kitsune
RESDISPDNID=c_man
RESLEVEL=3
RESDISPDNHUE=33
TAG.FOLLOWERCONSUME=2

ON=@Create
NPC=brain_monster
Str={170 220}
maxhits={310 350}
Dex={125 145}
Int={375 425}
MagicResistance={80.0 100.0}
Tactics={70.0 90.0}
Wrestling={50.0 55.0}
Magery={80.0 90.0}
Meditation={85.0 95.0}
EvaluatingIntel={80.0 90.0}
Fame=8000
Karma=1000
TAMING=80.7

ON=@NpcRestock
ITEM=i_gold,{700 1000}
ITEM=i_semente_ns
ITEM=i_semente_ns

[CHARDEF 254]
Name=Crane
DEFNAME=c_crane
DAM=2,8
ARMOR=8
ICON=i_pet_crane
SOUND=snd_crane
CAN=MT_WALK
CATEGORY=Novos Monstros
SUBSECTION=SE
RESDISPDNID=c_man
RESLEVEL=3
RESDISPDNHUE=33
DESCRIPTION=Crane

on=@create
NPC=BRAIN_ANIMAL
Str={25 35}
Dex={15 25}
Int={10 15}
MagicResistance={4.0 5.0} 
Tactics={10.0 11.0} 
Wrestling={10.0 11.0} 
Anatomy={5.0 6.0} 
Taming=40.0
Fame=15
Karma=0

[CHARDEF 247]
Name=Fan Dancer
ICON=i_pet_fandancer
DEFNAME=c_fan_dancer
ARMOR=60
CAN=MT_WALK
SOUND=snd_human_foomph01		
DAM=15,22
CATEGORY=Novos Monstros
SUBSECTION=SE
RESDISPDNID=c_woman
RESLEVEL=3
RESDISPDNHUE=33
DESCRIPTION=Fan Dancer
MOVERATE=80

on=@create
NPC=BRAIN_MONSTER
Str={315 375}
MAXHITS={350 420}
Dex={200 255}
Int={20 25}
MagicResistance={100.0 110.0}
Tactics={100.0 120.0}
Wrestling={85.0 95.0}
Anatomy={85.0 95.0}
Fame=3000
Karma=-3000

[CHARDEF 248]
Name=Gaman
DEFNAME=c_gaman
ARMOR=50
ICON=i_pet_gaman
SOUND=snd_gaman
CAN=MT_WALK
MOVERATE=70
DAM=13,23
CATEGORY=Novos Monstros
RESDISPDNID=c_man
RESLEVEL=3
RESDISPDNHUE=33
SUBSECTION=SE
DESCRIPTION=Gaman

on=@create
NPC=BRAIN_ANIMAL
Str={145 175}
MAXHITS={130 160}
Dex={115 145}
Int={45 60}
MagicResistance={35.0 45.0}
Tactics={70.0 85.0}
Wrestling={50.0 60.0}
Anatomy={10.0 40.0}
TAMING=68.7
Fame=2000
Karma=0

ON=@Deathcorpse
SERV.NEWITEM i_Gaman_Horns
NEW.CONT=<ARGO.UID>

[CHARDEF 249]
Name=Yamandon
DEFNAME=c_yamandon
ARMOR=65
SOUND=snd_yomotsu
ICON=i_pet_yamandon
CAN=MT_WALK
MOVERATE=50
DAM=23,28
TAG.TREASUREMAP.LEVEL=5
RESOURCES=3 i_hide
RESDISPDNID=c_man
RESLEVEL=3
RESDISPDNHUE=33
CATEGORY=Novos Monstros
SUBSECTION=SE
DESCRIPTION=Yamandon

on=@create
NPC=BRAIN_MONSTER
Str={785 930}
MAXHITS={1600 1800}
Dex={250 365}
Int={100 120}
MagicResistance={115.0 135.0}
Tactics={115.0 135.0}
Wrestling={110.0 135.0}
Fame=10000
Karma=-10000

ON=@NpcRestock
ITEM=i_gold,{2000 2500}
ITEM=random_jewel,6

ON=@Death
FOR 5
RANDMAGICITEM
ENDFOR

ON=@Hit
IF (<FLOATVAL 0.2> > <RANDOMDOUBLE>)
SRC.SPELLEFFECT S_POISON,100.0,<UID>
ENDIF

[CHARDEF 250]
Name=Tsuki Wolf
DEFNAME=c_tsuki_wolf
SOUND=snd_tsuki_wolf
ICON=i_pet_tsukiwolf
ARMOR=50
CAN=MT_WALK
MOVERATE=70
RESDISPDNID=c_dog
RESLEVEL=3
RESDISPDNHUE=33
DAM=18,23
CATEGORY=Novos Monstros
SUBSECTION=SE
DESCRIPTION=Tsuki Wolf

on=@create
NPC=BRAIN_MONSTER
Str={400 450}
MAXHITS={380 440}
Dex={150 200}
Int={65 75}
MagicResistance={65.0 70.0}
Tactics={95.0 110.0}
Wrestling={98.0 108.0}
Anatomy={65.0 75.0}
Fame=7000
Karma=-7000

ON=@NpcRestock
ITEM=i_gold,{400 500}
ITEM=random_armor
ITEM=random_armor

ON=@Death
RANDMAGICITEM

[CHARDEF 251]
Name=Revenant Lion
DEFNAME=c_revenant_lion
RESDISPDNID=c_dog
SOUND=snd_rav_lion
RESLEVEL=3
ICON=i_pet_ravlion
RESDISPDNHUE=33
ARMOR=52
CAN=MT_WALK
MOVERATE=70
DAM=12,18
CATEGORY=Novos Monstros
SUBSECTION=SE
DESCRIPTION=Ravenant Lion

on=@create
NPC=BRAIN_MONSTER	
Str={275 320}
MAXHITS={250 290}
Dex={155 175}
Int={75 105}		
MagicResistance={70.0 80.0}
Tactics={60.0 80.0}
Wrestling={80.0 90.0}
Magery={80.0 90.0}
Meditation={85.0 95.0}
EvaluatingIntel={80.0 90.0}							
Fame=3500
Karma=-1000
NECROMANCY=100.0
SPIRITSPEAK=100.0

ON=@NpcRestock
ITEM=i_gold,{500 700}
ITEM=random_scroll,2

ON=@Death
RANDMAGICITEM

ON=@Hit
IF (<FLOATVAL 0.1> > <RANDOMDOUBLE>)
SRC.SPELLEFFECT S_POISON,100.0,<UID>
ENDIF

[CHARDEF 199]
Name=Rai-Ju
DEFNAME=c_rai_ju
RESDISPDNID=c_elem_air
SOUND=snd_elementl_airelem5
ICON=i_pet_raiju
RESLEVEL=3
RESDISPDNHUE=33	
ARMOR=62
CAN=MT_WALK										
DAM=14,21
CATEGORY=Novos Monstros
SUBSECTION=SE
DESCRIPTION=Rai-Ju
								
on=@create
NPC=BRAIN_MONSTER											
Str={155 225}
MAXHITS={200 280}
Dex={85 135}
Int={175 180}									
Anatomy={25.0 35.0}
MagicResistance={110.0 120.0}
Tactics={55.1 65.0}
Wrestling={85.1 95.0}									
Fame=4500
Karma=-4500

ON=@NpcRestock
ITEM=i_gold,{500 625}
ITEM=random_jewel,{1 2}

ON=@Death
IF !(<R4>)
RANDMAGICITEM
ENDIF

[CHARDEF 252]
DEFNAME=c_lady_of_snow
Name=Lady of the Snow
ICON=i_pet_ladysnow
RESDISPDNID=c_woman
RESLEVEL=3
RESDISPDNHUE=33
ARMOR=63
CAN=MT_WALK|MT_FLY
SOUND=snd_elementl_airelem5
DAM=22,29
CATEGORY=Novos Monstros
SUBSECTION=SE
DESCRIPTION=Lady of Snow

on=@create
NPC=BRAIN_MONSTER
Str={275 305}
MAXHITS={595 625}
Dex={105 125}
Int={470 490}												
MagicResistance={90.0 105.0}
Tactics={85.0 100.0}
Wrestling={85.0 100.0}
Magery={95.0 110.0}
Meditation={85.0 90.0}											
Fame=8500
Karma=-8500
ITEMNEWBIE=i_spellbook
ADDCIRCLE=8,1

ON=@Death
createitem i_gold,<EVAL {800 900}>
IF !(<R5>)
RANDMAGICITEM
ENDIF

[CHARDEF 196]
Name=Kaze Kemono
DEFNAME=c_kaze_kemono
ICON=i_pet_kazekemono
RESDISPDNID=c_elem_air
SOUND=snd_elementl_airelem5
RESLEVEL=3
RESDISPDNHUE=33
ARMOR=62
CAN=MT_WALK
DAM=24,28
CATEGORY=Novos Monstros
SUBSECTION=SE
DESCRIPTION=Kaze Kemono													

on=@create
NPC=BRAIN_MONSTER
Str={205 275}
MAXHITS={250 310}
Dex={100 155}
Int={100 110}														
Anatomy={25.0 35.0}
Magery={95.0 105.0}
MagicResistance={110.0 120.0}
Tactics={55.0 65.0}
Wrestling={85.0 95.0}											
Fame=8000
Karma=-8000

[CHARDEF 98]
Name=Ice Hound
ICON=i_pet_dog
DEFNAME=c_ice_hound
SOUND=snd_animals_dog1
RESDISPDNID=c_dog
RESLEVEL=3
RESDISPDNHUE=2
CAN=MT_WALK
DAM=11,17			
Armor=30
CATEGORY=Novos Monstros
SUBSECTION=SE
DESCRIPTION=Ice Hound

on=@create
NPC=BRAIN_MONSTER
Str={70 100}
MAXHITS=200
Dex={81 105}
Int={36 60}
Swordsmanship=99.0
Fame=3400
Karma=-3400
		
[CHARDEF 241]
Name=Oni
DEFNAME=c_oni
ICON=i_pet_oni
RESDISPDNID=c_man
SOUND=snd_oni
RESLEVEL=3
RESDISPDNHUE=55
DAM=27,29
ARMOR=73
CAN=MT_WALK
TAG.TREASUREMAP.LEVEL=4
CATEGORY=Novos Monstros
SUBSECTION=SE
DESCRIPTION=Oni

on=@create
NPC=BRAIN_MONSTER
Str={800 905}
MAXHITS={400 530}
Dex={150 200}
Int={170 200}
MagicResistance={85.0 100.0}
Tactics={85.0 100.0}
Wrestling={90.0 100.0}
Magery={96.0 106.0}
Meditation={27.5 42.5}
EvaluatingIntel={100.0 125.0}
Fame=10000
Karma=-10000

ON=@NpcRestock
ITEM=i_gold,{1650 1800}
ITEM=RANDOM_WEAPON

ON=@Death
RANDMAGICITEM
RANDMAGICITEM

[CHARDEF c_high_executioner]
ID=c_man
NAME=High Executioner
DAM=26,32
ARMOR=65
CAN=MT_WALK|MT_USEHANDS|MT_EQUIP
MOVERATE=60

ON=@Create
COLOR=colors_skin
STR=600
MAXHITS=2330
DEX=300
INT=100
WRESTLING=105.0
SWORDSMANSHIP=105.0
TACTICS=100.0
ANATOMY=110.0
MAGICRESISTANCE=65.0
KARMA=-10000
FAME=10000
ITEMNEWBIE=i_axe_exec
ITEMNEWBIE=0278e
ITEMNEWBIE=i_pants_long
ITEMNEWBIE=i_ringmail_gloves

ON=@Death
NEWLOOT=i_osi_treasure_map
NEWLOOT=i_highexecutioner_key
NEWLOOT=i_gold,900
RANDMAGICITEMGREAT

[CHARDEF c_master_thief]
ID=c_man
NAME=Master Thief
DAM=14,18
ARMOR=50
CAN=MT_WALK|MT_USEHANDS|MT_EQUIP
MOVERATE=50

ON=@Create
COLOR=colors_skin
STR=288
MAXHITS=5330
DEX=800
INT=600
WRESTLING=120.0
FENCING=120.0
TACTICS=120.0
ANATOMY=100.0
MAGICRESISTANCE=85.0
HIDING=120.0
STEALTH=120.0
KARMA=-10000
FAME=10000
ITEMNEWBIE=i_dagger
ITEMNEWBIE=0278e
ITEMNEWBIE=i_ninja_tabi
ITEMNEWBIE=i_leather_ninja_pants
ITEMNEWBIE=i_leather_ninja_jacket
ITEMNEWBIE=i_leather_ninja_mitts

ON=@Death
NEWLOOT=i_osi_treasure_map
NEWLOOT=i_masterthief_key
NEWLOOT=i_gold,900
RANDMAGICITEMGREAT

[CHARDEF c_grand_mage]
ID=c_man
NAME=Grand Mage
DAM=18,22
ARMOR=60
CAN=MT_WALK|MT_USEHANDS|MT_EQUIP
MOVERATE=60

ON=@Create
COLOR=colors_skin
STR=200
MAXHITS=2530
DEX=150
INT=700
WRESTLING=88.0
TACTICS=100.0
ANATOMY=100.0
MAGICRESISTANCE=110.0
MAGERY=120.0
EVALUATINGINTEL=135.0
KARMA=-10000
FAME=10000
ITEMNEWBIE=i_kasa
ITEMNEWBIE=i_ninja_tabi
ITEMNEWBIE=i_leather_ninja_pants
ITEMNEWBIE=i_leather_ninja_jacket

ON=@Death
NEWLOOT=i_osi_treasure_map
NEWLOOT=i_grandmage_key
NEWLOOT=i_gold,900
RANDMAGICITEMGREAT

[CHARDEF c_ninja_mage]
ID=c_man
NAME=Black Order Mage
DAM=13,15
ARMOR=50
CAN=MT_WALK|MT_USEHANDS|MT_EQUIP
MOVERATE=60

ON=@Create
COLOR=colors_skin
STR=345
MAXHITS=615
DEX=201
INT=415
WRESTLING=88.0
TACTICS=80.0
ANATOMY=100.0
MAGICRESISTANCE=100.0
MAGERY=100.0
EVALUATINGINTEL=100.0
KARMA=-10000
FAME=10000
ITEMNEWBIE=i_kasa
ITEMNEWBIE=i_ninja_tabi
ITEMNEWBIE=i_leather_ninja_pants
ITEMNEWBIE=i_leather_ninja_jacket

ON=@Death
NEWLOOT=i_gold,900
RANDMAGICITEM

[CHARDEF c_ninja_assassin]
ID=c_man
NAME=Black Order Assassin
DAM=13,15
ARMOR=60
CAN=MT_WALK|MT_USEHANDS|MT_EQUIP
MOVERATE=60

ON=@Create
COLOR=colors_skin
STR=440
MAXHITS=460
DEX=161
INT=161
WRESTLING=86.0
FENCING=86.0
TACTICS=86.0
ANATOMY=90.0
MAGICRESISTANCE=80.0
KARMA=-10000
FAME=10000
ITEMNEWBIE=i_dagger
ITEMNEWBIE=i_ninja_tabi
ITEMNEWBIE=i_leather_ninja_pants
ITEMNEWBIE=i_leather_ninja_jacket

ON=@Death
NEWLOOT=i_gold,900
RANDMAGICITEM

[EOF]