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Checking for spell casting
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karma
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Posts: 178
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Post: #9
RE: Checking for spell casting
In the definition of the item

[ITEMDEF 0xxxx]
DEFNAME=i_bone_chest //Example
NAME=bone chest
..
TDATA3=6

You have to put it before any trigger
02-16-2016 10:11 PM
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Messages In This Thread
Checking for spell casting - dunnetott - 02-16-2016, 10:11 AM
RE: Checking for spell casting - Kanibal - 02-16-2016, 10:31 AM
RE: Checking for spell casting - dunnetott - 02-16-2016, 10:34 AM
RE: Checking for spell casting - Kanibal - 02-16-2016, 10:44 AM
RE: Checking for spell casting - Llirik - 02-16-2016, 04:16 PM
RE: Checking for spell casting - dunnetott - 02-16-2016, 07:06 PM
RE: Checking for spell casting - karma - 02-16-2016, 08:57 PM
RE: Checking for spell casting - dunnetott - 02-16-2016, 09:04 PM
RE: Checking for spell casting - karma - 02-16-2016 10:11 PM
RE: Checking for spell casting - dunnetott - 02-16-2016, 10:13 PM
RE: Checking for spell casting - Kanibal - 02-16-2016, 10:29 PM
RE: Checking for spell casting - dunnetott - 02-16-2016, 10:33 PM
RE: Checking for spell casting - karma - 02-16-2016, 11:55 PM
RE: Checking for spell casting - Llirik - 02-17-2016, 09:33 AM
RE: Checking for spell casting - Khaos - 02-17-2016, 04:31 PM
RE: Checking for spell casting - Llirik - 02-17-2016, 05:49 PM
RE: Checking for spell casting - Llirik - 02-18-2016, 12:01 AM
RE: Checking for spell casting - Khaos - 02-18-2016, 09:00 AM

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