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Skill gaining system
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Indiaret
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Post: #1
Skill gaining system
Hi,

Does skillmake attribute of item depends on gain chance, if i will make it ? Because I tried it through trigger @gain and making item with 30.0 skillmake has same chance as item with 60.0 skillmake. It don't take too much sense for me. Are there any exceptions or skill gain chance depends only on my skill and adv_rate of skill ?

Example:
I have robe, skillmake 35.0 tailoring
I have plain dress, skill make 50.0 tailoring

Code:
[SKILL 34]
DEFNAME=Skill_Tailoring
KEY=Tailoring
TITLE=Tailor
FLAGS=SKF_CRAFT
PROMPT_MSG=
DELAY=2.5        //Old value=4.5
STAT_STR=0
STAT_INT=0
STAT_DEX=0
BONUS_STR=0
BONUS_DEX=0
BONUS_INT=0
BONUS_STATS=0
ADV_RATE=13.0,550.0,2200.0
VALUES=1,20,80

on=@GAIN
say chance to gain: <argn2> maximum <argn3>

Making the robe and the plain dress gives me same chance to gain (11/1000). Its right ? Because I want gain chance also based on difficulty of making.

And moreover ... function skillgain dont work proper with difficulty atribute (ex. skillgain tailoring is same as skillgain tailoring,50)

Thanks Bye
08-09-2019 03:28 AM
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Messages In This Thread
Skill gaining system - Indiaret - 08-09-2019 03:28 AM
RE: Skill gaining system - Coruja - 09-03-2019, 09:03 AM

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