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random values
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Coruja
Sphere Developer
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Dimension Shard

Post: #3
RE: random values
DAM and SPEED properties are static values that should be defined directly on the weapon ITEMDEF header and can't be changed, but you can use AOS properties like INCREASEDAM and INCREASESWINGSPEED to be applied over these default DAM / SPEED values

eg: an weapon with INCREASEDAM=10 will cause 10% more damage, and INCREASESWINGSPEED=10 will make it 10% faster (you can also use negative values)

so you can use @SkillMakeItem to set these properties on weapons when they got crafted. Maybe something like this:
Code:
ON=@SkillMakeItem
IF (<ACT.ISWEAPON>)
   ACT.INCREASEDAM=<R5,10>
   ACT.INCREASESWINGSPEED=<R5,10>
ENDIF
12-20-2018 07:12 AM
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Messages In This Thread
random values - Van Glan Bloom - 12-18-2018, 09:20 AM
RE: random values - darksun84 - 12-19-2018, 01:18 AM
RE: random values - Coruja - 12-20-2018 07:12 AM

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