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Magic Loot V 0.8
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Berkley
Journeyman
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Joined: Jul 2015
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Post: #1
Magic Loot V 0.8
Bye

i modified some scripts to include magic loot in sphere.

[Image: Magicloot.jpg]

The resistant values are random and devided in
minor/durable items
average/massive items
and superior/indestructable items.

More strong monsters have better chance to include better loot.
Monsters like Sceletons have only magic bone armor loot.

I only made the european items, because i don't like the japan style and it's enough to do without it.

Till now, i have ready all the armors, but i plan to make jewelry, shields and weapons too.

Three files must get installed:

sphere_template_loot.scp to /scripts/ (overwrites the original file)
sphere_template_armor_loot.scp to /scripts/ (new file)
sphere_item_loot_armor.scp to /scripts/items/ (new file)

the second one is a clone of sphere_template_armor.scp
the last one is a clone of sphere_item_provisions_armor.scp

Tested with the https://github.com/Sphereserver/Scripts from
Nov. 11th 2015 and Sphere Nightly from Nov. 4th 2015 and UO 7.0.46.0

Please save the overwritten file first.

http://berkley.wunsch.com/Magic_Loot_V0.8.rar
11-12-2015 01:23 AM
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Messages In This Thread
Magic Loot V 0.8 - Berkley - 11-12-2015 01:23 AM
RE: Magic Loot V 0.8 - darksoulfe - 07-12-2018, 08:19 PM
RE: Magic Loot V 0.8 - lewless53 - 04-01-2020, 01:49 AM
RE: Magic Loot V 0.8 - GonzoHD - 07-28-2020, 10:33 PM

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