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Hello guys, this time about spells
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darksun84
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Post: #2
RE: Hello guys, this time about spells
For reagents, by default they are disabled look at in sphere.ini :
// Magic requires reagents
ReagentsRequired=0

For the freeze, probabily you have this magic flag active, look at sphere.ini
// MAGICF_FREEZEONCAST = 0x0000020 // No movement whilst casting


For editing spells, every spelldef has it own @triggers ( Select,start,success and so on) you can do what you want in those ones
03-16-2013 10:36 PM
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RE: Hello guys, this time about spells - darksun84 - 03-16-2013 10:36 PM

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