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Overriding weapon speeds
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BladeCraft
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Post: #1
Overriding weapon speeds
Similar to http://forum.spherecommunity.net/Thread-...-Need-help, is there a way to FULLY, 100% manipulate a base weapons speed? I want to make players be able to temporarily hit NPCs like they had 20000 dex without giving them 20000 dex.

I am rusty as hell but I tried...
- changing the weapons weight attribute in game and that does not let me (is there an override tag?)
- changing the weapons speed attribute in game and that does not let me (is there an override tag?)
- setting argn1 @hit to 0 and that just makes it insta swing but still has the delay between swings

I'd prefer to work off the event triggers more than manipulating weapons but does anyone have a good way to do this?

Best way for me to describe what I want to do is that i want to change the delay between 2 swings, not make a single swing faster. ARGN1 makes so the kryss comes down instantly but than it still takes another second for the second swing to begin.
(This post was last modified: 02-19-2013 02:06 PM by BladeCraft.)
02-19-2013 01:58 PM
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Messages In This Thread
Overriding weapon speeds - BladeCraft - 02-19-2013 01:58 PM
RE: Overriding weapon speeds - sco - 02-19-2013, 05:54 PM
RE: Overriding weapon speeds - BladeCraft - 02-20-2013, 11:59 AM
RE: Overriding weapon speeds - sco - 02-20-2013, 09:21 PM

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