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fresh eyes on this please
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Joe Loop
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Post: #1
fresh eyes on this please
I have been looking at this for to long and can not fathom why my special dmg output still isent reduced by the "respoison"
If i add .x tag.poisondamage 100 to a weapon and test on a mob with "0" respoison and one with "50" respoison, both still get "100" extra damage, eventhou the one with "50" respoison should get 50% reduced extra damage....

(effect on weapons)

ON=@DAMAGE
local.weappoison = <EVAL <tag0.poisondamage>>
local.dampoisonres = <eval <src.respoison>/100>
local.dampoisontemp = <muldiv <local.weappoison>,<local.dampoisonres>,1>>
local.dampoisonFinal = <eval <local.weappoison> - <local.dampoisontemp>>
local.extradamage = <eval <local.dampoisonFinal>>
src.hits=<src.hits>-<eval <local.dampoisonFinal>>
src.say @000e6 <eval <local.dampoisonFinal>>
01-03-2013 06:00 AM
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Messages In This Thread
fresh eyes on this please - Joe Loop - 01-03-2013 06:00 AM
RE: fresh eyes on this please - Mordaunt - 01-03-2013, 08:31 AM
RE: fresh eyes on this please - darksun84 - 01-03-2013, 10:01 PM
RE: fresh eyes on this please - Joe Loop - 01-04-2013, 06:12 AM
RE: fresh eyes on this please - Mordaunt - 01-04-2013, 06:20 AM

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