AmpereJoule 
Journeyman
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RE: How to change the Player SkillClass
(12-17-2012 11:26 AM)RanXerox Wrote: ADV_RATE=10.0,200.0,800.0
These numbers plot a curve on a graph...
100 successes at 0% to gain .1, and
2000 successes at 50% to gain .1, and
8000 successes at 100% to gain .1 skill
It doesn't make sense for these numbers to have decimals.
VALUES=1,20,100
This is also a plot of values on a graph.
The amount of value an item created with the skill gets at skill levels 0%, 50% and 100%.
STAT_STR=5
STAT_INT=75
STAT_DEX=40
You will tend toward these stat valuess if you use this skill a lot.
BONUS_STATS=1500
Is the percent chance that the skill will succeed based on stat levels. = 1500%
It doesn't make sense for this to be more than 100.
BONUS_STR=500
BONUS_DEX=500
BONUS_INT=500
This is the percent that each stat will add toward success.
It doesn't make sense for these to be greater than 100.
None of these things has an effect on whether you can use a mortar and pestle.
Thank you \o\.
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So, I get another problem |:, I changed the physical armor of iron chest*(i mean LEGGINGS)* and arms to 20, but it is not working. I changed it at:
C:\sphere\scripts\items\armors
in the script: "sphere_armor_blacksmithing_platemail.scp".
Do I also have to change it in other script? Or it is only the wrong script?
The armor is in percent?
(This post was last modified: 12-18-2012 12:24 AM by AmpereJoule.)
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12-17-2012 10:41 PM |
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