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Damage to self...
Author Message
Skul
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Post: #9
RE: Damage to self...
Barnabus, use @spelleffect and @gethit, here's an example:
Code:
on=@spelleffect
if ( <serv.spell.<argn1>.flags> & spellflag_damage ) //spell does damage?
  tag.spell_argn=<argn1> //store the spell number on effected player
endif

on=@gethit
if ( <argn2> & 04 ) //magic damage?
  if (<serv.spell.<tag0.spell_argn>.defname>==s_fire_field) //fire field?
    argn2 |= dam_fire //add fire damage flag
  endif
endif
tag.spell_argn= //erase tag in case of other hit type actions

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11-14-2012 02:51 AM
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Messages In This Thread
Damage to self... - RanXerox - 11-01-2012, 08:02 AM
RE: Damage to self... - Shaklaban - 11-01-2012, 09:27 AM
RE: Damage to self... - RanXerox - 11-01-2012, 10:22 AM
RE: Damage to self... - Shaklaban - 11-01-2012, 11:20 PM
RE: Damage to self... - Barnabus - 11-01-2012, 10:05 PM
RE: Damage to self... - RanXerox - 11-02-2012, 01:04 AM
RE: Damage to self... - Barnabus - 11-02-2012, 01:41 AM
RE: Damage to self... - Barnabus - 11-04-2012, 03:11 AM
RE: Damage to self... - Skul - 11-14-2012 02:51 AM
RE: Damage to self... - RanXerox - 11-14-2012, 04:27 AM

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