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Blow question
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daedelus
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Post: #5
RE: Blow question
(10-26-2012 05:46 AM)RanXerox Wrote:  It's not exactly what you were looking for, but it's close...

21-05-2008, Nazghul
- Added: Combat flags to Sphere.ini to allow stacking armor and aimed hits. Example of usage
is in scripts/AddOns.
Aimed hits are controlled by tags on the "hitter": TAG.HITPREFERENCE holds the targetted
zone: 1=head, 2=neck/throat, 3=back, 4=chest, 5=arms, 6=hands, 7=legs, 8=feet (if the value
is out of this range it will be changed by %9; "0" means: no preference set);
TAG.HITPREFERENCE_CHANCE (0..1000) is the chance to really hit the desired area;
TAG.HITPREFERENCE.BONUS is the percent the damage is raised when hit where desired,
TAG.HITPREFERENCE.PENALTY is the percent the damage is lowered if the area was missed.
The last two values are defaulting to "30".
The system is perhaps useful to script a system where a player can look for weak armored
bodyparts of his opponent and try to hit him there; could be essential if armor stacking
is used.

Shock greeaaattt i need this because i need find where blow hit. i mean the part of body hit.

Thanks
10-26-2012 06:03 AM
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Messages In This Thread
Blow question - daedelus - 10-26-2012, 01:43 AM
RE: Blow question - darksun84 - 10-26-2012, 02:42 AM
RE: Blow question - daedelus - 10-26-2012, 03:02 AM
RE: Blow question - RanXerox - 10-26-2012, 05:46 AM
RE: Blow question - daedelus - 10-26-2012 06:03 AM
RE: Blow question - Rizz - 10-26-2012, 11:28 PM
RE: Blow question - daedelus - 10-26-2012, 11:38 PM
RE: Blow question - Rizz - 10-27-2012, 07:01 AM
RE: Blow question - daedelus - 10-27-2012, 11:22 AM
RE: Blow question - Rizz - 10-27-2012, 08:14 PM
RE: Blow question - Mordaunt - 10-27-2012, 11:18 PM
RE: Blow question - daedelus - 10-27-2012, 11:40 PM
RE: Blow question - daedelus - 10-29-2012, 11:57 PM
RE: Blow question - daedelus - 10-30-2012, 05:04 AM
RE: Blow question - ShiryuX - 10-30-2012, 11:57 AM
RE: Blow question - Rizz - 11-01-2012, 02:37 AM
RE: Blow question - daedelus - 11-01-2012, 04:39 AM

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