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Spawn Doctor
Author Message
Barnabus
Journeyman
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Posts: 124
Likes Given: 0
Likes Received: 3 in 2 posts
Joined: Apr 2012
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Post: #4
RE: Spawn Doctor
Nice one guys, though I think Ive lead you both up the wrong street !

I would like to increment the loop via user intervention. I do not want to exit the loop (Return 1) untill the user is bored of flicking through spawns, this is what I want to do.

Forinstances i_worldgem_bit
IF Passes the filters (Filters are MORE1 MORE2 and amount)
OPen a Dialog Showing this spawns stats
FOR WHILE Or something I can Spin to stop ForInstances icrementing to the next spawn
and Stay Here untill the user selects next back close or research
ENDFOR
ENDIF
ENDFOR

^^ The Theroy is if we spin the nested loop the main loop will not increment until we exit the nested loop.
What do you all think > Doable or not Doable
10-16-2012 08:26 PM
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Messages In This Thread
Spawn Doctor - Barnabus - 10-16-2012, 09:23 AM
RE: Spawn Doctor - Extreme - 10-16-2012, 09:31 AM
RE: Spawn Doctor - Shaklaban - 10-16-2012, 06:51 PM
RE: Spawn Doctor - Barnabus - 10-16-2012 08:26 PM
RE: Spawn Doctor - Shaklaban - 10-16-2012, 08:31 PM
RE: Spawn Doctor - Barnabus - 10-16-2012, 09:09 PM

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