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Agility and Great Agi Not Stackeable.
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Rayvolution
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Aetharia

Post: #10
RE: Agility and Great Agi Not Stackeable.
For potions to be stackable, they have to have the exact same values across the board, so you'll have to set MORE2 to a "hard" whole number, not a variable.

Think of it this way: When a few items are stacked, they technically become "one item" with an AMOUNT value. How would the server be able to figure out what potion is what if they're all merged into one big item?

I made all my potions stackable, and just added 3 tiers for each (Minor, Moderate and Major). They have hard-set values so they can stack.

EDIT: I reread your post, and from what I can tell none of your potions should be able to stack, I'm parplexed why the I_BOTTLE_BLUE can at all. It should *not* be able to. did you check the MORE2 values of the stacking blue potions in game? Maybe through some fluke they are all generating the same value?

.. also, If they are different values, but still somehow stacking, you may have another problem too. The stacked (and then unstacked) bottles will probably all have the same MORE2 value once you split them up overwriting their old values.

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(This post was last modified: 10-14-2012 02:43 PM by Rayvolution.)
10-14-2012 02:36 PM
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RE: Agility and Great Agi Not Stackeable. - Rayvolution - 10-14-2012 02:36 PM

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