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Anti PK
Author Message
Barnabus
Journeyman
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Posts: 124
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Likes Received: 3 in 2 posts
Joined: Apr 2012
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Post: #2
RE: Anti PK
Here is something simple you can work with to make it as you please.

Under the [AREADEF YourNewbieDungeon] (To give the event)

ON=@REGIONENTER
REF1=<SERV.UID.<UID>>
IF !<REF1.ISEVENT.e_newbieDungeon>
REF1.EVENTS +e_newbieDungeon
ENDIF

ON=@REGIONLEAVE
REF1=<SERV.UID.<UID>>
IF <REF1.ISEVENT.e_newbieDungeon>
REF1.EVENTS -e_newbieDungeon
ENDIF

PHP Code:
[EVENTS e_newbieDungeon]

ON=@HITTRY
    REF1
=<SERV.UID.<UID>>        // Attacker
    
REF2=<SERV.UID.<SRC.UID>>    // Target
    
REF3=<SERV.UID.<ARGO.UID>>    // Item Being Used
    
IF <REF2.ISPLAYER>
        RETURN 
1
    
ENDIF

ON=@ITEMTARGON_ITEM
    
IF (<TARG.TYPE>==t_corpse)
        RETURN 
1
    
ENDIF 

Oh and for the Pets if you find your pet speech file [SPEECH spk_pet]

and scroll down too ON=KILL and ON=ATTACK and do something like ....
Code:
ON=KILL
    IF <SRC.ISEVENT.e_newbieDungeon>
        RETURN 1
    ENDIF

ON=ATTACK
    IF <SRC.ISEVENT.e_newbieDungeon>
        RETURN 1
    ENDIF

and hopefully that should work !
(This post was last modified: 10-12-2012 07:25 AM by Barnabus.)
10-12-2012 07:03 AM
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Messages In This Thread
Anti PK - htid4life - 10-12-2012, 05:50 AM
RE: Anti PK - Barnabus - 10-12-2012 07:03 AM
RE: Anti PK - htid4life - 10-13-2012, 07:31 AM
RE: Anti PK - Barnabus - 10-16-2012, 05:59 AM

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