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External Property Tool
Author Message
Barnabus
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Joined: Apr 2012
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Post: #1
External Property Tool
This property tool enables the player to release or lockdown items rapidly within a set distance from the house sign.

It is handy when you need to lock down or release 20 fences in a row fast.. While locking down a gate this script will
create a newbied key for the gate and place it in the owners pack, likewise when releasing the gate, the newbie key is removed.

The gate check can be seen on line 80 IF (STRMATCH(*i_gate*,<ARGO.BASEID>)).

This script will work with any house system that stores the house owner id on the brass sign, it was made for coruja's house system which used TAG0.LOCKED_ITEMS to control the locked down item count. If your house system item count is different search this script for LOCKED_ITEMS and change it to increase or decrease the locked down item count in your house system

[DEFNAME HousingExternalProperty]
DistanceMax 15 // Allowable use distance (radius) from house sign.
DistanceMin 1 // Minimal Distance


Attached File(s)
.scp  HouseTool-EP.scp (Size: 6.39 KB / Downloads: 11)
.scp  t_locked_down.scp (Size: 380 bytes / Downloads: 11)
(This post was last modified: 10-12-2012 04:28 AM by Barnabus.)
10-12-2012 03:27 AM
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Messages In This Thread
External Property Tool - Barnabus - 10-12-2012 03:27 AM
RE: External Property Tool - Extreme - 10-12-2012, 03:48 AM
RE: External Property Tool - Barnabus - 10-12-2012, 04:07 AM
RE: External Property Tool - Extreme - 10-12-2012, 04:13 AM
RE: External Property Tool - Barnabus - 10-12-2012, 04:19 AM

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