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miss
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Art
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Post: #23
RE: miss
yes i tested. Also i tested default skillgain with tracking log in
ON=@SkillGain
serv.log <argn1> <argn2> <argn3>

and i noticed that argn2 is randomly changing. Seems like difficulty level have random from range too.

Maybe somebody from developers, who have sources, could explain formula or how skill grow chance works, to override for own similar system?
(This post was last modified: 09-23-2012 07:07 PM by Art.)
09-23-2012 06:54 PM
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Messages In This Thread
miss - Art - 09-01-2012, 07:28 PM
RE: miss - Wap - 09-01-2012, 08:46 PM
RE: miss - Art - 09-02-2012, 01:11 AM
RE: miss - RanXerox - 09-02-2012, 03:52 AM
RE: miss - Shaklaban - 09-02-2012, 04:31 AM
RE: miss - RanXerox - 09-02-2012, 04:57 AM
RE: miss - Skul - 09-02-2012, 05:07 AM
RE: miss - Art - 09-02-2012, 07:39 AM
RE: miss - Skul - 09-03-2012, 10:20 AM
RE: miss - Art - 09-08-2012, 09:27 AM
RE: miss - Skul - 09-11-2012, 05:31 PM
RE: miss - Art - 09-13-2012, 05:56 PM
RE: miss - Skul - 09-13-2012, 07:33 PM
RE: miss - Art - 09-14-2012, 04:51 AM
RE: miss - Skul - 09-14-2012, 10:38 AM
RE: miss - Art - 09-23-2012, 07:59 AM
RE: miss - RanXerox - 09-23-2012, 08:21 AM
RE: miss - Art - 09-23-2012, 08:29 AM
RE: miss - Skul - 09-23-2012, 08:29 AM
RE: miss - Art - 09-23-2012, 09:11 AM
RE: miss - Art - 09-23-2012, 10:18 AM
RE: miss - Skul - 09-23-2012, 11:09 AM
RE: miss - Art - 09-23-2012 06:54 PM
RE: miss - ShiryuX - 09-24-2012, 10:59 AM

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