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miss
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Skul
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Post: #19
RE: miss
Well, skillgain is strange, it does not accept a decimal value, so skillgain=archery 50 would be skillgain at 50.0% archery. Value is from 0-100, I'm not sure if that considers anything about the player's skillclass though, maybe it is from 0 - (<skillclass.<action>> / 10)?

"I ask a question to the answer I already know."

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09-23-2012 08:29 AM
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Messages In This Thread
miss - Art - 09-01-2012, 07:28 PM
RE: miss - Wap - 09-01-2012, 08:46 PM
RE: miss - Art - 09-02-2012, 01:11 AM
RE: miss - RanXerox - 09-02-2012, 03:52 AM
RE: miss - Shaklaban - 09-02-2012, 04:31 AM
RE: miss - RanXerox - 09-02-2012, 04:57 AM
RE: miss - Skul - 09-02-2012, 05:07 AM
RE: miss - Art - 09-02-2012, 07:39 AM
RE: miss - Skul - 09-03-2012, 10:20 AM
RE: miss - Art - 09-08-2012, 09:27 AM
RE: miss - Skul - 09-11-2012, 05:31 PM
RE: miss - Art - 09-13-2012, 05:56 PM
RE: miss - Skul - 09-13-2012, 07:33 PM
RE: miss - Art - 09-14-2012, 04:51 AM
RE: miss - Skul - 09-14-2012, 10:38 AM
RE: miss - Art - 09-23-2012, 07:59 AM
RE: miss - RanXerox - 09-23-2012, 08:21 AM
RE: miss - Art - 09-23-2012, 08:29 AM
RE: miss - Skul - 09-23-2012 08:29 AM
RE: miss - Art - 09-23-2012, 09:11 AM
RE: miss - Art - 09-23-2012, 10:18 AM
RE: miss - Skul - 09-23-2012, 11:09 AM
RE: miss - Art - 09-23-2012, 06:54 PM
RE: miss - ShiryuX - 09-24-2012, 10:59 AM

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