Gil Amarth
Journeyman
Posts: 189
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Joined: May 2012
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RE: 24h hour online when server crash timer dissapear...
(09-13-2012 10:39 AM)Skul Wrote: Use timerf as mentioned above or fire the timer every second and add the tag, then compare the tag to see if you have X amount of seconds, a little example:
Code:
on=@login
findid.i_reward_timer.timer=1
[itemdef i_reward_timer]
defname=i_reward_timer
name=Reward Timer
id=i_memory
on=@create
attr=attr_move_never|attr_invis
on=@timer
tag0.timer += 1 //add 1 second
if (<dtag0.timer> >= 86400) //1 day?
//give reward
tag.timer=0 //reset timer
endif
timer=1
return 1
A timer which fires every second to every player?
It´s very expensive in resources, in my opinion.
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09-13-2012 09:18 PM |
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