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Incognito [GUILDTAG]
Author Message
Shaklaban
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Posts: 378
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Joined: Mar 2012
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DOT

Post: #2
RE: Incognito [GUILDTAG]
guild tags are suffix, you can remove suffix when player equips incognito memory then give suffix back when unequips it. but if you are another script which is using suffix you need to consider them too.

PHP Code:
[ITEMDEF 020a2]
//Incognito
DEFNAME=i_rune_incognito
TYPE
=T_SPELLICON
CATEGORY
=Spell Icons
SUBSECTION
=Fifth Circle
NAME
=Incognito

on
=@equip
src
.tag.name.suffix=

on=@unequip
if <src.guild>
    
src.tag.name.suffix=<src.guild.ABBREV>
endif 

for cont thing, you need to check if item is in cont like:

PHP Code:
[function isinmypack]
if <
cont>
    if <
cont> = <findlayer.layer_pack>
        return 
1
    
endif
endif
return 

(This post was last modified: 09-10-2012 03:26 PM by Shaklaban.)
09-10-2012 03:25 PM
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Messages In This Thread
Incognito [GUILDTAG] - Lazarus - 09-10-2012, 02:47 PM
RE: Incognito [GUILDTAG] - Shaklaban - 09-10-2012 03:25 PM
RE: Incognito [GUILDTAG] - Lazarus - 09-13-2012, 12:57 AM
RE: Incognito [GUILDTAG] - Skul - 09-13-2012, 11:15 AM
RE: Incognito [GUILDTAG] - Lazarus - 09-13-2012, 11:51 AM

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