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add items in house decay on the script.
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Lazarus
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Hybris Ultima Online

Post: #3
RE: add items in house decay on the script.
(08-29-2012 07:54 AM)Mordaunt Wrote:  It would be a case of setting the region flags to enable the decay.
Though I'm not sure why you would want to have items decay inside a house, it will surely lead to disgruntled players.

You'd also have to make sure that items locked down or secured had their attributes altered to prevent them from decaying.

My players wants this Tongue
In home if you don't lock or secure a item, the item will decay.

Can you tell me Where can I change that? Smile
Thanks!
Rly ^_ ^

Lazaurs.

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08-29-2012 09:36 AM
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RE: add items in house decay on the script. - Lazarus - 08-29-2012 09:36 AM

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