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Spellflag spellflag_summon doesn´t fire @effect
Author Message
Shaklaban
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Post: #2
RE: Spellflag spellflag_summon doesn´t fire @effect
PHP Code:
[SPELL 114]
DEFNAME=s_vengeful_spirit
NAME
=Vengeful Spirit
SOUND
=019c
RUNES
=
CAST_TIME=4.0
RESOURCES
=i_reag_batwingi_reag_grave_dusti_reag_pig_iron
RUNE_ITEM
=
SCROLL_ITEM=i_scroll_vengeful_spirit
FLAGS
=SPELLFLAG_HARM|SPELLFLAG_TARG_CHAR|spellflag_summon
EFFECT_ID
=0
EFFECT
=0
DURATION
=0
MANAUSE
=41
SKILLREQ
=Necromancy 80.0
INTERRUPT
=100.0,100.0

on
=@start
freezetime 40

on
=@success
freezetime_bitir

on
=@fail
freezetime_bitir

on
=@effect
if !(<uid> = <src>)
    
src.findid.i_reveant.remove
    serv
.newnpc c_revenant
    
new.flags =<new.flags>|statf_conjured
    ref1
=<new>
    
serv.newitem i_reveant
    
new.tag.reveant=<ref1>
    new.
tag.kurban=<uid>
    
src.equip <new>
    
ref1.go <p>
    
ref1.attack <uid>
endif 

for the @effect, spell must be casted on a character or item. works in my revenant spell, which build you are using? last builds have lots of changes about spells. since i have overrided all spells im using may. release.
(This post was last modified: 08-24-2012 05:46 PM by Shaklaban.)
08-24-2012 05:38 PM
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RE: Spellflag spellflag_summon doesn´t fire @effect - Shaklaban - 08-24-2012 05:38 PM

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