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(Solved!) How do you guys handle mul updating on a live server?
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Extreme
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SphereCommunity

Post: #5
RE: How do you guys handle mul updating on a live server?
I have an idea:
go into gumpart.mul and create a random image in any empty slot.
when the player login, call that image, if he have the image opened he will close using a button
when pressing the button, he have old files, than automatically will open the file link to download
if the player is already have the current patch, it will appear transparent, because you will change every patch the picture to another slots.
So, set picture in a slot. patch and change the picture slot. send the old slot number to player.
make a patcher that download everything before gumpart.mul and gumpart.idx
then you will know that he downloaded the lastest file before gumpart.mul =D

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08-20-2012 04:57 AM
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RE: How do you guys handle mul updating on a live server? - Extreme - 08-20-2012 04:57 AM

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