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(Solved!) How do you guys handle mul updating on a live server?
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Mordaunt
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Post: #4
RE: How do you guys handle mul updating on a live server?
(08-20-2012 03:52 AM)Rayvolution Wrote:  This idea could be expanded into many other aspects, like a "lets build a new town" event where players bring resources like Iron and Wood, and depending on how much they bring will reflect how big the new village is. The first month (start of the event) will be decorated with all sorts of building materials and basic layouts for a few base buildings. The following month the staff will complete the city.. or, if the players did exceptionally poorly, the project may become "abandoned", with most of the building materials just laying scattered about, but for some random reason ratmen moved into the area and live in the cave nearby, randomly wandering around in the build sight that's now torn to shreds.

I saw a server that did this about a month or 2 back forgot which it was though... they were linked in a post on the forums here somewhere if i recall correctly

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08-20-2012 04:11 AM
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RE: How do you guys handle mul updating on a live server? - Mordaunt - 08-20-2012 04:11 AM

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