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attacker
Author Message
Art
Journeyman
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Posts: 118
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Joined: Apr 2012
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Post: #10
RE: attacker
I'm already using timerd item on the ground for calculation received damage, but it's not always correct. Because character can receive few damages at same 0.1 second.

But thank you for advice about on=@userstats, didn't knew about it. I will try it.

Hm just tested

ON=@UserStats
serv.log TEST

And this works only when i press 'Status' button. It doesn't works when character fights and his stats changing Sad
(This post was last modified: 08-19-2012 11:41 PM by Art.)
08-19-2012 11:31 PM
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Messages In This Thread
attacker - Art - 08-17-2012, 07:59 AM
RE: attacker - Mordaunt - 08-17-2012, 08:16 AM
RE: attacker - Art - 08-17-2012, 09:00 AM
RE: attacker - Art - 08-18-2012, 03:53 PM
RE: attacker - Shaklaban - 08-18-2012, 04:17 PM
RE: attacker - Art - 08-19-2012, 01:30 PM
RE: attacker - Extreme - 08-19-2012, 01:40 PM
RE: attacker - Art - 08-19-2012, 06:03 PM
RE: attacker - Shaklaban - 08-19-2012, 09:08 PM
RE: attacker - Art - 08-19-2012 11:31 PM
RE: attacker - Shaklaban - 08-20-2012, 12:10 AM
RE: attacker - Art - 08-20-2012, 12:25 AM
RE: attacker - Shaklaban - 08-20-2012, 12:42 AM

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