daedelus 
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RE: duel pit fails
(08-15-2012 12:18 AM)RanXerox Wrote: Here is the main problem:
- A function cannot include triggers (things like ON=@something)
- In your case, the trigger should probably be on the gravestone ITEMDEF
- You can not redefine a trigger multiple times... There can only be one ON=@Trigger
Here is other advice:
- I have my doubts that "> ==" is a viable operator... use ">=" instead
- There is no need to EVAL MORE because MORE is always a number. You only need to EVAL things if they could have a string value. For example, a TAG or VAR could contain a number or a string and may need to be EVAL'd.
- The REMOVE function probably doesn't need to have its argument EVAL'd
I looked back to the code and try to apply your answer, now put it in a part <link.more> == <more> and use it in a [function] that is valid?.
thanks
p.s: Sorry for my english
Code:
[ITEMDEF I_GRAVEDUEL]
ID=I_GRAVE_STONE
NAME=Entrada DUEL PIT
CATEGORY=Mayo
SUBSECTION=Duel
DESCRIPTION=Piedra del Duel
on=@create
attr=attr_move_never
color=0480
timer=1
MORE=10
LINK.MORE=<MORE> //I use this link.more for the function
ON=@Timer
Timer=60
IF ( <more> >= 0 )
timer=-1
remove <eval <tag0.uid_entrada> >
tag0.uid_entrada=
return 1
ELSE
MORE=<MORE>-1
return 1
ENDIF
ON=@Dclick
SRC.GO 6074,449,-22
SRC.EVENTS +E_DUEL
[EVENTS E_DUEL]
SRC.TAG.OLDNAME=<SRC.NAME>
SRC.TAG.OLDCOLOR=<SRC.COLOR>
SRC.TAG.OLDKARMA=<SRC.KARMA>
SRC.TAG.OLDFAME=<SRC.FAME>
SRC.TAG.OLDKILLS=<SRC.KILLS>
SRC.NAME=<SRC.NAME>[DUEL PIT]
ON=@DEATH
SRC.GO 6091,442,-22
SRC.HITS=<SRC.STR>
RETURN 1
[ITEMDEF I_GRAVEDUEL2]
ID=I_GRAVE_STONE
NAME=Salida DUEL PIT
CATEGORY=Mayo
SUBSECTION=Duel
DESCRIPTION=Piedra del Duel 2
ON=@Dclick
SRC.GO 1336,1997,5,0
SRC.EVENTS -E_DUEL
SRC.EVENTS +E_DUEL2
[EVENTS E_DUEL2]
SRC.NAME=<SRC.TAG.OLDNAME>
SRC.COLOR=<SRC.TAG.OLDCOLOR>
SRC.KARMA=<SRC.TAG.OLDKARMA>
SRC.FAME=<SRC.TAG.OLDFAME>
SRC.KILLS=<SRC.TAG.OLDKILLS>
SRC.EVENTS -E_DUEL2
[ITEMDEF I_RESU]
ID=04
NAME=Ankh
ON=@CREATE
COLOR=COLOR_ICE
ON=@Dclick
SRC.RESURRECT
[ITEMDEF I_RESU2]
ID=05
NAME=Ankh
ON=@CREATE
COLOR=COLOR_ICE
ON=@Dclick
SRC.RESURRECT
[PLEVEL 4]
DUELPIT
[FUNCTION DUELPIT]
SERV.B @0466 Se han creado las piedras para el Duel Pit!
IF (<LINK.MORE> == 10)
SERV.B @0466 Quedan <LINK.MORE> minutos para que comience el Duel Pit.
ELIF (<LINK.MORE> == 9)
SERV.B @0466 Quedan <LINK.MORE> minutos para que comience el Duel Pit.
ELIF (<LINK.MORE> == 8)
SERV.B @0466 Quedan <LINK.MORE> minutos para que comience el Duel Pit.
ELIF (<LINK.MORE> == 7)
SERV.B @0466 Quedan <LINK.MORE> minutos para que comience el Duel Pit.
ELIF (<LINK.MORE> == 6)
SERV.B @0466 Quedan <LINK.MORE> minutos para que comience el Duel Pit.
ELIF (<LINK.MORE> == 5)
SERV.B @0466 Quedan <LINK.MORE> minutos para que comience el Duel Pit.
ELIF (<LINK.MORE> == 4)
SERV.B @0466 Quedan <LINK.MORE> minutos para que comience el Duel Pit.
ELIF (<LINK.MORE> == 3)
SERV.B @0466 Quedan <LINK.MORE> minutos para que comience el Duel Pit.
ELIF (<LINK.MORE> == 2)
SERV.B @0466 Quedan <LINK.MORE> minutos para que comience el Duel Pit.
ELIF (<LINK.MORE> == 1)
SERV.B @0466 Quedan <LINK.MORE> minutos para que comience el Duel Pit.
ELIF (<LINK.MORE> == 0)
SERV.B @0466 Duel Pit cerrado!.
ENDIF
SERV.NEWITEM= I_GRAVEDUEL
NEW.P= 1431,1695,0,0 //BRIT
SERV.NEWITEM= I_GRAVEDUEL
NEW.P= 2504,562,0,0 //MINOC
SERV.NEWITEM= I_GRAVEDUEL
NEW.P= 4472,1178,0,0 //MOONGLOW
SERV.NEWITEM= I_GRAVEDUEL
NEW.P= 2234,1198,0,0 //COVE
SERV.NEWITEM= I_GRAVEDUEL
NEW.P= 5674,3142,12,0 //PAPUA
SERV.NEWITEM= I_GRAVEDUEL
NEW.P= 2893,3475,15,0 //SERPENT'S HOLD
SERV.NEWITEM= I_GRAVEDUEL
NEW.P= 2723,2188,0,0 //BUCCANNER'S DEN
SERV.NEWITEM= I_GRAVEDUEL
NEW.P= 5222,185,5,0 //WIND
SERV.NEWITEM= I_GRAVEDUEL
NEW.P= 1324,3780,0,0 //JHELOM
SERV.NEWITEM= I_GRAVEDUEL
NEW.P= 3690,2522,0,0 //OCCLO
SERV.NEWITEM= I_GRAVEDUEL
NEW.P= 1822,2825,0,0 //TRINSIC
SERV.NEWITEM= I_GRAVEDUEL
NEW.P= 636,859,0,0 //YEW
[EoF]
(This post was last modified: 08-15-2012 01:03 AM by daedelus.)
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