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Why do NPCs attacking eachother (Seemingly randomly) run away from each other?
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Extreme
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Post: #23
RE: Why do NPCs attacking eachother (Seemingly randomly) run away from each other?
(08-02-2012 04:05 PM)Gil Amarth Wrote:  You can try ISTEVENT.

IF (<SRC.TEVENTS.ISTEVENT.e_AI_Hostile>)

It works in my system.
(08-02-2012 04:23 PM)WRWR Wrote:  IF (<SRC.isEVENT.e_AI_Hostile>)
I agree with both of you, but, using this function, I think will do 2 operations.
<SRC.ISEVENT.E_AI_HOSTILE> one operation
and the
ISEVENT Function, second operation, that maybe already be a STRMATCH

So, if someone know, whats quickly, do the operation in the condition or call a function to do the operation?
I choose the first one because looks quickly, but I don't know.

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08-03-2012 02:00 AM
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RE: Why do NPCs attacking eachother (Seemingly randomly) run away from each other? - Extreme - 08-03-2012 02:00 AM

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