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Why do NPCs attacking eachother (Seemingly randomly) run away from each other?
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Rayvolution
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Aetharia

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RE: Why do NPCs attacking eachother (Seemingly randomly) run away from each other?
(08-01-2012 09:24 PM)darksun84 Wrote:  In @NpcActFight there is this argument

ARGN2

IO

The NPC's motivation level to fight.
Note: NPCs, excluding pets, with a motivation less than zero will flee from their target.

Maybe it can be useful Shock

Nope, didn't work. Sad

It's very strange indeed, I can even spawn a generic bad guy NPC (Example, a male bandit) and the guard will see the bandit, "attack" and just turn around and walk away from the target in combat mode.

*but* if I spawn a female bandit, he attacks correctly. I even went as far as summing male NPCs and doing .set body c_woman, and he will instantly stop walking away in combat mode, and attack.

After further tested, I realized this is with *all* characters in the game. For example, 2 skeletons wont fight each other when told, but a skeleton and a zombie will. Same with Dragons, Balrons, Elementals and every single other character I've tested.

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(This post was last modified: 08-01-2012 11:08 PM by Rayvolution.)
08-01-2012 11:05 PM
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RE: Why do NPCs attacking eachother (Seemingly randomly) run away from each other? - Rayvolution - 08-01-2012 11:05 PM

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