Does anyone know of a way to skip the entire character creation process? I have plans to do it all in-game when they login, they don't even have to name their character, or pick a gender yet.
Basically, what I'm trying to do is as soon as you hit "New" on the character selection screen it launches you straight into the game. Once there, the in-sphere/game character creation GUI I'm writing will popup and they will pick their gender, skills, stats and so on and so forth.
If this involves hex editing the client or changing around muls, I'm fine with that. I just can't figure out where to get started.
If it helps, I'm using the 6.0.1.10 client.
Alternately, another idea I had was to not allow character deletion at all, and max out their character slots with "New Character" named characters, when they login they pick a "New Character" character and once in the client, start the creation process. But this method means I have to manually create all 5 "New Character" characters every time I add an account to my server unless there's some way to tie 5 "New Character" characters to an account the moment it's created.
I could take this a step further and catch the character deletion on [FUNCTION f_onchar_delete] and trick the client into thinking he deleted a character, but instead the server just reanmed his old character, wiped it's stats/skills/items and relocated it to the character creation area. But I don't even know where to get started scripting that, to be honest.
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