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How to check body part damaged by hit?
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darksun84
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Post: #2
RE: How to check body part damaged by hit?
i suggest you to enable the combat flag foundable in the sphere.ini
COMBAT_TARGETTEDHIT 02000 // Allows setting of preferred hit area by TAG.HITPREFERENCE

More Details :

Aimed hits are controlled by tags on the "hitter": TAG.HITPREFERENCE holds the targetted
zone: 1=head, 2=neck/throat, 3=back, 4=chest, 5=arms, 6=hands, 7=legs, 8=feet (if the value
is out of this range it will be changed by %9; "0" means: no preference set);
TAG.HITPREFERENCE_CHANCE (0..1000) is the chance to really hit the desired area;
TAG.HITPREFERENCE.BONUS is the percent the damage is raised when hit where desired,
TAG.HITPREFERENCE.PENALTY is the percent the damage is lowered if the area was missed.
The last two values are defaulting to "30".
The system is perhaps useful to script a system where a player can look for weak armored
bodyparts of his opponent and try to hit him there; could be essential if armor stacking
is used.

By using tag.hitpreference you can easily know where your hit strike!
(This post was last modified: 07-11-2012 01:53 AM by darksun84.)
07-11-2012 01:51 AM
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RE: How to check body part damaged by hit? - darksun84 - 07-11-2012 01:51 AM

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