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Pet Notoriety
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dagger4k 
Journeyman

Posts: 194
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RE: Pet Notoriety
it's in the sphere.ini
Code:
// Which notoriety flags do pets inherit from their masters? (default 0)
// Set flags to indicate which notoriety statuses a pet can inherit from its owner.
// NotoGood = 0x01 // blue
// NotoGuildSame = 0x02 // green (ally)
// NotoNeutral = 0x04 // grey (can be attacked)
// NotoCriminal = 0x08 // grey (criminal)
// NotoGuildWar = 0x10 // orange (enemy guild)
// NotoEvil = 0x20 // red
// e.g. "03a" will show pets as criminal/warring/evil/allied when their master has
// one of these statuses, regardless of the pet's true notoriety.
PetsInheritNotoriety=0
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06-07-2012 01:09 AM |
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RE: Pet Notoriety - dagger4k - 06-07-2012 01:09 AM
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