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Change DISPID when an object is moved
Author Message
Gil Amarth
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Post: #1
Change DISPID when an object is moved
I have write the next function for my containers:

Code:
[FUNCTION F_CHANGE_DISPID]

DISPID = <ARGV[0]>
NAME = <SERV.ITEMDEF.<ARGV[0]>.NAME>
TYPE = <SERV.ITEMDEF.<ARGV[0]>.TYPE>
CONT <SRC.FINDLAYER(29).UID>
SRC.BOUNCE <UID>

I change the DISPID of the object, and then I send it to the bankbox, and to the backpack again to refresh the client graphics.

All works wonderful, the problem is when I drop the object to the floor, or moved to other location.

I suppouse the DISPID is not a variable that the item stores, but I´m not entirely sure.
I tried to convert a pitcher_empty to a pitcher_water without creating and removing objects, but seems more troublesome I thought. xD
(This post was last modified: 06-01-2012 11:05 PM by Gil Amarth.)
06-01-2012 11:04 PM
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Change DISPID when an object is moved - Gil Amarth - 06-01-2012 11:04 PM

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