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timerd problem. (56d-Nightly)
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Coruja
Sphere Developer
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Dimension Shard

Post: #4
RE: timerd problem. (56d-Nightly)
Yes as you can see, one screen is updating 10x per sec (TIMERD) and the other is updating 1x per sec (TIMER)

Although one build seems to be "visually" faster than other, both have the same speed and they just update the TIMER value on items at different moment

By default, sphere use TIMERD on chars because this is really required by char actions (use skills, cast spells, etc) but items doesn't need such precision so they use TIMER instead TIMERD to save some CPU performance. Honestly I don't know if it worths change this, but since sphere X is using TIMERD, I updated 56d to also use TIMERD to improve script compatibility between both builds, so try using the latest build to check if it's working fine
02-21-2020 03:33 PM
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Messages In This Thread
timerd problem. (56d-Nightly) - Satvet - 02-04-2020, 11:04 AM
RE: timerd problem. (56d-Nightly) - Coruja - 02-06-2020, 07:14 AM
RE: timerd problem. (56d-Nightly) - Satvet - 02-18-2020, 01:29 PM
RE: timerd problem. (56d-Nightly) - Coruja - 02-21-2020 03:33 PM
RE: timerd problem. (56d-Nightly) - Satvet - 02-21-2020, 09:01 PM

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