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Damage in AREA on SPELLSUCCESS
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dicataldisky
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Post: #1
Damage in AREA on SPELLSUCCESS
I have this if that runs on @spellsuccess, it is working, automatically dispelling the person, but I need it to damage the next players, how should I do?

Code:
IF (<ARGN1>==5)&&(<ACT.DEFNAME>==i_potion_explosionless)
SRV.arearadius=3
ACT.REMOVE
FINDID.i_rune_paralyze.REMOVE
FINDID.i_rune_PARALYZE_FIELD.REMOVE

Damage <eval {1 2}>,dam_magic
SOUND=snd_SPELL_EXPLOSION
Effect 3 i_fx_explode 16 10 0
ENDIF
11-26-2019 08:13 AM
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Damage in AREA on SPELLSUCCESS - dicataldisky - 11-26-2019 08:13 AM

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