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Is there a way to play sound only to the specified target?
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Coruja
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Post: #2
RE: Is there a way to play sound only to the specified target?
SOUND function always send the sound to all nearby clients by default, so if you want play the sound only on a single client, you must create another function to emulate the sound packet and send it only to this client

Code:
[FUNCTION Sound2]
//ARGN1: sound_id
//ARGN2: object playing the sound
REF1=<ARGN2>
IF !(<REF1>)
  REF1=<SRC>
ENDIF
SENDPACKET 054 B1 W<ARGN1> W0 W<REF1.P.X> W<REF1.P.Y> W<REF1.P.Z>

note that sound volume and position (left/right speaker) is based on X/Y/Z values, so you must set ARGN2 value to use this feature, otherwise the function will play the sound using char X/Y/Z position
03-24-2019 04:24 PM
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RE: Is there a way to play sound only to the specified target? - Coruja - 03-24-2019 04:24 PM

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