The following warnings occurred:
Warning [2] Use of undefined constant SAPI_NAME - assumed 'SAPI_NAME' (this will throw an Error in a future version of PHP) - Line: 3388 - File: inc/functions.php PHP 7.4.33-nmm7 (Linux)
File Line Function
/inc/functions.php 3388 errorHandler->error
/showthread.php 116 build_archive_link
Warning [2] Use of undefined constant IN_ARCHIVE - assumed 'IN_ARCHIVE' (this will throw an Error in a future version of PHP) - Line: 3331 - File: inc/functions.php PHP 7.4.33-nmm7 (Linux)
File Line Function
/inc/functions.php 3331 errorHandler->error
/inc/functions.php 3324 build_forum_breadcrumb
/showthread.php 195 build_forum_breadcrumb
Warning [2] Use of undefined constant IN_ARCHIVE - assumed 'IN_ARCHIVE' (this will throw an Error in a future version of PHP) - Line: 3331 - File: inc/functions.php PHP 7.4.33-nmm7 (Linux)
File Line Function
/inc/functions.php 3331 errorHandler->error
/showthread.php 195 build_forum_breadcrumb






Post Reply 
 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Combat - swing timer
Author Message
Indiaret
Apprentice
*

Posts: 45
Likes Given: 3
Likes Received: 1 in 1 posts
Joined: Apr 2016
Reputation: 0



Post: #5
RE: Combat - swing timer
Tried your event ... it works only if u have not other triggers, because argn1 does not stop other triggers. After hit, so after LOCAL.AnimDelay (3s), it starts next triggers ... so @Hit, @SkillAbort, @SkillPreStart and @SkillStart it waits chosen 7s in this trigger.

I have @SkillStart with timerd so it interrupted our argn1 with this, right ? Argn1 in my case can't work properly.

Second problem that Local.animDelay have not synchronized hit with animation. It hits after animation has ended. Hit should be in the middle of animation when i swing exactly close to the character. Is it possible to delay it somehow ?
03-02-2019 10:21 PM
Find all posts by this user Like Post Quote this message in a reply
Post Reply 


Messages In This Thread
Combat - swing timer - Indiaret - 03-02-2019, 03:03 AM
RE: Combat - swing timer - Coruja - 03-02-2019, 04:33 AM
RE: Combat - swing timer - Indiaret - 03-02-2019, 05:49 AM
RE: Combat - swing timer - Coruja - 03-02-2019, 08:29 AM
RE: Combat - swing timer - Indiaret - 03-02-2019 10:21 PM
RE: Combat - swing timer - Coruja - 03-10-2019, 08:17 AM

Forum Jump:


User(s) browsing this thread: 1 Guest(s)