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+9 dagger
Author Message
Mad Gunther
Apprentice
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Posts: 45
Likes Given: 11
Likes Received: 5 in 5 posts
Joined: Oct 2015
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Post: #6
RE: +9 dagger
I have tried that but i didn´t get it working though. Weapons don´t display the number even using arms lore and item identification on them. Everything seems ok just like stated by Coruja in this post a while ago. Here are the settings in my sphere:

Quote:[SPELL 1022]
// Enchant a weapon or armor.
// Effect of all enchanted weapons is tied to EFFECT here !
DEFNAME=s_Enchant
NAME=Enchantment
FLAGS=SPELLFLAG_TARG_OBJ | SPELLFLAG_FX_TARG | SPELLFLAG_GOOD | SPELLFLAG_PLAYERONLY
RUNE_ITEM=i_RUNE_ALCHEM_3
MANAUSE=200
SKILLREQ=MAGERY 200.0
EFFECT=1,9

Quote:[ITEMDEF i_halberd_vanq]
ID=i_halberd
NAME=Halberd of Vanquishing
RESOURCES=20 i_ingot_iron, i_halberd
DAM=1,32

ON=@Create
MOREY=1000
ATTR=attr_magic
HITPOINTS={31 80}
COLOR=color_magic_weap

CATEGORY=Provisions - Weapons - Magic
SUBSECTION=Magic Halberds
DESCRIPTION=Halberd of Vanquishing

Someone got them working by displaying the +9, +7, etc. this way? Sphere version is 0.56d build 426.
03-02-2019 05:32 AM
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Messages In This Thread
+9 dagger - x77x - 04-09-2018, 06:42 AM
RE: +9 dagger - ShiryuX - 04-09-2018, 01:42 PM
RE: +9 dagger - Coruja - 04-12-2018, 04:41 AM
RE: +9 dagger - x77x - 04-12-2018, 08:42 AM
RE: +9 dagger - Coruja - 04-12-2018, 03:06 PM
RE: +9 dagger - Mad Gunther - 03-02-2019 05:32 AM
RE: +9 dagger - Coruja - 03-10-2019, 08:12 AM
RE: +9 dagger - Mad Gunther - 04-21-2019, 05:40 AM
RE: +9 dagger - x77x - 04-22-2019, 11:07 AM
RE: +9 dagger - Mad Gunther - 04-26-2019, 07:14 AM
RE: +9 dagger - Coruja - 05-26-2019, 06:17 AM
RE: +9 dagger - x77x - 04-26-2019, 09:13 AM
RE: +9 dagger - ShiryuX - 05-20-2019, 03:01 AM
RE: +9 dagger - x77x - 05-21-2019, 09:02 PM
RE: +9 dagger - ShiryuX - 05-28-2019, 08:19 PM

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