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skillmenu question?
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Capes
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Post: #3
RE: skillmenu question?
No I haven't attempted anything like that.
I took the default item -
[ITEMDEF 044cf]
DEFNAME=i_lobster_cage
NAME=lobster cage
TYPE=t_normal
FLIP=1
CATEGORY=Items by Professions
SUBSECTION=Fisherman
DESCRIPTION=Lobster Cage
DUPELIST=044d0

and I added to it-

RESOURCES=4 i_board,10 i_thread,4 i_fishing_weight,1 i_sewing_kit
SKILLMAKE=Tinkering 20.0,Tailoring 40.0,Carpentry 40.0,t_tinker_tools

then I added to skillmenu.scp under tinker stuff
ON=i_lobster_cage <name> (<resmake>)
MAKEITEM=i_lobster_cage

The menu works, the item is there, it just does not show an image in the menu, I can move my mouse over the blank spot labelled 'lobster cage' and when I click it - it's created and added to my pack. It seems to by fine game wise and .add i_lobster_cage works too. It just has no pic in the menu itself.

Thanks
Capes
04-17-2018 06:59 PM
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Messages In This Thread
skillmenu question? - Capes - 04-17-2018, 12:37 AM
RE: skillmenu question? - golfin - 04-17-2018, 03:12 PM
RE: skillmenu question? - Capes - 04-17-2018 06:59 PM
RE: skillmenu question? - falsemirage - 09-22-2018, 12:53 AM

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