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@SkillGain
Author Message
Somersby
Apprentice
*

Posts: 6
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Joined: Nov 2017
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Post: #1
@SkillGain
Hello! I'm new at Sphere and I'm trying to figure some things out!

I want to make a reward item when a player reaches 100.0 in a specific skill. I'm using Sphere 56c.
[EVENTS e_players]
On=@SkillGain
if !<src.isplayer>
return 0
endif

if (<src.tinkering> == 1000)
if !<src.tag.reward_tinkering>
src.tag.reward_count = <eval ((<src.tag.reward_count>) + 1)>
src.tag.reward_tinkering = 1
src.sysmessage @,,1 Tinkering Complete!
src.dialog d_reward_gump
endif
endif

Ok. I have 99.9 Tinkering and I'm macroing... 100.0. Nothing happens. But if I keep macroing (one more time, to be exactly), it works.

What's wrong in there? Sad

Thanks!
(This post was last modified: 11-06-2017 11:18 PM by Somersby.)
11-06-2017 11:15 PM
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Messages In This Thread
@SkillGain - Somersby - 11-06-2017 11:15 PM
RE: @SkillGain - darksun84 - 11-07-2017, 12:34 AM
RE: @SkillGain - Somersby - 11-07-2017, 02:17 AM
RE: @SkillGain - Somersby - 11-09-2017, 10:52 AM
RE: @SkillGain - darksun84 - 11-09-2017, 08:38 PM
RE: @SkillGain - Somersby - 11-10-2017, 04:37 AM
RE: @SkillGain - darksun84 - 11-10-2017, 04:59 AM
RE: @SkillGain - Somersby - 11-10-2017, 05:35 AM
RE: @SkillGain - darksun84 - 11-10-2017, 05:38 AM
RE: @SkillGain - Somersby - 11-10-2017, 05:41 AM

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