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Transfer quildstone
Author Message
Coruja
Sphere Developer
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Posts: 987
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Joined: Jul 2012
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Dimension Shard

Post: #6
RE: Transfer quildstone
that's why 15 years ago OSI had changed its guild system to use virtual guild gumps (the "Guild" button on paperdoll) instead physical deeds/guildstones. But strangely here on brazil most players still prefer the old physical guildstone just because "it's old"

anyway sphere default guild system already have some "primitive" settings to allow guildmaster move the guildstone, you just need to add an check to block the movement if the location is near doors

you just need to add this function somewhere
Code:
[FUNCTION IsNearDoor]
FORITEMS 1
  IF (<TYPE>==t_door) || (<TYPE>==t_door_locked)
    return 1
  ENDIF
ENDFOR
return 0

then open "/stones/sphere_genericstone_items.scp" and add this extra check on i_stone_mover:
Code:
IF (<SRC.IsNearDoor>)
  SRC.SYSMESSAGE You can't move guildstones too close to doors.
  return 1
ENDIF
10-30-2017 03:55 AM
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Messages In This Thread
Transfer quildstone - darksoulfe - 10-28-2017, 04:06 AM
RE: Transfer quildstone - darksun84 - 10-28-2017, 04:31 AM
RE: Transfer quildstone - Leonidas - 10-28-2017, 10:22 AM
RE: Transfer quildstone - darksoulfe - 10-28-2017, 09:56 PM
RE: Transfer quildstone - darksun84 - 10-29-2017, 12:55 AM
RE: Transfer quildstone - Coruja - 10-30-2017 03:55 AM
RE: Transfer quildstone - darksoulfe - 10-30-2017, 11:17 PM

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