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Weapon and Armor durability.
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darksun84
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Post: #1
Weapon and Armor durability.
You can increase/decrease the chance of your weapon/armor being hit( when "hit" an item lose hitpoints) by using the follow triggers and locals inside one of your event:

Code:
ON=@Hit
//For weapons.
LOCAL.ItemDamageChance = 0

ON=@GetHit
//For Armors
LOCAL.ItemDamageChance = 0
(This post was last modified: 09-07-2017 03:14 AM by darksun84.)
09-07-2017 03:13 AM
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Messages In This Thread
Weapon and Armor durability. - darksun84 - 09-07-2017 03:13 AM
RE: Weapon and Armor durability. - WRWR - 04-26-2018, 09:15 AM

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