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Custom Armor Rating Calculation?
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darksun84
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Post: #2
RE: Custom Armor Rating Calculation?
No, unless you change it in the source.

I think that even if you script it, the AR value displayed in the status will be based on the percentage of the layers found in the source code.

By the way the values on the wiki seems outdated, these are the new ones

static const CArmorLayerType sm_ArmorLayers[ARMOR_QTY] =
{
{ 15, sm_ArmorLayerHead }, // ARMOR_HEAD
{ 7, sm_ArmorLayerNeck }, // ARMOR_NECK
{ 0, sm_ArmorLayerBack }, // ARMOR_BACK
{ 35, sm_ArmorLayerChest }, // ARMOR_CHEST
{ 14, sm_ArmorLayerArms }, // ARMOR_ARMS
{ 7, sm_ArmorLayerHands }, // ARMOR_HANDS
{ 22, sm_ArmorLayerLegs }, // ARMOR_LEGS
{ 0, sm_ArmorLayerFeet } // ARMOR_FEET
};
(This post was last modified: 08-11-2017 09:03 PM by darksun84.)
08-11-2017 08:54 PM
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Messages In This Thread
Custom Armor Rating Calculation? - Baeguth - 08-11-2017, 05:37 PM
RE: Custom Armor Rating Calculation? - darksun84 - 08-11-2017 08:54 PM

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