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No Spellbook & No Poisoning (help me)
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Satvet
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Post: #7
RE: No Spellbook & No Poisoning (help me)
I did not want to open a new topic.

is mem_flags in sphere_defs.scp missing?

Quote:// FILE LAST UPDATED: Wednesday, April 12, 2017
//
VERSION=0.56d
[DEFNAME mem_flags]
memory_sawcrime 00001 // i saw them commit a crime or i was attacked criminally. i can call the guards on them.
memory_ipet 00002 // i am a pet. (this link is my master) (never time out)
memory_fight 00004 // active fight going on now. may not have done any damage.
memory_iaggressor 00008 // i was the agressor here. (good or evil)
memory_harmedby 00010 // i was attacked by them. (but they may have been retaliating)
memory_irritatedby 00020 // i saw them snoop from me or someone.
memory_speak 00040 // we spoke about something at some point. (or was tamed) (npc_mem_act_type)
memory_aggreived 00080 // i was attacked and was the inocent party here !
memory_guard 00100 // guard this item (never time out)
memory_ispawned 00200 // UNUSED!!!! i am spawned from this item. (never time out)
memory_guild 00400 // this is my guild stone. (never time out)
memory_town 00800 // this is my town stone. (never time out)
memory_friend 04000 // they can command me but not release me. (not primary blame)

---------------------------------------------------------------------------------------------

// FILE LAST UPDATED: Saturday, Oct 24, 2015
//
VERSION=0.56c
[DEFNAME mem_flags]
memory_sawcrime 00001 // i saw them commit a crime or i was attacked criminally. i can call the guards on them.
memory_ipet 00002 // i am a pet. (this link is my master) (never time out)
memory_fight 00004 // active fight going on now. may not have done any damage.
memory_iaggressor 00008 // i was the agressor here. (good or evil)
memory_harmedby 00010 // i was attacked by them. (but they may have been retaliating)
memory_irritatedby 00020 // i saw them snoop from me or someone.
memory_speak 00040 // we spoke about something at some point. (or was tamed) (npc_mem_act_type)
memory_aggreived 00080 // i was attacked and was the inocent party here !
memory_guard 00100 // guard this item (never time out)
memory_ispawned 00200 // i am spawned from this item. (never time out)
memory_guild 00400 // this is my guild stone. (never time out)
memory_town 00800 // this is my town stone. (never time out)
memory_follow 01000 // UNUSED!!!! i am following this object (never time out)
memory_war_targ 02000 // this is one of my current war targets.
memory_friend 04000
memory_gumprecord 08000 // UNUSED!!!! i've a gump opened TAG.DIALOG_NAME contain the name of the gump


would it be a problem to add these four flags?
Quote:memory_follow 01000 // UNUSED!!!! i am following this object (never time out)
memory_war_targ 02000 // this is one of my current war targets.
memory_friend 04000
memory_gumprecord 08000 // UNUSED!!!! i've a gump opened TAG.DIALOG_NAME contain the name of the gump

Quote:memory_friend 04000 (This flag already exists.)
(This post was last modified: 04-16-2017 08:15 PM by Satvet.)
04-16-2017 08:10 PM
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RE: No Spellbook & No Poisoning (help me) - Satvet - 04-16-2017 08:10 PM

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