Yeah, as i told u... there are many-many-many-many-many-many-many-many-many-many new bugs on new sphere... but even with this problems, it is much better then sphere 0.56b...
I really don't know what u talking about "nice console"... i use sphere for more then 10 years and it's the same-old-ugly console all this years... also I develop under linux and my shard runs on linux.... so i dunno if there is difference between linux and windows.
I reccomend you to build your own version of the server, fixing and adjusting sphere as u wish.
Many tirggers have new behavior, but you can fix all the problems
Poison (spell) you can fix changing more2 from the rune, the hittry that almost aways miss, the poison field, the NPC AI, and so....
I don't know if it helps, but... here is the top 28" urgent bug-fixes u maybe have to do:
Code:
Magic Self
Magic Delays
Magic Reflection behavior
Paralyze self
Poison spell damage
Access bank saying "bank", not "Banker bank"
Guards killing instantly
Items Weight
Hit Chance formula (core)
Invisibility (core) reveals when player is sptepped
Customize Houses
Some monsters didn't do anything just stay freeze
t_telepad changed behavior
Instant Kill in many monster
Armor calculation changes
Resistences cold / fire / poison / energy / physical
Suicide let player criminal
Deads calling guards
Wall of stone remove paralyze
MA animation sometimes enters in infinity loop
Items durability
Monster Sounds
Magic Sounds
Monster triggering @PersonalSpace from distance, revealing hidden players
Monster casting spell on hidden/invisible chars
Corpse carving in new way (players really unlike this)
Hides duplicating when try to cut with scissors
Kill a player in party gives kill
PS: I'm using the link i sent u as a charm

but i alwats compile sphere to use in production!