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Sphere builds.. how are they looking these days?
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escribano
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Dragon Shard

Post: #2
RE: Sphere builds.. how are they looking these days?
Man.. i've made my server an upgrade this month... from 2013 to 2017..

i't was a hard work, many night wake to make my old save works on the new... also, there are many-many-many-many-many-many-many-many-many-many new fixes you will have to build to make the new sphere works as u wish..

But the good news is that sphere now is mutch better then before, it works better on new servers, it manages memory better, and have manny improvements for cheating, assistents, custom houses, newer clients, and so.... so, i'm loving new sphere Smile

Hope i helped

Also, there is a hudge bug in the core.... making players amost always miss they target (like.. 90% of attacks was missed)

To fix it, open CCharSkill.cpp on the method:
Code:
bool CChar::Skill_CheckSuccess( SKILL_TYPE skill, int difficulty, bool bUseBellCurve ) const

and change the last if for this:
Code:
if ( skill != SKILL_PARRYING )
    iSuccessChance = Calc_GetSCurve( Skill_GetAdjusted(skill) - difficulty, SKILL_VARIANCE );
    return (iSuccessChance >= Calc_GetRandVal(1000));

Smile

UltimaPHP - OpenSource Ultima Online Server v0.1-pre-alpha under development, we need help!
(This post was last modified: 04-10-2017 07:49 AM by escribano.)
04-10-2017 07:47 AM
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RE: Sphere builds.. how are they looking these days? - escribano - 04-10-2017 07:47 AM

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