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I cant log on my server.
Author Message
Canony
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Post: #1
I cant log on my server.
Hello i can't log on my server.

Screen console
http://prntscr.com/eji8ia

Login is correct. 127.0.0.1,2593

Maybe someone can help? thanks in previously.

Server 56B Veryhappy

When I go inside everything is ok, and when pressing the enter key shows me this. 1 . http://prntscr.com/ejih3c 2. http://prntscr.com/ejii85

Code:
//****************************************************************************

// SPHERE by : Menasoft 1997-2003

// www.sphereserver.com

// All SPHERE script files and formats are copyright Menasoft & Partners.

// This file may be freely edited for personal use, but may not be distributed

// in whole or in part, in any format without express written permission from

// Menasoft & Partners.  All donations and contributions

// become the property of Menasoft & Partners.

//

//****************************************************************************

// FILE LAST UPDATED: 31-03-2004 (Radiant)



///////////////////////////////////////////////////////////////

//////// General Information

///////////////////////////////////////////////////////////////



[SPHERE]

agree=1

// Name of your Sphere shard

ServName=BGC

// The IP of your server, this will be 127.0.0.1 almost always

ServIP=127.0.0.1

// The port of your server, this is 2593 by default

ServPort=2593



// Admin's contact email

AdminEmail=

// Web page for this server

URL=

// GMT, from -12 to +12 (EST is 5, CST is 6, etc)

TimeZone=5



// Official staff language

Lang=English

// Start this as a system service on Win2000, XP, NT

NTService=0



///////////////////////////////////////////////////////////////

//////// File Locations

///////////////////////////////////////////////////////////////

// Directory where spheretables.scp is located, from there we will

// load any additional scripts

ScpFiles=scripts/



// Where your sphereworld.scp and spherechars.scp are located

WorldSave=save/



// Where your sphereaccu.scp and sphereacct.scp is located

AcctFiles=accounts/



// Where your UO installation is located. This will need:

// map0.mul, statics0.mul, staidx0.mul, multi.mul, multi.idx

// hues.mul, verdata.mul (if you have one), and tiledata.mul

//

// Note that by default sphere tries to find your UO directory

// in the windows registry.

MulFiles=mul/



// Where your log files will be saved by sphere

Log=logs/



///////////////////////////////////////////////////////////////

//////// World Save Information

///////////////////////////////////////////////////////////////

// How often for Sphere to save your world

SavePeriod=15



// How many backup levels to keep

BackupLevels=10



// On would save in the background quietly over a longer period of time, and not interrupt the game

// Off would notify "World save has been initiated" and save faster, but pause the game momentarily

SaveBackground=0



///////////////////////////////////////////////////////////////

//////// Account Management

///////////////////////////////////////////////////////////////

//Code for servers account application process

//  0=Closed,       // Closed. Not accepting more.

//  1=EmailApp,     // Must send email to apply.

//  2=Free,         // Anyone can just log in and create a full account.

//  3=GuestAuto,    // You get to be a guest and are automatically sent email with u're new password.

//  4=GuestTrial,   // You get to be a guest til u're accepted for full by an Admin.

//  5=Other,        // specified but other ?

//  6=Unspecified,  // Not specified.

//  7=WebApp,       // Must fill in a web form and wait for email response

//  8=WebAuto,      // Must fill in a web form and automatically have access

// To enable auto account you must set this to 2

AccApp=2



// Store password hashed with MD5

Md5Passwords=0



// All accounts must have valid emails

RequireEmail=1



// local ip is assumed to be the admin

//LocalIPAdmin=1



// Number of chars allowed per account

MaxCharsPerAccount=3



// Min time for a char to exist before delete allowed (in seconds)

MinCharDeleteTime=3*24*60



// Max number of Guest accounts allowed

GuestsMax=3



///////////////////////////////////////////////////////////////

//////// Client Management

///////////////////////////////////////////////////////////////

// What client protocol version used

// Comment out the ClientVersion line to allow any client that is supported.

ClientVersion=2.0.3



// Maximum total open connections to server

ClientMax=256



// Maximum open connections to server per IP

ClientMaxIP=16



// Maximum total (not-in-game) connections to server

ConnectingMax=32



// Maximum total simultaneous (not-in-game) connections to server per IP

ConnectingMax=8



// How long logged out clients linger in seconds

ClientLinger=15



// Walk limiting code: buffer size (in tenths of second)

WalkBuffer=75



// Walk limiting code: regen speed (%)

WalkRegen=25



// Only commands issued by this plevel and higher will be logged

CommandLog=0



// Use the built in http server

UseHttp=1



// Use the built in god port

UseGodPort=0



///////////////////////////////////////////////////////////////

//////// Game Mechanics

///////////////////////////////////////////////////////////////

// Min height for mounts to pass under ceilings (0 = not checked)

MountHeight=0



// Archery does not work if too close (0 = not checked)

ArcheryMinDist=0



// Maximum Distance for Archery

ArcheryMaxDist=15



// Speed scale factor for weapons

SpeedScaleFactor=15000



// This is the percent of max weight at which stamina is lost half the time

// (200 = no effect)

StaminaLossAtWeight=150



// Weight penalty for running +N% of max carry weight (0 = no effect)

RunningPenalty=50



// Show people joining/leaving the server

ArriveDepartMsg=0



// Are house and boat keys newbied automatically

AutoNewbieKeys=1



// Maximum number of items allowed in bank

BankMaxItems=100000



// Maximum weight in stones allowed in bank

BankMaxWeight=100000



// If 1 vendors will take gold only from backpack

PayFromPackOnly=0



// Disable weather effects?

NoWeather=1



// Default light level in dungeons

DungeonLight=27



// Day light level 0-30

LightDay=0



// Night light level 0-30

LightNight=25



// Wool Regen Time (in minutes)

WoolGrowthTime=30



///////////////////////////////////////////////////////////////

//////// NPC/Item/Player Management

///////////////////////////////////////////////////////////////

// Distance in tiles before an NPC that's wandered too far from it's home will teleport back

LostNPCTeleport=50



// Wether PCs get a resurrection robe when they get resurrected.

NoResRobe=1



// Time for a NPC corpse to decay mins

CorpseNPCDecay=10



// Time for a playercorpse to decay mins

CorpsePlayerDecay=15



// Base decay time in minutes for items

DecayTimer=30



// Put [NPC] tags over chars

CharTags=0



// Flip dropped items

FlipDroppedItems=0



// Monsters run when scared of death

MonsterFear=0



// Monsters may fight each other

MonsterFight=0



// Players make ghost "oooOoo" noises?

PlayerGhostSounds=1



// Max number of items to sell to one person at once

VendorMaxSell=255



// Max level npc trainers can go

NPCTrainMax=300



// Percent of own ability npcs can train to

NPCTrainPercent=30



// Max level of skill trainable on dummies, archery butte ecc..

SkillPracticeMax=300



// Max skill player's will start with on skills they haven't chosen during char create

MaxBaseSkill=200

// Time in seconds for hitpoint regeneration
Regen0=30



// Time in seconds for mana regeneration

Regen1=30



// Time in seconds for stamina regeneration

Regen2=10



// Time in minutes for food regeneration

// 1*60*24 = 1 day of real life time

Regen3=1*60*24



// Speech block associated to players

SpeechSelf=spk_player



// Speech block associated to pets

SpeechPet=spk_pet



///////////////////////////////////////////////////////////////

//////// Crime/Murder/Karma/Fame/Guard Settings

///////////////////////////////////////////////////////////////

// Karma when player goes from good to neutral (from -10000 to 10000)

PlayerNeutral=-2000



// How many minutes are criminals flagged for

CriminalTimer=3



// Times a player can snoop before becoming a criminal

SnoopCriminal=20



// Seconds time to decay a murder count (default 8*60*60 is 8 hours)

MurderDecayTime=8*60*60



// Amount of murders before we get title

MurderMinCount=1



// Looting or carving a blue player is a crime

LootingIsaCrime=1



// Flag players criminal for helping criminals?

HelpingCriminalsIsaCrime=1



// How long do guards linger about in minutes

GuardLinger=3



// Will guards kill instantly or follow normal combat rules

GuardsInstantKill=1



///////////////////////////////////////////////////////////////

//////// Server Mechanics

///////////////////////////////////////////////////////////////

// Experimental flags

// Flags for options that affect server behaviour and which might affect compatibility

// See the revisions.txt file for more details on this

// EF_DiagonalWalkCheck        = 00000001

// EF_UNICODE            = 00000002    // No on Linux

// EF_CanSeeLOS            = 00000004

// EF_Scripts_Ret_Strings    = 00000008

// EF_New_Triggers        = 00000010

// EF_New_Maps            = 00000020

// EF_Scripts_Parse_Verbs    = 00000040

// EF_Intrinsic_Locals        = 00000080

// EF_Allow_Override        = 00000100

// EF_Item_Strict_Comparison    = 00000200

// EF_No_Pause_Packet        = 00000400

// EF_WalkCheck            = 00001000

// EF_AgeOfShadows        = 00002000

// EF_DiagonalLOSCheck        = 00004000

Experimental=0404



// Option flags

// Flags for options that affect server behaviour but not compatibility

// See the revisions.txt file for more details on this

// OF_Magic_IgnoreAR        = 00000001

// OF_Magic_CanHarmSelf        = 00000002

// OF_Magic_StackStats        = 00000004

// OF_Skill_DiffFirst        = 00000008

// OF_Archery_CanMove        = 00000010

// OF_Magic_PreCast        = 00000020

// OF_Items_AutoName        = 00000040

// OF_FileCommands        = 00000080

// OF_NoItemNaming        = 00000100

// OF_NoHouseMuteSpeech        = 00000200

// OF_SkipUndefMsgs        = 00000400

OptionFlags=00



// Features

// Flags for options that affect the clients upon connection

// 0001 - (T2A) enables chatbutton

// 0002 - (LBR) enables LBR sound (plays MP3s instead of MIDI)

// 0004 - (T2A) enables T2A update

// 0008 - (LBR) enables LBR update (shows monsters)

Features=05



// Features login

// Flags for options that affect AoS clients upon connection (Only with EF_AgeOfShadows)

// Send/Request Logout        = 002

// One char only (Siege)    = 004

// Npc Menu Popup        = 008

// Unknown            = 010

// Tooltip/Fight Books        = 020

FeaturesLogin=00



// In game effects to turn on and off

// Messages echoed to the server console while in debug mode

// npc_emote = 0x01

// advance_stats = 0x02

// motivation = 0x04        display motication level debug messages.

// debugf_walkcodes = 0x80    try the new walk code checking stuff

DebugFlags=0



// Log details

Verbose=0



// Console Hears all that is said on the server

HearAll=1



// Profiling window on/off (value is time in seconds)

Profile=0



// Secure mode attempts to ignore errors, protect from accidently shutdowns

Secure=1



// Value from 1 to 32, set sectors inactive when unused to conserve resources

SectorSleep=7



// Disconnect inactive socket in x min

DeadSocketTime=5



// Always force a full garbage collection on save

ForceGarbageCollect=1



// Time before restarting when server appears hung (in seconds)

FreezeRestartTime=60



// Length of the game world minute in real world in seconds

GameMinuteLength=60



// Bit Mask of the subjects you want to log when logging is on

// INIT            0x0100    start up messages.

// SAVE            0x0200    world save status.

// CLIENTS_LOG        0x0400    all clients as they log in and out.

// GM_PAGE        0x0800    player gm pages.

// PLAYER_SPEAK    0x1000    All that the players say.

// GM_CMDS        0x2000    Log all GM commands.

//            03f00    Log everything

LogMask=03f00



// Amount of time to keep map data cached in sec

MapCacheTime=120



// Max NPC chars for a sector to prevent lag

MaxComplexity=32







///////////////////////////////////////////////////////////////

//////// Magic/Effects Settings

///////////////////////////////////////////////////////////////



// Allow casting while equipped

EquippedCast=1



// Words of power for player using magic

WOPPlayer=1



// Words of power for staff using magic

WOPStaff=0



// Reagents lost if magic fails

ReagentLossFail=0



// Magic requires reagents

ReagentsRequired=0



// What % of hitpoints players will resurrect with

HitPointPercentOnRez=33



// Amount of skill of lock picking needed to unlock a magically locked door

MagicUnlockDoor=900



///////////////////////////////////////////////////////////////

//////// Shardlist Settings

///////////////////////////////////////////////////////////////



// Register to the list server or not

RegisterFlag=0



// Hostname to register server to

RegisterServer=



// Password sent to registration server, to protect your shard name on it

RegPass=



// Short description of server

Notes=Check out my new shard!



// Time in mins to poll the servers we list for activity

PollServers=0



///////////////////////////////////////////////////////////////

//////// Webpage Settings

///////////////////////////////////////////////////////////////



[WEBPAGE 1]

// Determines what html file is used as base for the status page

WebPageSrc=scripts\web\spherestatusbase.html

// Determines where the status page is saved

WebPageFile=scripts\web\status.html

// In seconds, how often the status file is updated

WebPageUpdate=60

// Required PLevel to view this page (0 = anyone, 6 = admins only)

PLevel=0



///////////////////////////////////////////////////////////////

//////// Abuse Control

///////////////////////////////////////////////////////////////



// Block these ips from the server

// 255 is a wildcard!

[BlockIP]

123.34.45.56

123.45.56.78

81.198.44.138

81.198.135.132
62.63.167.51
62.63.186.2
83,136.141.69



// Block these email addresses from the server

89.254.143.231=
[BlockEmail]

@hotmail.com

@yahoo.com

@excite.com



///////////////////////////////////////////////////////////////

//////// Connection Information

///////////////////////////////////////////////////////////////



[SERVERS]

//First line should be the name of your shard (this is what people see when they connect)

//Second line should be the IP of your shard (this is almost always 127.0.0.1)

//Third line should be the port of your shard (this should be whatever ServPort is set to)

Uo.BGC

127.0.0.1

2593



//Uncomment the 3 lines below this if you have a router

//First line should be a name different than your shard name above this

//Second line should be your real/external IP (www.whatismyip.com)

//Third line should be the shard port (this should be whatever ServPort is set to)

//External

//here.goes.my.ip

//2593



[eof]

Posted spheres ini file because there is something in him is not correct just do not understand that?
(This post was last modified: 03-14-2017 05:03 AM by Canony.)
03-14-2017 04:15 AM
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Messages In This Thread
I cant log on my server. - Canony - 03-14-2017 04:15 AM
RE: I cant log on my server. - Sum - 03-14-2017, 06:48 AM
RE: I cant log on my server. - Coruja - 03-20-2017, 11:04 AM

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