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Animals into pack
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Coruja
Sphere Developer
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Posts: 987
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Joined: Jul 2012
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Dimension Shard

Post: #15
RE: Animals into pack
the correct SHRINK function behavior is:
  • SHRINK 0 (or just SHRINK) = place figurine on ground
  • SHRINK 1 = place figurine on backpack

but taking a look at the code it seems to be bugged. The code always consider that the function have args=1 even when args=0 or empty, so it always place the figurine on backpack

I'm busy atm, but this will be fixed on next 56d nightly

EDIT: fixed
(This post was last modified: 02-11-2017 01:26 AM by Coruja.)
02-10-2017 02:54 PM
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Messages In This Thread
Animals into pack - mrkarlo - 12-11-2016, 08:37 AM
RE: Animals into pack - Kanibal - 12-11-2016, 08:46 AM
RE: Animals into pack - mrkarlo - 12-11-2016, 08:56 AM
RE: Animals into pack - Kanibal - 12-11-2016, 09:18 AM
RE: Animals into pack - mrkarlo - 12-15-2016, 03:25 AM
RE: Animals into pack - Kanibal - 12-15-2016, 03:50 AM
RE: Animals into pack - mrkarlo - 12-15-2016, 03:56 AM
RE: Animals into pack - Kanibal - 12-15-2016, 04:03 AM
RE: Animals into pack - mrkarlo - 12-15-2016, 04:27 AM
RE: Animals into pack - mrkarlo - 12-15-2016, 05:02 AM
RE: Animals into pack - Kanibal - 12-15-2016, 08:44 AM
RE: Animals into pack - mrkarlo - 12-15-2016, 07:15 PM
RE: Animals into pack - mrkarlo - 12-16-2016, 04:55 AM
RE: Animals into pack - xwerswoodx - 02-04-2017, 02:02 AM
RE: Animals into pack - Coruja - 02-10-2017 02:54 PM

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