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@skillstart
Author Message
Coruja
Sphere Developer
*****

Posts: 987
Likes Given: 5
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Joined: Jul 2012
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Dimension Shard

Post: #3
RE: @skillstart
there's no need to use general @SkillStart trigger that is called for all skills when you just need to call for 1 skill, so when you just need to check 1 skill you can use directly @Start (skill trigger) on this skill instead @SkillStart (on char). Or you can also use @HitTry because archery is a combat skill
Code:
[EVENTS e_char_event]
ON=@HitTry
SAY Char '<NAME>' is trying to attack '<SRC.NAME>'

anyway, maybe you don't even need this script to block the attack on items and invul chars because the internal combat engine on 56c/56d already does this
01-31-2017 01:01 AM
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Messages In This Thread
@skillstart - massis87 - 01-30-2017, 10:39 PM
RE: @skillstart - massis87 - 01-31-2017, 12:11 AM
RE: @skillstart - Coruja - 01-31-2017 01:01 AM
RE: @skillstart - massis87 - 01-31-2017, 01:45 AM
RE: @skillstart - darksun84 - 01-31-2017, 02:48 AM

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